Index: icu46/source/common/uvector.h |
=================================================================== |
--- icu46/source/common/uvector.h (revision 0) |
+++ icu46/source/common/uvector.h (revision 0) |
@@ -0,0 +1,422 @@ |
+/* |
+********************************************************************** |
+* Copyright (C) 1999-2009, International Business Machines |
+* Corporation and others. All Rights Reserved. |
+********************************************************************** |
+* Date Name Description |
+* 10/22/99 alan Creation. This is an internal header. |
+* It should not be exported. |
+********************************************************************** |
+*/ |
+ |
+#ifndef UVECTOR_H |
+#define UVECTOR_H |
+ |
+#include "unicode/utypes.h" |
+#include "unicode/uobject.h" |
+#include "uhash.h" |
+ |
+U_NAMESPACE_BEGIN |
+ |
+/** |
+ * A token comparison function. |
+ * @param tok1 A token (object or integer) |
+ * @param tok2 A token (object or integer) |
+ * @return 0 if the two tokens are equal, -1 if tok1 is < tok2, or |
+ * +1 if tok1 is > tok2. |
+ */ |
+typedef int8_t U_CALLCONV USortComparator(UHashTok tok1, |
+ UHashTok tok2); |
+ |
+/** |
+ * A token assignment function. It may copy an integer, copy |
+ * a pointer, or clone a pointer, as appropriate. |
+ * @param dst The token to be assigned to |
+ * @param src The token to assign from |
+ */ |
+typedef void U_CALLCONV UTokenAssigner(UHashTok *dst, |
+ UHashTok *src); |
+ |
+/** |
+ * <p>Ultralightweight C++ implementation of a <tt>void*</tt> vector |
+ * that is (mostly) compatible with java.util.Vector. |
+ * |
+ * <p>This is a very simple implementation, written to satisfy an |
+ * immediate porting need. As such, it is not completely fleshed out, |
+ * and it aims for simplicity and conformity. Nonetheless, it serves |
+ * its purpose (porting code from java that uses java.util.Vector) |
+ * well, and it could be easily made into a more robust vector class. |
+ * |
+ * <p><b>Design notes</b> |
+ * |
+ * <p>There is index bounds checking, but little is done about it. If |
+ * indices are out of bounds, either nothing happens, or zero is |
+ * returned. We <em>do</em> avoid indexing off into the weeds. |
+ * |
+ * <p>There is detection of out of memory, but the handling is very |
+ * coarse-grained -- similar to UnicodeString's protocol, but even |
+ * coarser. The class contains <em>one static flag</em> that is set |
+ * when any call to <tt>new</tt> returns zero. This allows the caller |
+ * to use several vectors and make just one check at the end to see if |
+ * a memory failure occurred. This is more efficient than making a |
+ * check after each call on each vector when doing many operations on |
+ * multiple vectors. The single static flag works best when memory |
+ * failures are infrequent, and when recovery options are limited or |
+ * nonexistent. |
+ * |
+ * <p>Since we don't have garbage collection, UVector was given the |
+ * option to <em>own</em>its contents. To employ this, set a deleter |
+ * function. The deleter is called on a void* pointer when that |
+ * pointer is released by the vector, either when the vector itself is |
+ * destructed, or when a call to setElementAt() overwrites an element, |
+ * or when a call to remove() or one of its variants explicitly |
+ * removes an element. If no deleter is set, or the deleter is set to |
+ * zero, then it is assumed that the caller will delete elements as |
+ * needed. |
+ * |
+ * <p>In order to implement methods such as contains() and indexOf(), |
+ * UVector needs a way to compare objects for equality. To do so, it |
+ * uses a comparison frunction, or "comparer." If the comparer is not |
+ * set, or is set to zero, then all such methods will act as if the |
+ * vector contains no element. That is, indexOf() will always return |
+ * -1, contains() will always return FALSE, etc. |
+ * |
+ * <p><b>To do</b> |
+ * |
+ * <p>Improve the handling of index out of bounds errors. |
+ * |
+ * @author Alan Liu |
+ */ |
+class U_COMMON_API UVector : public UObject { |
+ // NOTE: UVector uses the UHashKey (union of void* and int32_t) as |
+ // its basic storage type. It uses UKeyComparator as its |
+ // comparison function. It uses UObjectDeleter as its deleter |
+ // function. These are named for hashtables, but used here as-is |
+ // rather than duplicating the type. This allows sharing of |
+ // support functions. |
+ |
+private: |
+ int32_t count; |
+ |
+ int32_t capacity; |
+ |
+ UHashTok* elements; |
+ |
+ UObjectDeleter *deleter; |
+ |
+ UKeyComparator *comparer; |
+ |
+public: |
+ UVector(UErrorCode &status); |
+ |
+ UVector(int32_t initialCapacity, UErrorCode &status); |
+ |
+ UVector(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status); |
+ |
+ UVector(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status); |
+ |
+ virtual ~UVector(); |
+ |
+ /** |
+ * Assign this object to another (make this a copy of 'other'). |
+ * Use the 'assign' function to assign each element. |
+ */ |
+ void assign(const UVector& other, UTokenAssigner *assign, UErrorCode &ec); |
+ |
+ /** |
+ * Compare this vector with another. They will be considered |
+ * equal if they are of the same size and all elements are equal, |
+ * as compared using this object's comparer. |
+ */ |
+ UBool operator==(const UVector& other); |
+ |
+ /** |
+ * Equivalent to !operator==() |
+ */ |
+ inline UBool operator!=(const UVector& other); |
+ |
+ //------------------------------------------------------------ |
+ // java.util.Vector API |
+ //------------------------------------------------------------ |
+ |
+ void addElement(void* obj, UErrorCode &status); |
+ |
+ void addElement(int32_t elem, UErrorCode &status); |
+ |
+ void setElementAt(void* obj, int32_t index); |
+ |
+ void setElementAt(int32_t elem, int32_t index); |
+ |
+ void insertElementAt(void* obj, int32_t index, UErrorCode &status); |
+ |
+ void insertElementAt(int32_t elem, int32_t index, UErrorCode &status); |
+ |
+ void* elementAt(int32_t index) const; |
+ |
+ int32_t elementAti(int32_t index) const; |
+ |
+ UBool equals(const UVector &other) const; |
+ |
+ void* firstElement(void) const; |
+ |
+ void* lastElement(void) const; |
+ |
+ int32_t lastElementi(void) const; |
+ |
+ int32_t indexOf(void* obj, int32_t startIndex = 0) const; |
+ |
+ int32_t indexOf(int32_t obj, int32_t startIndex = 0) const; |
+ |
+ UBool contains(void* obj) const; |
+ |
+ UBool contains(int32_t obj) const; |
+ |
+ UBool containsAll(const UVector& other) const; |
+ |
+ UBool removeAll(const UVector& other); |
+ |
+ UBool retainAll(const UVector& other); |
+ |
+ void removeElementAt(int32_t index); |
+ |
+ UBool removeElement(void* obj); |
+ |
+ void removeAllElements(); |
+ |
+ int32_t size(void) const; |
+ |
+ UBool isEmpty(void) const; |
+ |
+ UBool ensureCapacity(int32_t minimumCapacity, UErrorCode &status); |
+ |
+ /** |
+ * Change the size of this vector as follows: If newSize is |
+ * smaller, then truncate the array, possibly deleting held |
+ * elements for i >= newSize. If newSize is larger, grow the |
+ * array, filling in new slots with NULL. |
+ */ |
+ void setSize(int32_t newSize, UErrorCode &status); |
+ |
+ /** |
+ * Fill in the given array with all elements of this vector. |
+ */ |
+ void** toArray(void** result) const; |
+ |
+ //------------------------------------------------------------ |
+ // New API |
+ //------------------------------------------------------------ |
+ |
+ UObjectDeleter *setDeleter(UObjectDeleter *d); |
+ |
+ UKeyComparator *setComparer(UKeyComparator *c); |
+ |
+ void* operator[](int32_t index) const; |
+ |
+ /** |
+ * Removes the element at the given index from this vector and |
+ * transfer ownership of it to the caller. After this call, the |
+ * caller owns the result and must delete it and the vector entry |
+ * at 'index' is removed, shifting all subsequent entries back by |
+ * one index and shortening the size of the vector by one. If the |
+ * index is out of range or if there is no item at the given index |
+ * then 0 is returned and the vector is unchanged. |
+ */ |
+ void* orphanElementAt(int32_t index); |
+ |
+ /** |
+ * Returns true if this vector contains none of the elements |
+ * of the given vector. |
+ * @param other vector to be checked for containment |
+ * @return true if the test condition is met |
+ */ |
+ UBool containsNone(const UVector& other) const; |
+ |
+ /** |
+ * Insert the given object into this vector at its sorted position |
+ * as defined by 'compare'. The current elements are assumed to |
+ * be sorted already. |
+ */ |
+ void sortedInsert(void* obj, USortComparator *compare, UErrorCode& ec); |
+ |
+ /** |
+ * Insert the given integer into this vector at its sorted position |
+ * as defined by 'compare'. The current elements are assumed to |
+ * be sorted already. |
+ */ |
+ void sortedInsert(int32_t obj, USortComparator *compare, UErrorCode& ec); |
+ |
+ /** |
+ * Sort the contents of the vector, assuming that the contents of the |
+ * vector are of type int32_t. |
+ */ |
+ void sorti(UErrorCode &ec); |
+ |
+ /** |
+ * Sort the contents of this vector, using a caller-supplied function |
+ * to do the comparisons. (It's confusing that |
+ * UVector's USortComparator function is different from the |
+ * UComparator function type defined in uarrsort.h) |
+ */ |
+ void sort(USortComparator *compare, UErrorCode &ec); |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for this class. |
+ */ |
+ static UClassID U_EXPORT2 getStaticClassID(); |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for the actual class. |
+ */ |
+ virtual UClassID getDynamicClassID() const; |
+ |
+private: |
+ void _init(int32_t initialCapacity, UErrorCode &status); |
+ |
+ int32_t indexOf(UHashTok key, int32_t startIndex = 0, int8_t hint = 0) const; |
+ |
+ void sortedInsert(UHashTok tok, USortComparator *compare, UErrorCode& ec); |
+ |
+ // Disallow |
+ UVector(const UVector&); |
+ |
+ // Disallow |
+ UVector& operator=(const UVector&); |
+ |
+}; |
+ |
+ |
+/** |
+ * <p>Ultralightweight C++ implementation of a <tt>void*</tt> stack |
+ * that is (mostly) compatible with java.util.Stack. As in java, this |
+ * is merely a paper thin layer around UVector. See the UVector |
+ * documentation for further information. |
+ * |
+ * <p><b>Design notes</b> |
+ * |
+ * <p>The element at index <tt>n-1</tt> is (of course) the top of the |
+ * stack. |
+ * |
+ * <p>The poorly named <tt>empty()</tt> method doesn't empty the |
+ * stack; it determines if the stack is empty. |
+ * |
+ * @author Alan Liu |
+ */ |
+class U_COMMON_API UStack : public UVector { |
+public: |
+ UStack(UErrorCode &status); |
+ |
+ UStack(int32_t initialCapacity, UErrorCode &status); |
+ |
+ UStack(UObjectDeleter *d, UKeyComparator *c, UErrorCode &status); |
+ |
+ UStack(UObjectDeleter *d, UKeyComparator *c, int32_t initialCapacity, UErrorCode &status); |
+ |
+ virtual ~UStack(); |
+ |
+ // It's okay not to have a virtual destructor (in UVector) |
+ // because UStack has no special cleanup to do. |
+ |
+ UBool empty(void) const; |
+ |
+ void* peek(void) const; |
+ |
+ int32_t peeki(void) const; |
+ |
+ void* pop(void); |
+ |
+ int32_t popi(void); |
+ |
+ void* push(void* obj, UErrorCode &status); |
+ |
+ int32_t push(int32_t i, UErrorCode &status); |
+ |
+ /* |
+ If the object o occurs as an item in this stack, |
+ this method returns the 1-based distance from the top of the stack. |
+ */ |
+ int32_t search(void* obj) const; |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for this class. |
+ */ |
+ static UClassID U_EXPORT2 getStaticClassID(); |
+ |
+ /** |
+ * ICU "poor man's RTTI", returns a UClassID for the actual class. |
+ */ |
+ virtual UClassID getDynamicClassID() const; |
+ |
+private: |
+ // Disallow |
+ UStack(const UStack&); |
+ |
+ // Disallow |
+ UStack& operator=(const UStack&); |
+}; |
+ |
+ |
+// UVector inlines |
+ |
+inline int32_t UVector::size(void) const { |
+ return count; |
+} |
+ |
+inline UBool UVector::isEmpty(void) const { |
+ return count == 0; |
+} |
+ |
+inline UBool UVector::contains(void* obj) const { |
+ return indexOf(obj) >= 0; |
+} |
+ |
+inline UBool UVector::contains(int32_t obj) const { |
+ return indexOf(obj) >= 0; |
+} |
+ |
+inline void* UVector::firstElement(void) const { |
+ return elementAt(0); |
+} |
+ |
+inline void* UVector::lastElement(void) const { |
+ return elementAt(count-1); |
+} |
+ |
+inline int32_t UVector::lastElementi(void) const { |
+ return elementAti(count-1); |
+} |
+ |
+inline void* UVector::operator[](int32_t index) const { |
+ return elementAt(index); |
+} |
+ |
+inline UBool UVector::operator!=(const UVector& other) { |
+ return !operator==(other); |
+} |
+ |
+// UStack inlines |
+ |
+inline UBool UStack::empty(void) const { |
+ return isEmpty(); |
+} |
+ |
+inline void* UStack::peek(void) const { |
+ return lastElement(); |
+} |
+ |
+inline int32_t UStack::peeki(void) const { |
+ return lastElementi(); |
+} |
+ |
+inline void* UStack::push(void* obj, UErrorCode &status) { |
+ addElement(obj, status); |
+ return obj; |
+} |
+ |
+inline int32_t UStack::push(int32_t i, UErrorCode &status) { |
+ addElement(i, status); |
+ return i; |
+} |
+ |
+U_NAMESPACE_END |
+ |
+#endif |
Property changes on: icu46/source/common/uvector.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |