| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index 6c92684203408305dcf311be9ef1728b954578eb..182ebfb70fa92133851cb93f13f54c9986143b24 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -120,8 +120,8 @@ bool GrGLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
|
| }
|
|
|
| SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(const TransformedCoordsArray& coords, int index) {
|
| - if (kVec3f_GrSLType != coords[index].type()) {
|
| - SkASSERT(kVec2f_GrSLType == coords[index].type());
|
| + if (kVec3f_GrSLType != coords[index].getType()) {
|
| + SkASSERT(kVec2f_GrSLType == coords[index].getType());
|
| return coords[index].getName();
|
| }
|
|
|
|
|