Chromium Code Reviews| Index: content/renderer/renderer_main_platform_delegate_mac.mm |
| diff --git a/content/renderer/renderer_main_platform_delegate_mac.mm b/content/renderer/renderer_main_platform_delegate_mac.mm |
| index 98b0aa4d84a35b6ba10776155d93340923f2707f..4e36f81b65c80e1f6e55fe868e00b9cdc552cc52 100644 |
| --- a/content/renderer/renderer_main_platform_delegate_mac.mm |
| +++ b/content/renderer/renderer_main_platform_delegate_mac.mm |
| @@ -18,6 +18,11 @@ |
| #include "content/public/common/content_switches.h" |
| #include "content/common/sandbox_init_mac.h" |
| +extern "C" { |
| +void CGSSetDenyWindowServerConnections(bool); |
| +void CGSShutdownServerConnections(); |
| +}; |
| + |
| namespace content { |
| namespace { |
| @@ -136,6 +141,12 @@ void RendererMainPlatformDelegate::PlatformUninitialize() { |
| } |
| bool RendererMainPlatformDelegate::EnableSandbox() { |
| + // Disconnect from WindowServer before entering the sandbox, after all |
| + // objects have been warmed up. Shutting down the connection requires |
| + // connecting to WindowServer, so do this before engaging the sandbox. |
|
Avi (use Gerrit)
2014/09/04 20:10:54
"It's like having to connect to the WindowServer t
|
| + CGSSetDenyWindowServerConnections(true); |
| + CGSShutdownServerConnections(); |
| + |
| // Enable the sandbox. |
| bool sandbox_initialized = InitializeSandbox(); |