Index: icu46/source/i18n/rbt_set.cpp |
=================================================================== |
--- icu46/source/i18n/rbt_set.cpp (revision 0) |
+++ icu46/source/i18n/rbt_set.cpp (revision 0) |
@@ -0,0 +1,466 @@ |
+/* |
+ ********************************************************************** |
+ * Copyright (C) 1999-2008, International Business Machines |
+ * Corporation and others. All Rights Reserved. |
+ ********************************************************************** |
+ * Date Name Description |
+ * 11/17/99 aliu Creation. |
+ ********************************************************************** |
+ */ |
+ |
+#include "unicode/utypes.h" |
+ |
+#if !UCONFIG_NO_TRANSLITERATION |
+ |
+#include "unicode/unistr.h" |
+#include "unicode/uniset.h" |
+#include "rbt_set.h" |
+#include "rbt_rule.h" |
+#include "cmemory.h" |
+#include "putilimp.h" |
+ |
+U_CDECL_BEGIN |
+static void U_CALLCONV _deleteRule(void *rule) { |
+ delete (U_NAMESPACE_QUALIFIER TransliterationRule *)rule; |
+} |
+U_CDECL_END |
+ |
+//---------------------------------------------------------------------- |
+// BEGIN Debugging support |
+//---------------------------------------------------------------------- |
+ |
+// #define DEBUG_RBT |
+ |
+#ifdef DEBUG_RBT |
+#include <stdio.h> |
+#include "charstr.h" |
+ |
+/** |
+ * @param appendTo result is appended to this param. |
+ * @param input the string being transliterated |
+ * @param pos the index struct |
+ */ |
+static UnicodeString& _formatInput(UnicodeString &appendTo, |
+ const UnicodeString& input, |
+ const UTransPosition& pos) { |
+ // Output a string of the form aaa{bbb|ccc|ddd}eee, where |
+ // the {} indicate the context start and limit, and the || |
+ // indicate the start and limit. |
+ if (0 <= pos.contextStart && |
+ pos.contextStart <= pos.start && |
+ pos.start <= pos.limit && |
+ pos.limit <= pos.contextLimit && |
+ pos.contextLimit <= input.length()) { |
+ |
+ UnicodeString a, b, c, d, e; |
+ input.extractBetween(0, pos.contextStart, a); |
+ input.extractBetween(pos.contextStart, pos.start, b); |
+ input.extractBetween(pos.start, pos.limit, c); |
+ input.extractBetween(pos.limit, pos.contextLimit, d); |
+ input.extractBetween(pos.contextLimit, input.length(), e); |
+ appendTo.append(a).append((UChar)123/*{*/).append(b). |
+ append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d). |
+ append((UChar)125/*}*/).append(e); |
+ } else { |
+ appendTo.append("INVALID UTransPosition"); |
+ //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" + |
+ // pos.contextStart + ", s=" + pos.start + ", l=" + |
+ // pos.limit + ", cl=" + pos.contextLimit + "} on " + |
+ // input); |
+ } |
+ return appendTo; |
+} |
+ |
+// Append a hex string to the target |
+UnicodeString& _appendHex(uint32_t number, |
+ int32_t digits, |
+ UnicodeString& target) { |
+ static const UChar digitString[] = { |
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, |
+ 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0 |
+ }; |
+ while (digits--) { |
+ target += digitString[(number >> (digits*4)) & 0xF]; |
+ } |
+ return target; |
+} |
+ |
+// Replace nonprintable characters with unicode escapes |
+UnicodeString& _escape(const UnicodeString &source, |
+ UnicodeString &target) { |
+ for (int32_t i = 0; i < source.length(); ) { |
+ UChar32 ch = source.char32At(i); |
+ i += UTF_CHAR_LENGTH(ch); |
+ if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) { |
+ if (ch <= 0xFFFF) { |
+ target += "\\u"; |
+ _appendHex(ch, 4, target); |
+ } else { |
+ target += "\\U"; |
+ _appendHex(ch, 8, target); |
+ } |
+ } else { |
+ target += ch; |
+ } |
+ } |
+ return target; |
+} |
+ |
+inline void _debugOut(const char* msg, TransliterationRule* rule, |
+ const Replaceable& theText, UTransPosition& pos) { |
+ UnicodeString buf(msg, ""); |
+ if (rule) { |
+ UnicodeString r; |
+ rule->toRule(r, TRUE); |
+ buf.append((UChar)32).append(r); |
+ } |
+ buf.append(UnicodeString(" => ", "")); |
+ UnicodeString* text = (UnicodeString*)&theText; |
+ _formatInput(buf, *text, pos); |
+ UnicodeString esc; |
+ _escape(buf, esc); |
+ CharString cbuf(esc); |
+ printf("%s\n", (const char*) cbuf); |
+} |
+ |
+#else |
+#define _debugOut(msg, rule, theText, pos) |
+#endif |
+ |
+//---------------------------------------------------------------------- |
+// END Debugging support |
+//---------------------------------------------------------------------- |
+ |
+// Fill the precontext and postcontext with the patterns of the rules |
+// that are masking one another. |
+static void maskingError(const U_NAMESPACE_QUALIFIER TransliterationRule& rule1, |
+ const U_NAMESPACE_QUALIFIER TransliterationRule& rule2, |
+ UParseError& parseError) { |
+ U_NAMESPACE_QUALIFIER UnicodeString r; |
+ int32_t len; |
+ |
+ parseError.line = parseError.offset = -1; |
+ |
+ // for pre-context |
+ rule1.toRule(r, FALSE); |
+ len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); |
+ r.extract(0, len, parseError.preContext); |
+ parseError.preContext[len] = 0; |
+ |
+ //for post-context |
+ r.truncate(0); |
+ rule2.toRule(r, FALSE); |
+ len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1); |
+ r.extract(0, len, parseError.postContext); |
+ parseError.postContext[len] = 0; |
+} |
+ |
+U_NAMESPACE_BEGIN |
+ |
+/** |
+ * Construct a new empty rule set. |
+ */ |
+TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() { |
+ ruleVector = new UVector(&_deleteRule, NULL, status); |
+ if (U_FAILURE(status)) { |
+ return; |
+ } |
+ if (ruleVector == NULL) { |
+ status = U_MEMORY_ALLOCATION_ERROR; |
+ } |
+ rules = NULL; |
+ maxContextLength = 0; |
+} |
+ |
+/** |
+ * Copy constructor. |
+ */ |
+TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) : |
+ UMemory(other), |
+ ruleVector(0), |
+ rules(0), |
+ maxContextLength(other.maxContextLength) { |
+ |
+ int32_t i, len; |
+ uprv_memcpy(index, other.index, sizeof(index)); |
+ UErrorCode status = U_ZERO_ERROR; |
+ ruleVector = new UVector(&_deleteRule, NULL, status); |
+ if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) { |
+ len = other.ruleVector->size(); |
+ for (i=0; i<len && U_SUCCESS(status); ++i) { |
+ TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i)); |
+ // Null pointer test |
+ if (tempTranslitRule == NULL) { |
+ status = U_MEMORY_ALLOCATION_ERROR; |
+ break; |
+ } |
+ ruleVector->addElement(tempTranslitRule, status); |
+ if (U_FAILURE(status)) { |
+ break; |
+ } |
+ } |
+ } |
+ if (other.rules != 0 && U_SUCCESS(status)) { |
+ UParseError p; |
+ freeze(p, status); |
+ } |
+} |
+ |
+/** |
+ * Destructor. |
+ */ |
+TransliterationRuleSet::~TransliterationRuleSet() { |
+ delete ruleVector; // This deletes the contained rules |
+ uprv_free(rules); |
+} |
+ |
+void TransliterationRuleSet::setData(const TransliterationRuleData* d) { |
+ /** |
+ * We assume that the ruleset has already been frozen. |
+ */ |
+ int32_t len = index[256]; // see freeze() |
+ for (int32_t i=0; i<len; ++i) { |
+ rules[i]->setData(d); |
+ } |
+} |
+ |
+/** |
+ * Return the maximum context length. |
+ * @return the length of the longest preceding context. |
+ */ |
+int32_t TransliterationRuleSet::getMaximumContextLength(void) const { |
+ return maxContextLength; |
+} |
+ |
+/** |
+ * Add a rule to this set. Rules are added in order, and order is |
+ * significant. The last call to this method must be followed by |
+ * a call to <code>freeze()</code> before the rule set is used. |
+ * |
+ * <p>If freeze() has already been called, calling addRule() |
+ * unfreezes the rules, and freeze() must be called again. |
+ * |
+ * @param adoptedRule the rule to add |
+ */ |
+void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule, |
+ UErrorCode& status) { |
+ if (U_FAILURE(status)) { |
+ delete adoptedRule; |
+ return; |
+ } |
+ ruleVector->addElement(adoptedRule, status); |
+ |
+ int32_t len; |
+ if ((len = adoptedRule->getContextLength()) > maxContextLength) { |
+ maxContextLength = len; |
+ } |
+ |
+ uprv_free(rules); |
+ rules = 0; |
+} |
+ |
+/** |
+ * Check this for masked rules and index it to optimize performance. |
+ * The sequence of operations is: (1) add rules to a set using |
+ * <code>addRule()</code>; (2) freeze the set using |
+ * <code>freeze()</code>; (3) use the rule set. If |
+ * <code>addRule()</code> is called after calling this method, it |
+ * invalidates this object, and this method must be called again. |
+ * That is, <code>freeze()</code> may be called multiple times, |
+ * although for optimal performance it shouldn't be. |
+ */ |
+void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) { |
+ /* Construct the rule array and index table. We reorder the |
+ * rules by sorting them into 256 bins. Each bin contains all |
+ * rules matching the index value for that bin. A rule |
+ * matches an index value if string whose first key character |
+ * has a low byte equal to the index value can match the rule. |
+ * |
+ * Each bin contains zero or more rules, in the same order |
+ * they were found originally. However, the total rules in |
+ * the bins may exceed the number in the original vector, |
+ * since rules that have a variable as their first key |
+ * character will generally fall into more than one bin. |
+ * |
+ * That is, each bin contains all rules that either have that |
+ * first index value as their first key character, or have |
+ * a set containing the index value as their first character. |
+ */ |
+ int32_t n = ruleVector->size(); |
+ int32_t j; |
+ int16_t x; |
+ UVector v(2*n, status); // heuristic; adjust as needed |
+ |
+ if (U_FAILURE(status)) { |
+ return; |
+ } |
+ |
+ /* Precompute the index values. This saves a LOT of time. |
+ * Be careful not to call malloc(0). |
+ */ |
+ int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) ); |
+ /* test for NULL */ |
+ if (indexValue == 0) { |
+ status = U_MEMORY_ALLOCATION_ERROR; |
+ return; |
+ } |
+ for (j=0; j<n; ++j) { |
+ TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); |
+ indexValue[j] = r->getIndexValue(); |
+ } |
+ for (x=0; x<256; ++x) { |
+ index[x] = v.size(); |
+ for (j=0; j<n; ++j) { |
+ if (indexValue[j] >= 0) { |
+ if (indexValue[j] == x) { |
+ v.addElement(ruleVector->elementAt(j), status); |
+ } |
+ } else { |
+ // If the indexValue is < 0, then the first key character is |
+ // a set, and we must use the more time-consuming |
+ // matchesIndexValue check. In practice this happens |
+ // rarely, so we seldom tread this code path. |
+ TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j); |
+ if (r->matchesIndexValue((uint8_t)x)) { |
+ v.addElement(r, status); |
+ } |
+ } |
+ } |
+ } |
+ uprv_free(indexValue); |
+ index[256] = v.size(); |
+ |
+ /* Freeze things into an array. |
+ */ |
+ uprv_free(rules); // Contains alias pointers |
+ |
+ /* You can't do malloc(0)! */ |
+ if (v.size() == 0) { |
+ rules = NULL; |
+ return; |
+ } |
+ rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *)); |
+ /* test for NULL */ |
+ if (rules == 0) { |
+ status = U_MEMORY_ALLOCATION_ERROR; |
+ return; |
+ } |
+ for (j=0; j<v.size(); ++j) { |
+ rules[j] = (TransliterationRule*) v.elementAt(j); |
+ } |
+ |
+ // TODO Add error reporting that indicates the rules that |
+ // are being masked. |
+ //UnicodeString errors; |
+ |
+ /* Check for masking. This is MUCH faster than our old check, |
+ * which was each rule against each following rule, since we |
+ * only have to check for masking within each bin now. It's |
+ * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule |
+ * count, and n2 is the per-bin rule count. But n2<<n1, so |
+ * it's a big win. |
+ */ |
+ for (x=0; x<256; ++x) { |
+ for (j=index[x]; j<index[x+1]-1; ++j) { |
+ TransliterationRule* r1 = rules[j]; |
+ for (int32_t k=j+1; k<index[x+1]; ++k) { |
+ TransliterationRule* r2 = rules[k]; |
+ if (r1->masks(*r2)) { |
+//| if (errors == null) { |
+//| errors = new StringBuffer(); |
+//| } else { |
+//| errors.append("\n"); |
+//| } |
+//| errors.append("Rule " + r1 + " masks " + r2); |
+ status = U_RULE_MASK_ERROR; |
+ maskingError(*r1, *r2, parseError); |
+ return; |
+ } |
+ } |
+ } |
+ } |
+ |
+ //if (errors != null) { |
+ // throw new IllegalArgumentException(errors.toString()); |
+ //} |
+} |
+ |
+/** |
+ * Transliterate the given text with the given UTransPosition |
+ * indices. Return TRUE if the transliteration should continue |
+ * or FALSE if it should halt (because of a U_PARTIAL_MATCH match). |
+ * Note that FALSE is only ever returned if isIncremental is TRUE. |
+ * @param text the text to be transliterated |
+ * @param pos the position indices, which will be updated |
+ * @param incremental if TRUE, assume new text may be inserted |
+ * at index.limit, and return FALSE if thre is a partial match. |
+ * @return TRUE unless a U_PARTIAL_MATCH has been obtained, |
+ * indicating that transliteration should stop until more text |
+ * arrives. |
+ */ |
+UBool TransliterationRuleSet::transliterate(Replaceable& text, |
+ UTransPosition& pos, |
+ UBool incremental) { |
+ int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF); |
+ for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) { |
+ UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental); |
+ switch (m) { |
+ case U_MATCH: |
+ _debugOut("match", rules[i], text, pos); |
+ return TRUE; |
+ case U_PARTIAL_MATCH: |
+ _debugOut("partial match", rules[i], text, pos); |
+ return FALSE; |
+ default: /* Ram: added default to make GCC happy */ |
+ break; |
+ } |
+ } |
+ // No match or partial match from any rule |
+ pos.start += UTF_CHAR_LENGTH(text.char32At(pos.start)); |
+ _debugOut("no match", NULL, text, pos); |
+ return TRUE; |
+} |
+ |
+/** |
+ * Create rule strings that represents this rule set. |
+ */ |
+UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource, |
+ UBool escapeUnprintable) const { |
+ int32_t i; |
+ int32_t count = ruleVector->size(); |
+ ruleSource.truncate(0); |
+ for (i=0; i<count; ++i) { |
+ if (i != 0) { |
+ ruleSource.append((UChar) 0x000A /*\n*/); |
+ } |
+ TransliterationRule *r = |
+ (TransliterationRule*) ruleVector->elementAt(i); |
+ r->toRule(ruleSource, escapeUnprintable); |
+ } |
+ return ruleSource; |
+} |
+ |
+/** |
+ * Return the set of all characters that may be modified |
+ * (getTarget=false) or emitted (getTarget=true) by this set. |
+ */ |
+UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result, |
+ UBool getTarget) const |
+{ |
+ result.clear(); |
+ int32_t count = ruleVector->size(); |
+ for (int32_t i=0; i<count; ++i) { |
+ TransliterationRule* r = |
+ (TransliterationRule*) ruleVector->elementAt(i); |
+ if (getTarget) { |
+ r->addTargetSetTo(result); |
+ } else { |
+ r->addSourceSetTo(result); |
+ } |
+ } |
+ return result; |
+} |
+ |
+U_NAMESPACE_END |
+ |
+#endif /* #if !UCONFIG_NO_TRANSLITERATION */ |
Property changes on: icu46/source/i18n/rbt_set.cpp |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |