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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLFragmentShaderBuilder.h" | 8 #include "GrGLFragmentShaderBuilder.h" |
| 9 #include "GrGLShaderStringBuilder.h" | 9 #include "GrGLShaderStringBuilder.h" |
| 10 #include "GrGLProgramBuilder.h" | 10 #include "GrGLProgramBuilder.h" |
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| 113 } | 113 } |
| 114 return true; | 114 return true; |
| 115 } | 115 } |
| 116 default: | 116 default: |
| 117 SkFAIL("Unexpected GLSLFeature requested."); | 117 SkFAIL("Unexpected GLSLFeature requested."); |
| 118 return false; | 118 return false; |
| 119 } | 119 } |
| 120 } | 120 } |
| 121 | 121 |
| 122 SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(const TransformedCoordsArra
y& coords, int index) { | 122 SkString GrGLFragmentShaderBuilder::ensureFSCoords2D(const TransformedCoordsArra
y& coords, int index) { |
| 123 if (kVec3f_GrSLType != coords[index].type()) { | 123 if (kVec3f_GrSLType != coords[index].getType()) { |
| 124 SkASSERT(kVec2f_GrSLType == coords[index].type()); | 124 SkASSERT(kVec2f_GrSLType == coords[index].getType()); |
| 125 return coords[index].getName(); | 125 return coords[index].getName(); |
| 126 } | 126 } |
| 127 | 127 |
| 128 SkString coords2D("coords2D"); | 128 SkString coords2D("coords2D"); |
| 129 if (0 != index) { | 129 if (0 != index) { |
| 130 coords2D.appendf("_%i", index); | 130 coords2D.appendf("_%i", index); |
| 131 } | 131 } |
| 132 this->codeAppendf("\tvec2 %s = %s.xy / %s.z;", | 132 this->codeAppendf("\tvec2 %s = %s.xy / %s.z;", |
| 133 coords2D.c_str(), coords[index].c_str(), coords[index].c_s
tr()); | 133 coords2D.c_str(), coords[index].c_str(), coords[index].c_s
tr()); |
| 134 return coords2D; | 134 return coords2D; |
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| 343 dual_source_output_name()); | 343 dual_source_output_name()); |
| 344 fHasSecondaryOutput = true; | 344 fHasSecondaryOutput = true; |
| 345 } | 345 } |
| 346 return dual_source_output_name(); | 346 return dual_source_output_name(); |
| 347 } | 347 } |
| 348 | 348 |
| 349 const char* GrGLFragmentShaderBuilder::getColorOutputName() const { | 349 const char* GrGLFragmentShaderBuilder::getColorOutputName() const { |
| 350 return fHasCustomColorOutput ? declared_color_output_name() : "gl_FragColor"
; | 350 return fHasCustomColorOutput ? declared_color_output_name() : "gl_FragColor"
; |
| 351 } | 351 } |
| 352 | 352 |
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