Chromium Code Reviews| Index: athena/wm/split_view_controller.cc |
| diff --git a/athena/wm/split_view_controller.cc b/athena/wm/split_view_controller.cc |
| index 1d61ba7d957e77f938fea6d216563401875f2e1b..d9ee82d56dc925dec4b304c203b28bd84812288b 100644 |
| --- a/athena/wm/split_view_controller.cc |
| +++ b/athena/wm/split_view_controller.cc |
| @@ -10,23 +10,128 @@ |
| #include "athena/wm/public/window_list_provider.h" |
| #include "athena/wm/public/window_manager.h" |
| #include "base/bind.h" |
| +#include "ui/aura/scoped_window_targeter.h" |
| #include "ui/aura/window.h" |
| +#include "ui/aura/window_targeter.h" |
| #include "ui/compositor/closure_animation_observer.h" |
| -#include "ui/compositor/layer_animation_observer.h" |
| +#include "ui/compositor/layer.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/events/event_handler.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/screen.h" |
| +#include "ui/views/background.h" |
| +#include "ui/views/layout/box_layout.h" |
| +#include "ui/views/widget/root_view.h" |
| +#include "ui/views/widget/root_view_targeter.h" |
| +#include "ui/views/widget/widget.h" |
| #include "ui/wm/core/window_util.h" |
| namespace athena { |
| namespace { |
| -// Returns a target transform which is suitable for animating a windows's |
| -// bounds. |
| -gfx::Transform GetTargetTransformForBoundsAnimation(const gfx::Rect& from, |
| - const gfx::Rect& to) { |
| +const int kDragHandleWidth = 4; |
| +const int kDragHandleHeight = 80; |
| +const int kDragHandleMargin = 1; |
| +const int kDividerWidth = kDragHandleWidth + 2 * kDragHandleMargin; |
| + |
| +// Always returns the same target. |
| +class StaticViewTargeterDelegate : public views::ViewTargeterDelegate { |
| + public: |
| + explicit StaticViewTargeterDelegate(views::View* target) : target_(target) {} |
| + |
| + virtual ~StaticViewTargeterDelegate() {} |
| + |
| + private: |
| + // views::ViewTargeterDelegate: |
| + virtual views::View* TargetForRect(views::View* root, |
| + const gfx::Rect& rect) OVERRIDE { |
| + return target_; |
| + } |
| + |
| + // Not owned. |
| + views::View* target_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(StaticViewTargeterDelegate); |
| +}; |
| + |
| +// Expands the effective target area of the window of the widget containing the |
| +// specified view. If the view is large enough to begin with, there should be |
| +// no change from the default targeting behavior. |
| +class PriorityWindowTargeter : public aura::WindowTargeter, |
| + public aura::WindowObserver { |
| + public: |
| + explicit PriorityWindowTargeter(views::View* priority_view) |
| + : priority_view_(priority_view) { |
| + CHECK(priority_view->GetWidget()); |
| + window_ = priority_view->GetWidget()->GetNativeWindow(); |
| + CHECK(window_); |
| + window_->AddObserver(this); |
| + } |
| + |
| + virtual ~PriorityWindowTargeter() { |
| + window_->RemoveObserver(this); |
| + } |
| + |
| + private: |
| + // aura::WindowTargeter: |
| + virtual ui::EventTarget* FindTargetForLocatedEvent( |
| + ui::EventTarget* root, |
| + ui::LocatedEvent* event) OVERRIDE { |
| + if (!window_ || (event->type() != ui::ET_TOUCH_PRESSED)) |
| + return WindowTargeter::FindTargetForLocatedEvent(root, event); |
| + CHECK_EQ(window_, priority_view_->GetWidget()->GetNativeWindow()); |
| + |
| + // Bounds of the view in root window's coordinates. |
| + gfx::Rect view_bounds = priority_view_->GetBoundsInScreen(); |
| + // If there is a transform on the window's layer - apply it. |
| + gfx::Transform window_transform = window_->layer()->transform(); |
| + gfx::RectF transformed_bounds_f = view_bounds; |
| + window_transform.TransformRect(&transformed_bounds_f); |
| + gfx::Rect transformed_bounds = gfx::Rect(transformed_bounds_f.x(), |
| + transformed_bounds_f.y(), |
| + transformed_bounds_f.width(), |
| + transformed_bounds_f.height()); |
| + // Now expand the bounds to be at least |
| + // kMinTouchDimension x kMinTouchDimension and target the event to the |
| + // window if it falls within the expanded bounds |
| + gfx::Point center = transformed_bounds.CenterPoint(); |
| + gfx::Rect extension_rect = gfx::Rect( |
| + center.x() - kMinTouchDimension / 2, |
| + center.y() - kMinTouchDimension / 2, |
| + kMinTouchDimension, |
| + kMinTouchDimension); |
| + gfx::Rect extended_bounds = |
| + gfx::UnionRects(transformed_bounds, extension_rect); |
| + if (extended_bounds.Contains(event->root_location())) { |
| + root->ConvertEventToTarget(window_, event); |
| + return window_; |
| + } |
| + |
| + return WindowTargeter::FindTargetForLocatedEvent(root, event); |
| + } |
| + |
| + // aura::WindowObserver: |
| + virtual void OnWindowDestroying(aura::Window* window) OVERRIDE { |
| + DCHECK_EQ(window, window_); |
| + window_->RemoveObserver(this); |
| + window_ = NULL; |
| + } |
| + |
| + // Minimum dimension of a target to be comfortably touchable. |
| + // The effective touch target area of |priority_window_| gets expanded so |
| + // that it's width and height is ayt least |kMinTouchDimension|. |
| + int const kMinTouchDimension = 26; |
| + |
| + aura::Window* window_; |
| + views::View* priority_view_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PriorityWindowTargeter); |
| +}; |
| + |
| +// Returns a target transform required to transform |from| to |to|. |
| +gfx::Transform GetTransformForBounds(const gfx::Rect& from, |
| + const gfx::Rect& to) { |
| gfx::Transform transform; |
| transform.Translate(to.x() - from.x(), to.y() - from.y()); |
| transform.Scale(to.width() / static_cast<float>(from.width()), |
| @@ -49,7 +154,10 @@ SplitViewController::SplitViewController( |
| window_list_provider_(window_list_provider), |
| left_window_(NULL), |
| right_window_(NULL), |
| - separator_position_(0), |
| + divider_position_(0), |
| + divider_scroll_start_position_(0), |
| + divider_widget_(NULL), |
| + drag_handle_(NULL), |
| weak_factory_(this) { |
| } |
| @@ -94,6 +202,7 @@ void SplitViewController::ActivateSplitMode(aura::Window* left, |
| } |
| } |
| + divider_position_ = GetDefaultDividerPosition(); |
| SetState(ACTIVE); |
| right_window_ = right; |
| left_window_ = left; |
| @@ -129,13 +238,77 @@ void SplitViewController::DeactivateSplitMode() { |
| left_window_ = right_window_ = NULL; |
| } |
| -gfx::Rect SplitViewController::GetLeftTargetBounds() { |
| +void SplitViewController::InitializeDivider() { |
| + CHECK(!divider_widget_); |
| + CHECK(!drag_handle_); |
| + |
| + drag_handle_ = CreateDragHandleView(DRAG_HANDLE_HORIZONTAL, |
| + this, |
| + kDragHandleWidth, |
| + kDragHandleHeight); |
| + views::View* content_view = new views::View; |
| + content_view->set_background( |
| + views::Background::CreateSolidBackground(SK_ColorBLACK)); |
| + views::BoxLayout* layout = |
| + new views::BoxLayout(views::BoxLayout::kHorizontal, |
| + kDragHandleMargin, |
| + kDragHandleMargin, |
| + 0); |
| + layout->set_main_axis_alignment(views::BoxLayout::MAIN_AXIS_ALIGNMENT_CENTER); |
| + layout->set_cross_axis_alignment( |
| + views::BoxLayout::CROSS_AXIS_ALIGNMENT_CENTER); |
| + content_view->SetLayoutManager(layout); |
| + content_view->AddChildView(drag_handle_); |
| + |
| + divider_widget_ = new views::Widget(); |
| + views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL); |
| + params.parent = container_; |
| + params.bounds = gfx::Rect(-kDividerWidth / 2, |
| + 0, |
| + kDividerWidth, |
| + container_->bounds().height()); |
| + divider_widget_->Init(params); |
| + divider_widget_->SetContentsView(content_view); |
| + |
| + // Install a static view targeter on the root view which always targets |
| + // divider_view. |
| + // TODO(mfomitchev,tdanderson): This should not be needed: |
| + // 1. crbug.com/414339 - divider_view is the only view and it completely |
| + // overlaps the root view. |
| + // 2. The logic in ViewTargeterDelegate::TargetForRect could be improved to |
| + // work better for views that are narrow in one dimension and long in |
| + // another dimension. |
| + views::internal::RootView* root_view = |
| + static_cast<views::internal::RootView*>(divider_widget_->GetRootView()); |
| + view_targeter_delegate_.reset(new StaticViewTargeterDelegate(drag_handle_)); |
| + views::ViewTargeter* targeter = |
| + new views::RootViewTargeter(view_targeter_delegate_.get(), root_view); |
| + divider_widget_->GetRootView()->SetEventTargeter( |
| + scoped_ptr<views::ViewTargeter>(targeter)); |
| +} |
| + |
| +void SplitViewController::HideDivider() { |
| + divider_widget_->Hide(); |
| + window_targeter_.reset(); |
| +} |
| + |
| +void SplitViewController::ShowDivider() { |
| + divider_widget_->Show(); |
| + if (!window_targeter_) { |
| + scoped_ptr<ui::EventTargeter> window_targeter = |
| + scoped_ptr<ui::EventTargeter>(new PriorityWindowTargeter(drag_handle_)); |
| + window_targeter_.reset( |
| + new aura::ScopedWindowTargeter(container_, window_targeter.Pass())); |
| + } |
| +} |
| + |
| +gfx::Rect SplitViewController::GetLeftAreaBounds() { |
| gfx::Rect work_area = |
| gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
|
pkotwicz
2014/09/23 05:13:40
Shouldn't this use |divider_position_| ?
How abou
mfomitchev
2014/09/23 15:46:02
Oops, I totally messed this up by copy/pasting old
pkotwicz
2014/09/23 19:44:46
I understand now, thanks!
|
| return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); |
| } |
| -gfx::Rect SplitViewController::GetRightTargetBounds() { |
| +gfx::Rect SplitViewController::GetRightAreaBounds() { |
| gfx::Rect work_area = |
| gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
| int container_width = container_->bounds().width(); |
| @@ -147,23 +320,36 @@ void SplitViewController::SetState(SplitViewController::State state) { |
| if (state_ == state) |
| return; |
| + if (divider_widget_ == NULL) |
| + InitializeDivider(); |
| + |
| state_ = state; |
| + |
| ScreenManager::Get()->SetRotationLocked(state_ != INACTIVE); |
| + if (state == INACTIVE) |
| + HideDivider(); |
| + else |
| + ShowDivider(); |
| } |
| void SplitViewController::UpdateLayout(bool animate) { |
| CHECK(left_window_); |
| CHECK(right_window_); |
| - |
| // Splitview can be activated from SplitViewController::ActivateSplitMode or |
| // SplitViewController::ScrollEnd. Additionally we don't want to rotate the |
| // screen while engaging splitview (i.e. state_ == SCROLLING). |
| if (state_ == INACTIVE && !animate) { |
| - if (!wm::IsActiveWindow(left_window_)) |
| + aura::Window* top_window = window_list_provider_->GetWindowList().back(); |
| + if (top_window != left_window_) { |
| left_window_->Hide(); |
| - if (!wm::IsActiveWindow(right_window_)) |
| + right_window_->SetBounds(gfx::Rect(container_->bounds().size())); |
|
pkotwicz
2014/09/23 19:44:46
This is wrong. It needs to into account the work a
mfomitchev
2014/09/23 21:02:09
Ok, updated.
I wish all activity windows were insi
|
| + } |
| + if (top_window != right_window_) { |
| + left_window_->SetBounds(gfx::Rect(container_->bounds().size())); |
|
pkotwicz
2014/09/23 19:44:46
Ditto
mfomitchev
2014/09/23 21:02:09
Done.
|
| right_window_->Hide(); |
| - SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); |
| + } |
| + SetWindowTransforms( |
| + gfx::Transform(), gfx::Transform(), gfx::Transform(), false); |
| return; |
| } |
| @@ -172,25 +358,46 @@ void SplitViewController::UpdateLayout(bool animate) { |
| window_list_provider_->MoveToFront(right_window_); |
| window_list_provider_->MoveToFront(left_window_); |
| + gfx::Transform divider_transform; |
| + divider_transform.Translate(divider_position_, 0); |
| if (state_ == ACTIVE) { |
| if (animate) { |
| - gfx::Transform left_transform = GetTargetTransformForBoundsAnimation( |
| - left_window_->bounds(), GetLeftTargetBounds()); |
| - gfx::Transform right_transform = GetTargetTransformForBoundsAnimation( |
| - right_window_->bounds(), GetRightTargetBounds()); |
| - SetWindowTransforms(left_transform, right_transform, true); |
| + gfx::Transform left_transform = |
| + GetTransformForBounds(left_window_->bounds(), GetLeftAreaBounds()); |
| + gfx::Transform right_transform = |
| + GetTransformForBounds(right_window_->bounds(), GetRightAreaBounds()); |
| + SetWindowTransforms( |
| + left_transform, right_transform, divider_transform, true); |
| } else { |
| - left_window_->SetBounds(GetLeftTargetBounds()); |
| - right_window_->SetBounds(GetRightTargetBounds()); |
| - SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); |
| + left_window_->SetBounds(GetLeftAreaBounds()); |
| + right_window_->SetBounds(GetRightAreaBounds()); |
| + SetWindowTransforms( |
| + gfx::Transform(), gfx::Transform(), divider_transform, false); |
| } |
| } else { |
| gfx::Transform left_transform; |
| - left_transform.Translate(separator_position_ - container_->bounds().width(), |
| - 0); |
| gfx::Transform right_transform; |
| - right_transform.Translate(separator_position_, 0); |
| - SetWindowTransforms(left_transform, right_transform, animate); |
| + gfx::Rect left_area_bounds = GetLeftAreaBounds(); |
| + gfx::Rect right_area_bounds = GetRightAreaBounds(); |
| + // If the width of the window is greater than the width of the area which it |
| + // is supposed to occupy - translate the window. Otherwise scale the window |
| + // up to fill the target area. |
| + if (left_window_->bounds().width() >= left_area_bounds.width()) { |
| + left_transform.Translate( |
| + left_area_bounds.right() - left_window_->bounds().right(), 0); |
| + } else { |
| + left_transform = |
| + GetTransformForBounds(left_window_->bounds(), left_area_bounds); |
| + } |
| + if (right_window_->bounds().width() >= right_area_bounds.width()) { |
| + right_transform.Translate( |
| + right_area_bounds.x() - right_window_->bounds().x(), 0); |
| + } else { |
| + right_transform = |
| + GetTransformForBounds(right_window_->bounds(), right_area_bounds); |
| + } |
| + SetWindowTransforms( |
| + left_transform, right_transform, divider_transform, animate); |
| } |
| // Note: |left_window_| and |right_window_| may be NULL if calling |
| // SetWindowTransforms(): |
| @@ -201,6 +408,7 @@ void SplitViewController::UpdateLayout(bool animate) { |
| void SplitViewController::SetWindowTransforms( |
| const gfx::Transform& left_transform, |
| const gfx::Transform& right_transform, |
| + const gfx::Transform& divider_transform, |
| bool animate) { |
| if (animate) { |
| ui::ScopedLayerAnimationSettings left_settings( |
| @@ -209,6 +417,12 @@ void SplitViewController::SetWindowTransforms( |
| ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| left_window_->SetTransform(left_transform); |
| + ui::ScopedLayerAnimationSettings divider_widget_settings( |
| + divider_widget_->GetNativeWindow()->layer()->GetAnimator()); |
| + divider_widget_settings.SetPreemptionStrategy( |
| + ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| + divider_widget_->GetNativeWindow()->SetTransform(divider_transform); |
| + |
| ui::ScopedLayerAnimationSettings right_settings( |
| right_window_->layer()->GetAnimator()); |
| right_settings.SetPreemptionStrategy( |
| @@ -219,6 +433,7 @@ void SplitViewController::SetWindowTransforms( |
| right_window_->SetTransform(right_transform); |
| } else { |
| left_window_->SetTransform(left_transform); |
| + divider_widget_->GetNativeWindow()->SetTransform(divider_transform); |
| right_window_->SetTransform(right_transform); |
| } |
| } |
| @@ -235,30 +450,24 @@ void SplitViewController::OnAnimationCompleted() { |
| } |
| } |
| -void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { |
| - gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); |
| - const gfx::Rect& display_bounds = |
| - screen->GetDisplayNearestWindow(container_).bounds(); |
| - gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
| - separator_position_ = |
| - delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() |
| - : display_bounds.right() - container_bounds.x() + delta; |
| +int SplitViewController::GetDefaultDividerPosition() { |
| + return container_->GetBoundsInScreen().width() / 2; |
| } |
| /////////////////////////////////////////////////////////////////////////////// |
| // BezelController::ScrollDelegate: |
| -void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
| - float delta) { |
| - if (!CanScroll()) |
| +void SplitViewController::BezelScrollBegin(BezelController::Bezel bezel, |
| + float delta) { |
| + if (!BezelCanScroll()) |
| return; |
| + |
| SetState(SCROLLING); |
| aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
| CHECK(windows.size() >= 2); |
| aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
| aura::Window* current_window = *(iter); |
| - CHECK(wm::IsActiveWindow(current_window)); |
| if (delta > 0) { |
| right_window_ = current_window; |
| @@ -271,42 +480,51 @@ void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
| CHECK(left_window_); |
| CHECK(right_window_); |
| - UpdateSeparatorPositionFromScrollDelta(delta); |
| + // Calculate divider_scroll_start_position_ |
|
pkotwicz
2014/09/23 19:44:46
Nit: "|" around variable name and period at the en
mfomitchev
2014/09/23 21:02:09
Done.
|
| + gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); |
| + const gfx::Rect& display_bounds = |
| + screen->GetDisplayNearestWindow(container_).bounds(); |
| + gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
| + divider_scroll_start_position_ = |
| + delta > 0 ? display_bounds.x() - container_bounds.x() |
| + : display_bounds.right() - container_bounds.x(); |
| + |
| + divider_position_ = divider_scroll_start_position_ + delta; |
| UpdateLayout(false); |
| } |
| -void SplitViewController::ScrollEnd() { |
| +void SplitViewController::BezelScrollEnd() { |
| if (state_ != SCROLLING) |
| return; |
| // Max distance from the scroll end position to the middle of the screen where |
| // we would go into the split view mode. |
| const int kMaxDistanceFromMiddle = 120; |
| - int container_width = container_->GetBoundsInScreen().width(); |
| - if (std::abs(container_width / 2 - separator_position_) <= |
| + const int default_divider_position = GetDefaultDividerPosition(); |
| + if (std::abs(default_divider_position - divider_position_) <= |
| kMaxDistanceFromMiddle) { |
| + divider_position_ = default_divider_position; |
| SetState(ACTIVE); |
| - separator_position_ = container_width / 2; |
| - } else if (separator_position_ < container_width / 2) { |
| - separator_position_ = 0; |
| + } else if (divider_position_ < default_divider_position) { |
| + divider_position_ = 0; |
| SetState(INACTIVE); |
| wm::ActivateWindow(right_window_); |
| } else { |
| - separator_position_ = container_width; |
| + divider_position_ = container_->GetBoundsInScreen().width(); |
| SetState(INACTIVE); |
| wm::ActivateWindow(left_window_); |
| } |
| UpdateLayout(true); |
| } |
| -void SplitViewController::ScrollUpdate(float delta) { |
| +void SplitViewController::BezelScrollUpdate(float delta) { |
| if (state_ != SCROLLING) |
| return; |
| - UpdateSeparatorPositionFromScrollDelta(delta); |
| + divider_position_ = divider_scroll_start_position_ + delta; |
| UpdateLayout(false); |
| } |
| -bool SplitViewController::CanScroll() { |
| +bool SplitViewController::BezelCanScroll() { |
| // TODO(mfomitchev): return false in full screen. |
| bool result = (!IsSplitViewModeActive() && |
| window_list_provider_->GetWindowList().size() >= 2 && |
| @@ -315,4 +533,49 @@ bool SplitViewController::CanScroll() { |
| return result; |
| } |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// ScrollHandle::ScrollDelegate: |
| + |
| +void SplitViewController::HandleScrollBegin(float delta) { |
| + CHECK(state_ == ACTIVE); |
| + state_ = SCROLLING; |
| + divider_scroll_start_position_ = GetDefaultDividerPosition(); |
| + divider_position_ = divider_scroll_start_position_ + delta; |
| + UpdateLayout(false); |
| +} |
| + |
| +void SplitViewController::HandleScrollEnd() { |
| + BezelScrollEnd(); |
| +} |
| + |
| +void SplitViewController::HandleScrollUpdate(float delta) { |
| + BezelScrollUpdate(delta); |
| +} |
| + |
| +bool SplitViewController::HandleCanScroll() { |
| + CHECK(IsLandscapeOrientation(gfx::Screen::GetNativeScreen() |
| + ->GetDisplayNearestWindow(container_) |
| + .rotation())); |
| + return true; |
| +} |
| + |
| +/////////////////////////////////////////////////////////////////////////////// |
| +// WindowManagerObserver: |
| + |
| +void SplitViewController::OnOverviewModeEnter() { |
| + if (divider_widget_) |
| + HideDivider(); |
| +} |
| + |
| +void SplitViewController::OnOverviewModeExit() { |
| + if (state_ != INACTIVE) |
| + ShowDivider(); |
| +} |
| + |
| +void SplitViewController::OnSplitViewModeEnter() { |
| +} |
| + |
| +void SplitViewController::OnSplitViewModeExit() { |
| +} |
| + |
| } // namespace athena |