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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. | 5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
11 * | 11 * |
12 * This library is distributed in the hope that it will be useful, | 12 * This library is distributed in the hope that it will be useful, |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 * Library General Public License for more details. | 15 * Library General Public License for more details. |
16 * | 16 * |
17 * You should have received a copy of the GNU Library General Public License | 17 * You should have received a copy of the GNU Library General Public License |
18 * along with this library; see the file COPYING.LIB. If not, write to | 18 * along with this library; see the file COPYING.LIB. If not, write to |
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
20 * Boston, MA 02110-1301, USA. | 20 * Boston, MA 02110-1301, USA. |
21 * | 21 * |
22 */ | 22 */ |
23 | 23 |
24 #include "config.h" | 24 #include "config.h" |
25 #include "core/rendering/RenderFieldset.h" | 25 #include "core/rendering/RenderFieldset.h" |
26 | 26 |
27 #include "core/CSSPropertyNames.h" | 27 #include "core/CSSPropertyNames.h" |
28 #include "core/HTMLNames.h" | 28 #include "core/HTMLNames.h" |
29 #include "core/html/HTMLLegendElement.h" | 29 #include "core/html/HTMLLegendElement.h" |
| 30 #include "core/paint/BoxDecorationData.h" |
| 31 #include "core/paint/BoxPainter.h" |
30 #include "core/rendering/PaintInfo.h" | 32 #include "core/rendering/PaintInfo.h" |
31 #include "platform/graphics/GraphicsContextStateSaver.h" | 33 #include "platform/graphics/GraphicsContextStateSaver.h" |
32 | 34 |
33 using std::min; | 35 using std::min; |
34 using std::max; | 36 using std::max; |
35 | 37 |
36 namespace blink { | 38 namespace blink { |
37 | 39 |
38 using namespace HTMLNames; | 40 using namespace HTMLNames; |
39 | 41 |
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152 if (style()->isHorizontalWritingMode()) { | 154 if (style()->isHorizontalWritingMode()) { |
153 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() -
borderTop()) / 2; | 155 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() -
borderTop()) / 2; |
154 paintRect.setHeight(paintRect.height() - yOff); | 156 paintRect.setHeight(paintRect.height() - yOff); |
155 paintRect.setY(paintRect.y() + yOff); | 157 paintRect.setY(paintRect.y() + yOff); |
156 } else { | 158 } else { |
157 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() -
borderLeft()) / 2; | 159 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() -
borderLeft()) / 2; |
158 paintRect.setWidth(paintRect.width() - xOff); | 160 paintRect.setWidth(paintRect.width() - xOff); |
159 paintRect.setX(paintRect.x() + xOff); | 161 paintRect.setX(paintRect.x() + xOff); |
160 } | 162 } |
161 | 163 |
162 BoxDecorationData boxDecorationData(*style()); | 164 BoxDecorationData boxDecorationData(*style(), canRenderBorderImage(), backgr
oundHasOpaqueTopLayer(), paintInfo.context); |
163 | 165 |
164 if (!boxShadowShouldBeAppliedToBackground(determineBackgroundBleedAvoidance(
paintInfo.context, boxDecorationData))) | 166 if (boxDecorationData.bleedAvoidance() == BackgroundBleedNone) |
165 paintBoxShadow(paintInfo, paintRect, style(), Normal); | 167 paintBoxShadow(paintInfo, paintRect, style(), Normal); |
166 paintFillLayers(paintInfo, boxDecorationData.backgroundColor, style()->backg
roundLayers(), paintRect); | 168 BoxPainter(*this).paintFillLayers(paintInfo, boxDecorationData.backgroundCol
or, style()->backgroundLayers(), paintRect); |
167 paintBoxShadow(paintInfo, paintRect, style(), Inset); | 169 paintBoxShadow(paintInfo, paintRect, style(), Inset); |
168 | 170 |
169 if (!boxDecorationData.hasBorder) | 171 if (!boxDecorationData.hasBorder) |
170 return; | 172 return; |
171 | 173 |
172 // Create a clipping region around the legend and paint the border as normal | 174 // Create a clipping region around the legend and paint the border as normal |
173 GraphicsContext* graphicsContext = paintInfo.context; | 175 GraphicsContext* graphicsContext = paintInfo.context; |
174 GraphicsContextStateSaver stateSaver(*graphicsContext); | 176 GraphicsContextStateSaver stateSaver(*graphicsContext); |
175 | 177 |
176 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos
e | 178 // FIXME: We need to work with "rl" and "bt" block flow directions. In thos
e |
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205 if (style()->isHorizontalWritingMode()) { | 207 if (style()->isHorizontalWritingMode()) { |
206 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() -
borderTop()) / 2; | 208 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() -
borderTop()) / 2; |
207 paintRect.expand(0, -yOff); | 209 paintRect.expand(0, -yOff); |
208 paintRect.move(0, yOff); | 210 paintRect.move(0, yOff); |
209 } else { | 211 } else { |
210 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() -
borderLeft()) / 2; | 212 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() -
borderLeft()) / 2; |
211 paintRect.expand(-xOff, 0); | 213 paintRect.expand(-xOff, 0); |
212 paintRect.move(xOff, 0); | 214 paintRect.move(xOff, 0); |
213 } | 215 } |
214 | 216 |
215 paintMaskImages(paintInfo, paintRect); | 217 BoxPainter(*this).paintMaskImages(paintInfo, paintRect); |
216 } | 218 } |
217 | 219 |
218 } // namespace blink | 220 } // namespace blink |
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