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Unified Diff: src/mips/virtual-frame-mips.cc

Issue 549079: Support for MIPS in architecture independent files.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 11 months ago
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Index: src/mips/virtual-frame-mips.cc
===================================================================
--- src/mips/virtual-frame-mips.cc (revision 0)
+++ src/mips/virtual-frame-mips.cc (revision 0)
@@ -0,0 +1,547 @@
+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+
+#include "v8.h"
+
+#include "codegen-inl.h"
+#include "register-allocator-inl.h"
+#include "scopes.h"
+
+namespace v8 {
+namespace internal {
+
+// -------------------------------------------------------------------------
+// VirtualFrame implementation.
+
+#define __ ACCESS_MASM(masm())
+
+
+// On entry to a function, the virtual frame already contains the
+// receiver and the parameters. All initial frame elements are in
+// memory.
+VirtualFrame::VirtualFrame()
+ : elements_(parameter_count() + local_count() + kPreallocatedElements),
+ stack_pointer_(parameter_count()) { // 0-based index of TOS.
+ UNIMPLEMENTED_();
+// for (int i = 0; i <= stack_pointer_; i++) {
+// elements_.Add(FrameElement::MemoryElement());
+// }
+// for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
+// register_locations_[i] = kIllegalIndex;
+// }
+}
+
+
+void VirtualFrame::SyncElementBelowStackPointer(int index) {
+ UNREACHABLE();
+}
+
+
+void VirtualFrame::SyncElementByPushing(int index) {
+ UNREACHABLE();
+}
+
+
+void VirtualFrame::SyncRange(int begin, int end) {
+ UNIMPLEMENTED_();
+ // All elements are in memory on ARM (ie, synced).
+//#ifdef DEBUG
+// for (int i = begin; i <= end; i++) {
+// ASSERT(elements_[i].is_synced());
+// }
+//#endif
+}
+
+
+void VirtualFrame::MergeTo(VirtualFrame* expected) {
+ UNIMPLEMENTED_();
+// // ARM frames are currently always in memory.
+// // TOCHECK: I presume it is the same on MIPS
+// ASSERT(Equals(expected));
+}
+
+
+//void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
+// UNREACHABLE();
+//}
+
+
+//void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
+// UNREACHABLE();
+//}
+
+
+//void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame* expected) {
+// UNREACHABLE();
+//}
+
+void VirtualFrame::Enter() {
+ UNIMPLEMENTED_();
+// Comment cmnt(masm(), "[ Enter JS frame");
+//
+//#ifdef DEBUG
+// // Verify that a1 contains a JS function. The following code relies
+// if (FLAG_debug_code) {
+// Label map_check, done;
+//
+// __ andi(t0, a1, Operand(kSmiTagMask));
+// __ bcond(ne, &map_check, zero_reg, Operand(t0));
+// __ stop("VirtualFrame::Enter - a1 is not a function (smi check).");
+// __ bind(&map_check);
+//
+//// __ CompareObjectType(r1, r2, r2, JS_FUNCTION_TYPE);
+//// __ b(eq, &done);
+// // TOCHECK : Register use.
+// __ GetObjectType(a1, a2, a2);
+// __ bcond(eq, &done, a2, Operand(JS_FUNCTION_TYPE));
+// __ stop("VirtualFrame::Enter - a1 is not a function (map check).");
+// __ bind(&done);
+// }
+//#endif // DEBUG
+//
+// // We are about to push four values to the frame.
+// Adjust(4);
+//// __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit());
+//// __ multi_push(a1.bit() | cp.bit() | fp.bit() | ra.bit());
+// // We don't use multi_push to optimize the code.
+// __ addiu(sp,sp,-16);
+// __ sw(ra, MemOperand(sp, 12));
+// __ sw(fp, MemOperand(sp, 8));
+// __ sw(cp, MemOperand(sp, 4));
+// __ sw(a1, MemOperand(sp, 0));
+//
+// // Adjust FP to point to saved FP.
+//// __ add(fp, sp, Operand(2 * kPointerSize));
+// __ addiu(fp, sp, Operand(2 * kPointerSize));
+//
+//// cgen()->allocator()->Unuse(t9);
+// cgen()->allocator()->Unuse(a1);
+// cgen()->allocator()->Unuse(ra);
+}
+
+
+void VirtualFrame::Exit() {
+ UNIMPLEMENTED_();
+// Comment cmnt(masm(), "[ Exit JS frame");
+// // Record the location of the JS exit code for patching when setting
+// // break point.
+// __ RecordJSReturn();
+//
+// // Drop the execution stack down to the frame pointer and restore the caller
+// // frame pointer and return address.
+// __ mov(sp, fp);
+//
+// // Cf end of Enter() function.
+//// __ ldm(ia_w, sp, fp.bit() | lr.bit());
+// __ lw(fp, MemOperand(sp, 0));
+// __ lw(ra, MemOperand(sp, 4));
+// __ addiu(sp,sp,8); // Restore sp at its position before the register save area.
+}
+
+
+void VirtualFrame::AllocateStackSlots() {
+ UNIMPLEMENTED_();
+// int count = local_count();
+// if (count > 0) {
+// Comment cmnt(masm(), "[ Allocate space for locals");
+// Adjust(count);
+// // Initialize stack slots with 'undefined' value.
+// __ LoadRoot(ip, Heap::kUndefinedValueRootIndex);
+// }
+//// if (FLAG_check_stack) {
+////// __ LoadRoot(r2, Heap::kStackLimitRootIndex);
+//// __ LoadRoot(a2, Heap::kStackLimitRootIndex);
+//// }
+// __ addiu(sp, sp, -count*kPointerSize);
+// for (int i = 0; i < count; i++) {
+//// __ push(ip);
+// __ sw(ip, MemOperand(sp, (count-i-1)*kPointerSize));
+// }
+//// if (FLAG_check_stack) {
+//// // TODO : implement this. FLAG_check_stack "if"
+//// // ARM comment
+//// // Put the lr setup instruction in the delay slot. The kInstrSize is added
+//// // to the implicit 8 byte offset that always applies to operations with pc
+//// // and gives a return address 12 bytes down.
+//// masm()->add(lr, pc, Operand(Assembler::kInstrSize));
+//// masm()->cmp(sp, Operand(r2));
+//// StackCheckStub stub;
+//// // Call the stub if lower.
+//// masm()->mov(pc,
+//// Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()),
+//// RelocInfo::CODE_TARGET),
+//// LeaveCC,
+//// lo);
+//// }
+}
+
+
+void VirtualFrame::SaveContextRegister() {
+ UNIMPLEMENTED();
+}
+
+
+void VirtualFrame::RestoreContextRegister() {
+ UNIMPLEMENTED();
+}
+
+
+void VirtualFrame::PushReceiverSlotAddress() {
+ UNIMPLEMENTED();
+}
+
+
+int VirtualFrame::InvalidateFrameSlotAt(int index) {
+ return kIllegalIndex;
+}
+
+
+void VirtualFrame::TakeFrameSlotAt(int index) {
+ UNIMPLEMENTED();
+}
+
+
+void VirtualFrame::StoreToFrameSlotAt(int index) {
+ UNIMPLEMENTED();
+}
+
+
+void VirtualFrame::PushTryHandler(HandlerType type) {
+ UNIMPLEMENTED_();
+// // Grow the expression stack by handler size less one (the return
+// // address in lr is already counted by a call instruction).
+// Adjust(kHandlerSize - 1);
+// __ PushTryHandler(IN_JAVASCRIPT, type);
+}
+
+
+void VirtualFrame::RawCallStub(CodeStub* stub) {
+ UNIMPLEMENTED_();
+// ASSERT(cgen()->HasValidEntryRegisters());
+// __ CallStub(stub);
+}
+
+
+void VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
+ UNIMPLEMENTED_();
+// PrepareForCall(0, 0);
+// arg->Unuse();
+// RawCallStub(stub);
+}
+
+
+void VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
+ UNIMPLEMENTED_();
+// PrepareForCall(0, 0);
+// arg0->Unuse();
+// arg1->Unuse();
+// RawCallStub(stub);
+}
+
+
+void VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
+ UNIMPLEMENTED_();
+// PrepareForCall(arg_count, arg_count);
+// ASSERT(cgen()->HasValidEntryRegisters());
+// __ CallRuntime(f, arg_count);
+}
+
+
+void VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
+ UNIMPLEMENTED_();
+// PrepareForCall(arg_count, arg_count);
+// ASSERT(cgen()->HasValidEntryRegisters());
+// __ CallRuntime(id, arg_count);
+}
+
+
+void VirtualFrame::CallAlignedRuntime(Runtime::Function* f, int arg_count) {
+ UNIMPLEMENTED();
+// PrepareForCall(arg_count, arg_count);
+// ASSERT(cgen()->HasValidEntryRegisters());
+// __ CallRuntime(f, arg_count);
+}
+
+
+void VirtualFrame::CallAlignedRuntime(Runtime::FunctionId id, int arg_count) {
+ UNIMPLEMENTED();
+// PrepareForCall(arg_count, arg_count);
+// ASSERT(cgen()->HasValidEntryRegisters());
+// __ CallRuntime(id, arg_count);
+}
+
+
+void VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
+ InvokeJSFlags flags,
+ Result* arg_count_register,
+ int arg_count) {
+ UNIMPLEMENTED_();
+// ASSERT(arg_count_register->reg().is(a0));
+// PrepareForCall(arg_count, arg_count);
+// arg_count_register->Unuse();
+// __ InvokeBuiltin(id, flags);
+}
+
+
+void VirtualFrame::RawCallCodeObject(Handle<Code> code,
+ RelocInfo::Mode rmode) {
+ UNIMPLEMENTED_();
+// ASSERT(cgen()->HasValidEntryRegisters());
+// // We don't align here because it may cause the arguments to be unaligned with
+// // sp when entering the function.
+// __ Call(code, rmode); // Call the code
+}
+
+
+void VirtualFrame::CallCodeObject(Handle<Code> code,
+ RelocInfo::Mode rmode,
+ int dropped_args) {
+ UNIMPLEMENTED_();
+// int spilled_args = 0;
+// switch (code->kind()) {
+// case Code::CALL_IC:
+// spilled_args = dropped_args + 1;
+// break;
+// case Code::FUNCTION:
+// spilled_args = dropped_args + 1;
+// break;
+// case Code::KEYED_LOAD_IC:
+// ASSERT(dropped_args == 0);
+// spilled_args = 2;
+// break;
+// default:
+// // The other types of code objects are called with values
+// // in specific registers, and are handled in functions with
+// // a different signature.
+// UNREACHABLE();
+// break;
+// }
+// PrepareForCall(spilled_args, dropped_args);
+// RawCallCodeObject(code, rmode);
+// // Do NOT add a nop. Some function use the branch delay slot (eg VisitCall)
+}
+
+
+void VirtualFrame::CallCodeObject(Handle<Code> code,
+ RelocInfo::Mode rmode,
+ Result* arg,
+ int dropped_args) {
+ UNIMPLEMENTED_();
+// int spilled_args = 0;
+// switch (code->kind()) {
+// case Code::LOAD_IC:
+// ASSERT(arg->reg().is(a2));
+// ASSERT(dropped_args == 0);
+// spilled_args = 1;
+// break;
+// case Code::KEYED_STORE_IC:
+// ASSERT(arg->reg().is(a0));
+// ASSERT(dropped_args == 0);
+// spilled_args = 2;
+// break;
+// default:
+// // No other types of code objects are called with values
+// // in exactly one register.
+// UNREACHABLE();
+// break;
+// }
+//// PrepareForCall(spilled_args, dropped_args);
+// arg->Unuse();
+// RawCallCodeObject(code, rmode);
+// // Do NOT add a nop. Some function use the branch delay slot (eg VisitCall)
+}
+
+
+void VirtualFrame::CallCodeObject(Handle<Code> code,
+ RelocInfo::Mode rmode,
+ Result* arg0,
+ Result* arg1,
+ int dropped_args,
+ bool set_auto_args_slots) {
+ UNIMPLEMENTED_();
+// int spilled_args = 1;
+// switch (code->kind()) {
+// case Code::STORE_IC:
+//// ASSERT(arg0->reg().is(r0));
+//// ASSERT(arg1->reg().is(r2));
+// ASSERT(arg0->reg().is(a0));
+// ASSERT(arg1->reg().is(a2));
+// ASSERT(dropped_args == 0);
+// spilled_args = 1;
+// break;
+// case Code::BUILTIN:
+// ASSERT(*code == Builtins::builtin(Builtins::JSConstructCall));
+//// ASSERT(arg0->reg().is(r0));
+//// ASSERT(arg1->reg().is(r1));
+// ASSERT(arg0->reg().is(a0));
+// ASSERT(arg1->reg().is(a1));
+// spilled_args = dropped_args + 1;
+// break;
+// default:
+// // No other types of code objects are called with values
+// // in exactly two registers.
+// UNREACHABLE();
+// break;
+// }
+// PrepareForCall(spilled_args, dropped_args);
+// arg0->Unuse();
+// arg1->Unuse();
+// RawCallCodeObject(code, rmode);
+// if(set_auto_args_slots && !(code->kind() == Code::BUILTIN)) {
+//// __ addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+// }
+}
+
+
+void VirtualFrame::Drop(int count) {
+ UNIMPLEMENTED_();
+// ASSERT(count >= 0);
+// ASSERT(height() >= count);
+// int num_virtual_elements = (element_count() - 1) - stack_pointer_;
+//
+// // Emit code to lower the stack pointer if necessary.
+// if (num_virtual_elements < count) {
+// int num_dropped = count - num_virtual_elements;
+// stack_pointer_ -= num_dropped;
+// __ addiu(sp, sp, Operand(num_dropped * kPointerSize));
+// }
+//
+// // Discard elements from the virtual frame and free any registers.
+// for (int i = 0; i < count; i++) {
+// FrameElement dropped = elements_.RemoveLast();
+// if (dropped.is_register()) {
+// Unuse(dropped.reg());
+// }
+// }
+}
+
+
+void VirtualFrame::DropFromVFrameOnly(int count) {
+ UNIMPLEMENTED_();
+// ASSERT(count >= 0);
+// ASSERT(height() >= count);
+// int num_virtual_elements = (element_count() - 1) - stack_pointer_;
+//
+// // Emit code to lower the stack pointer if necessary.
+// if (num_virtual_elements < count) {
+// int num_dropped = count - num_virtual_elements;
+// stack_pointer_ -= num_dropped;
+// }
+//
+// // Discard elements from the virtual frame and free any registers.
+// for (int i = 0; i < count; i++) {
+// FrameElement dropped = elements_.RemoveLast();
+// if (dropped.is_register()) {
+// Unuse(dropped.reg());
+// }
+// }
+}
+
+
+Result VirtualFrame::Pop() {
+ return Result();
+}
+
+
+void VirtualFrame::EmitPop(Register reg) {
+ UNIMPLEMENTED_();
+// ASSERT(stack_pointer_ == element_count() - 1);
+// stack_pointer_--;
+// elements_.RemoveLast();
+// __ pop(reg);
+}
+
+void VirtualFrame::EmitMultiPop(RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT(stack_pointer_ == element_count() - 1);
+// for (int16_t i = RegisterAllocatorConstants::kNumRegisters; --i>=0;) {
+// if((regs & (1<<i)) != 0 ) {
+// stack_pointer_--;
+// elements_.RemoveLast();
+// }
+// }
+// __ multi_pop(regs);
+//}
+//void VirtualFrame::EmitMultiPopReversed(RegList regs) {
+// ASSERT(stack_pointer_ == element_count() - 1);
+// for (int16_t i = RegisterAllocatorConstants::kNumRegisters; --i>=0;) {
+// if((regs & (1<<i)) != 0 ) {
+// stack_pointer_--;
+// elements_.RemoveLast();
+// }
+// }
+// __ multi_pop_reversed(regs);
+}
+
+
+void VirtualFrame::EmitPush(Register reg) {
+ UNIMPLEMENTED_();
+// ASSERT(stack_pointer_ == element_count() - 1);
+// elements_.Add(FrameElement::MemoryElement());
+// stack_pointer_++;
+// __ push(reg);
+}
+
+void VirtualFrame::EmitMultiPush(RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT(stack_pointer_ == element_count() - 1);
+// for (int16_t i = 0; i< RegisterAllocatorConstants::kNumRegisters; i++) {
+// if((regs & (1<<i)) != 0 ) {
+// elements_.Add(FrameElement::MemoryElement());
+// stack_pointer_++;
+// }
+// }
+// __ multi_push(regs);
+//}
+//void VirtualFrame::EmitMultiPushReversed(RegList regs) {
+// ASSERT(stack_pointer_ == element_count() - 1);
+// for (int16_t i = 0; i< RegisterAllocatorConstants::kNumRegisters; i++) {
+// if((regs & (1<<i)) != 0 ) {
+// elements_.Add(FrameElement::MemoryElement());
+// stack_pointer_++;
+// }
+// }
+// __ multi_push_reversed(regs);
+}
+
+void VirtualFrame::EmitArgumentSlots(RegList reglist) {
+ UNIMPLEMENTED_();
+// ASSERT(stack_pointer_ == element_count() - 1);
+// ASSERT(is_uint4(reglist));
+// __ addiu(sp, sp, 4*kPointerSize);
+// for (int i=0; i<4; i++) {
+// elements_.Add(FrameElement::MemoryElement());
+// stack_pointer_++;
+// if(reglist & 1<<i) { __ sw(RegisterAllocator::ToRegister(i+4), MemOperand(sp, 4-i));}
+// }
+}
+
+#undef __
+
+} } // namespace v8::internal

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