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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "athena/screen/public/screen_manager.h" | 9 #include "athena/screen/public/screen_manager.h" |
10 #include "athena/wm/public/window_list_provider.h" | 10 #include "athena/wm/public/window_list_provider.h" |
11 #include "athena/wm/public/window_manager.h" | 11 #include "athena/wm/public/window_manager.h" |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "ui/aura/scoped_window_targeter.h" | |
13 #include "ui/aura/window.h" | 14 #include "ui/aura/window.h" |
15 #include "ui/aura/window_targeter.h" | |
14 #include "ui/compositor/closure_animation_observer.h" | 16 #include "ui/compositor/closure_animation_observer.h" |
15 #include "ui/compositor/layer_animation_observer.h" | 17 #include "ui/compositor/layer.h" |
16 #include "ui/compositor/scoped_layer_animation_settings.h" | 18 #include "ui/compositor/scoped_layer_animation_settings.h" |
17 #include "ui/events/event_handler.h" | 19 #include "ui/events/event_handler.h" |
18 #include "ui/gfx/display.h" | 20 #include "ui/gfx/display.h" |
19 #include "ui/gfx/screen.h" | 21 #include "ui/gfx/screen.h" |
22 #include "ui/views/background.h" | |
23 #include "ui/views/layout/box_layout.h" | |
24 #include "ui/views/widget/root_view.h" | |
25 #include "ui/views/widget/root_view_targeter.h" | |
26 #include "ui/views/widget/widget.h" | |
20 #include "ui/wm/core/window_util.h" | 27 #include "ui/wm/core/window_util.h" |
21 | 28 |
22 namespace athena { | 29 namespace athena { |
23 | 30 |
24 namespace { | 31 namespace { |
25 | 32 |
26 // Returns a target transform which is suitable for animating a windows's | 33 const int kDragHandleWidth = 4; |
27 // bounds. | 34 const int kDragHandleHeight = 80; |
28 gfx::Transform GetTargetTransformForBoundsAnimation(const gfx::Rect& from, | 35 const int kDragHandleMargin = 1; |
29 const gfx::Rect& to) { | 36 const int kDividerWidth = kDragHandleWidth + 2 * kDragHandleMargin; |
37 | |
38 // Always returns the same target. | |
39 class StaticViewTargeterDelegate : public views::ViewTargeterDelegate { | |
40 public: | |
41 explicit StaticViewTargeterDelegate(views::View* target) : target_(target) {} | |
42 | |
43 virtual ~StaticViewTargeterDelegate() {} | |
44 | |
45 private: | |
46 // views::ViewTargeterDelegate: | |
47 virtual views::View* TargetForRect(views::View* root, | |
48 const gfx::Rect& rect) OVERRIDE { | |
49 return target_; | |
50 } | |
51 | |
52 // Not owned. | |
53 views::View* target_; | |
54 | |
55 DISALLOW_COPY_AND_ASSIGN(StaticViewTargeterDelegate); | |
56 }; | |
57 | |
58 // Expands the effective target area of the window of the widget containing the | |
59 // specified view. If the view is large enough to begin with, there should be | |
60 // no change from the default targeting behavior. | |
61 class PriorityWindowTargeter : public aura::WindowTargeter, | |
62 public aura::WindowObserver { | |
63 public: | |
64 explicit PriorityWindowTargeter(views::View* priority_view) | |
65 : priority_view_(priority_view) { | |
66 CHECK(priority_view->GetWidget()); | |
67 window_ = priority_view->GetWidget()->GetNativeWindow(); | |
68 CHECK(window_); | |
69 window_->AddObserver(this); | |
70 } | |
71 | |
72 virtual ~PriorityWindowTargeter() { | |
73 window_->RemoveObserver(this); | |
74 } | |
75 | |
76 private: | |
77 // aura::WindowTargeter: | |
78 virtual ui::EventTarget* FindTargetForLocatedEvent( | |
79 ui::EventTarget* root, | |
80 ui::LocatedEvent* event) OVERRIDE { | |
81 if (!window_ || (event->type() != ui::ET_TOUCH_PRESSED)) | |
82 return WindowTargeter::FindTargetForLocatedEvent(root, event); | |
83 CHECK_EQ(window_, priority_view_->GetWidget()->GetNativeWindow()); | |
84 | |
85 // Bounds of the view in root window's coordinates. | |
86 gfx::Rect view_bounds = priority_view_->GetBoundsInScreen(); | |
87 // If there is a transform on the window's layer - apply it. | |
88 gfx::Transform window_transform = window_->layer()->transform(); | |
89 gfx::RectF transformed_bounds_f = view_bounds; | |
90 window_transform.TransformRect(&transformed_bounds_f); | |
91 gfx::Rect transformed_bounds = gfx::Rect(transformed_bounds_f.x(), | |
92 transformed_bounds_f.y(), | |
93 transformed_bounds_f.width(), | |
94 transformed_bounds_f.height()); | |
95 // Now expand the bounds to be at least | |
96 // kMinTouchDimension x kMinTouchDimension and target the event to the | |
97 // window if it falls within the expanded bounds | |
98 gfx::Point center = transformed_bounds.CenterPoint(); | |
99 gfx::Rect extension_rect = gfx::Rect( | |
100 center.x() - kMinTouchDimension / 2, | |
101 center.y() - kMinTouchDimension / 2, | |
102 kMinTouchDimension, | |
103 kMinTouchDimension); | |
104 gfx::Rect extended_bounds = | |
105 gfx::UnionRects(transformed_bounds, extension_rect); | |
106 if (extended_bounds.Contains(event->root_location())) { | |
107 root->ConvertEventToTarget(window_, event); | |
108 return window_; | |
109 } | |
110 | |
111 return WindowTargeter::FindTargetForLocatedEvent(root, event); | |
112 } | |
113 | |
114 // aura::WindowObserver: | |
115 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE { | |
116 DCHECK_EQ(window, window_); | |
117 window_->RemoveObserver(this); | |
118 window_ = NULL; | |
119 } | |
120 | |
121 // Minimum dimension of a target to be comfortably touchable. | |
122 // The effective touch target area of |priority_window_| gets expanded so | |
123 // that it's width and height is ayt least |kMinTouchDimension|. | |
124 int const kMinTouchDimension = 26; | |
125 | |
126 aura::Window* window_; | |
127 views::View* priority_view_; | |
128 | |
129 DISALLOW_COPY_AND_ASSIGN(PriorityWindowTargeter); | |
130 }; | |
131 | |
132 // Returns a target transform required to transform |from| to |to|. | |
133 gfx::Transform GetTransformForBounds(const gfx::Rect& from, | |
134 const gfx::Rect& to) { | |
30 gfx::Transform transform; | 135 gfx::Transform transform; |
31 transform.Translate(to.x() - from.x(), to.y() - from.y()); | 136 transform.Translate(to.x() - from.x(), to.y() - from.y()); |
32 transform.Scale(to.width() / static_cast<float>(from.width()), | 137 transform.Scale(to.width() / static_cast<float>(from.width()), |
33 to.height() / static_cast<float>(from.height())); | 138 to.height() / static_cast<float>(from.height())); |
34 return transform; | 139 return transform; |
35 } | 140 } |
36 | 141 |
37 bool IsLandscapeOrientation(gfx::Display::Rotation rotation) { | 142 bool IsLandscapeOrientation(gfx::Display::Rotation rotation) { |
38 return rotation == gfx::Display::ROTATE_0 || | 143 return rotation == gfx::Display::ROTATE_0 || |
39 rotation == gfx::Display::ROTATE_180; | 144 rotation == gfx::Display::ROTATE_180; |
40 } | 145 } |
41 | 146 |
42 } // namespace | 147 } // namespace |
43 | 148 |
44 SplitViewController::SplitViewController( | 149 SplitViewController::SplitViewController( |
45 aura::Window* container, | 150 aura::Window* container, |
46 WindowListProvider* window_list_provider) | 151 WindowListProvider* window_list_provider) |
47 : state_(INACTIVE), | 152 : state_(INACTIVE), |
48 container_(container), | 153 container_(container), |
49 window_list_provider_(window_list_provider), | 154 window_list_provider_(window_list_provider), |
50 left_window_(NULL), | 155 left_window_(NULL), |
51 right_window_(NULL), | 156 right_window_(NULL), |
52 separator_position_(0), | 157 divider_position_(0), |
158 divider_scroll_start_position_(0), | |
159 divider_widget_(NULL), | |
160 drag_handle_(NULL), | |
53 weak_factory_(this) { | 161 weak_factory_(this) { |
54 } | 162 } |
55 | 163 |
56 SplitViewController::~SplitViewController() { | 164 SplitViewController::~SplitViewController() { |
57 } | 165 } |
58 | 166 |
59 bool SplitViewController::IsSplitViewModeActive() const { | 167 bool SplitViewController::IsSplitViewModeActive() const { |
60 return state_ == ACTIVE; | 168 return state_ == ACTIVE; |
61 } | 169 } |
62 | 170 |
(...skipping 24 matching lines...) Expand all Loading... | |
87 | 195 |
88 if (!right && iter != windows.rend()) { | 196 if (!right && iter != windows.rend()) { |
89 right = *iter; | 197 right = *iter; |
90 iter++; | 198 iter++; |
91 if (right == left && iter != windows.rend()) { | 199 if (right == left && iter != windows.rend()) { |
92 right = *iter; | 200 right = *iter; |
93 iter++; | 201 iter++; |
94 } | 202 } |
95 } | 203 } |
96 | 204 |
205 divider_position_ = GetDefaultDividerPosition(); | |
97 SetState(ACTIVE); | 206 SetState(ACTIVE); |
98 right_window_ = right; | 207 right_window_ = right; |
99 left_window_ = left; | 208 left_window_ = left; |
100 UpdateLayout(true); | 209 UpdateLayout(true); |
101 } | 210 } |
102 | 211 |
103 void SplitViewController::ReplaceWindow(aura::Window* window, | 212 void SplitViewController::ReplaceWindow(aura::Window* window, |
104 aura::Window* replace_with) { | 213 aura::Window* replace_with) { |
105 CHECK(IsSplitViewModeActive()); | 214 CHECK(IsSplitViewModeActive()); |
106 CHECK(replace_with); | 215 CHECK(replace_with); |
(...skipping 15 matching lines...) Expand all Loading... | |
122 window->Hide(); | 231 window->Hide(); |
123 } | 232 } |
124 | 233 |
125 void SplitViewController::DeactivateSplitMode() { | 234 void SplitViewController::DeactivateSplitMode() { |
126 CHECK_EQ(ACTIVE, state_); | 235 CHECK_EQ(ACTIVE, state_); |
127 SetState(INACTIVE); | 236 SetState(INACTIVE); |
128 UpdateLayout(false); | 237 UpdateLayout(false); |
129 left_window_ = right_window_ = NULL; | 238 left_window_ = right_window_ = NULL; |
130 } | 239 } |
131 | 240 |
132 gfx::Rect SplitViewController::GetLeftTargetBounds() { | 241 void SplitViewController::InitializeDivider() { |
242 CHECK(!divider_widget_); | |
243 CHECK(!drag_handle_); | |
244 | |
245 drag_handle_ = CreateDragHandleView(DRAG_HANDLE_HORIZONTAL, | |
246 this, | |
247 kDragHandleWidth, | |
248 kDragHandleHeight); | |
249 views::View* content_view = new views::View; | |
250 content_view->set_background( | |
251 views::Background::CreateSolidBackground(SK_ColorBLACK)); | |
252 views::BoxLayout* layout = | |
253 new views::BoxLayout(views::BoxLayout::kHorizontal, | |
254 kDragHandleMargin, | |
255 kDragHandleMargin, | |
256 0); | |
257 layout->set_main_axis_alignment(views::BoxLayout::MAIN_AXIS_ALIGNMENT_CENTER); | |
258 layout->set_cross_axis_alignment( | |
259 views::BoxLayout::CROSS_AXIS_ALIGNMENT_CENTER); | |
260 content_view->SetLayoutManager(layout); | |
261 content_view->AddChildView(drag_handle_); | |
262 | |
263 divider_widget_ = new views::Widget(); | |
264 views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL); | |
265 params.parent = container_; | |
266 params.bounds = gfx::Rect(-kDividerWidth / 2, | |
267 0, | |
268 kDividerWidth, | |
269 container_->bounds().height()); | |
270 divider_widget_->Init(params); | |
271 divider_widget_->SetContentsView(content_view); | |
272 | |
273 // Install a static view targeter on the root view which always targets | |
274 // divider_view. | |
275 // TODO(mfomitchev,tdanderson): This should not be needed: | |
276 // 1. crbug.com/414339 - divider_view is the only view and it completely | |
277 // overlaps the root view. | |
278 // 2. The logic in ViewTargeterDelegate::TargetForRect could be improved to | |
279 // work better for views that are narrow in one dimension and long in | |
280 // another dimension. | |
281 views::internal::RootView* root_view = | |
282 static_cast<views::internal::RootView*>(divider_widget_->GetRootView()); | |
283 view_targeter_delegate_.reset(new StaticViewTargeterDelegate(drag_handle_)); | |
284 views::ViewTargeter* targeter = | |
285 new views::RootViewTargeter(view_targeter_delegate_.get(), root_view); | |
286 divider_widget_->GetRootView()->SetEventTargeter( | |
287 scoped_ptr<views::ViewTargeter>(targeter)); | |
288 } | |
289 | |
290 void SplitViewController::HideDivider() { | |
291 divider_widget_->Hide(); | |
292 window_targeter_.reset(); | |
293 } | |
294 | |
295 void SplitViewController::ShowDivider() { | |
296 divider_widget_->Show(); | |
297 if (!window_targeter_) { | |
298 scoped_ptr<ui::EventTargeter> window_targeter = | |
299 scoped_ptr<ui::EventTargeter>(new PriorityWindowTargeter(drag_handle_)); | |
300 window_targeter_.reset( | |
301 new aura::ScopedWindowTargeter(container_, window_targeter.Pass())); | |
302 } | |
303 } | |
304 | |
305 gfx::Rect SplitViewController::GetLeftAreaBounds() { | |
133 gfx::Rect work_area = | 306 gfx::Rect work_area = |
134 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); | 307 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
pkotwicz
2014/09/23 05:13:40
Shouldn't this use |divider_position_| ?
How abou
mfomitchev
2014/09/23 15:46:02
Oops, I totally messed this up by copy/pasting old
pkotwicz
2014/09/23 19:44:46
I understand now, thanks!
| |
135 return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); | 308 return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); |
136 } | 309 } |
137 | 310 |
138 gfx::Rect SplitViewController::GetRightTargetBounds() { | 311 gfx::Rect SplitViewController::GetRightAreaBounds() { |
139 gfx::Rect work_area = | 312 gfx::Rect work_area = |
140 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); | 313 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
141 int container_width = container_->bounds().width(); | 314 int container_width = container_->bounds().width(); |
142 return gfx::Rect( | 315 return gfx::Rect( |
143 container_width / 2, 0, container_width / 2, work_area.height()); | 316 container_width / 2, 0, container_width / 2, work_area.height()); |
144 } | 317 } |
145 | 318 |
146 void SplitViewController::SetState(SplitViewController::State state) { | 319 void SplitViewController::SetState(SplitViewController::State state) { |
147 if (state_ == state) | 320 if (state_ == state) |
148 return; | 321 return; |
149 | 322 |
323 if (divider_widget_ == NULL) | |
324 InitializeDivider(); | |
325 | |
150 state_ = state; | 326 state_ = state; |
327 | |
151 ScreenManager::Get()->SetRotationLocked(state_ != INACTIVE); | 328 ScreenManager::Get()->SetRotationLocked(state_ != INACTIVE); |
329 if (state == INACTIVE) | |
330 HideDivider(); | |
331 else | |
332 ShowDivider(); | |
152 } | 333 } |
153 | 334 |
154 void SplitViewController::UpdateLayout(bool animate) { | 335 void SplitViewController::UpdateLayout(bool animate) { |
155 CHECK(left_window_); | 336 CHECK(left_window_); |
156 CHECK(right_window_); | 337 CHECK(right_window_); |
157 | |
158 // Splitview can be activated from SplitViewController::ActivateSplitMode or | 338 // Splitview can be activated from SplitViewController::ActivateSplitMode or |
159 // SplitViewController::ScrollEnd. Additionally we don't want to rotate the | 339 // SplitViewController::ScrollEnd. Additionally we don't want to rotate the |
160 // screen while engaging splitview (i.e. state_ == SCROLLING). | 340 // screen while engaging splitview (i.e. state_ == SCROLLING). |
161 if (state_ == INACTIVE && !animate) { | 341 if (state_ == INACTIVE && !animate) { |
162 if (!wm::IsActiveWindow(left_window_)) | 342 aura::Window* top_window = window_list_provider_->GetWindowList().back(); |
343 if (top_window != left_window_) { | |
163 left_window_->Hide(); | 344 left_window_->Hide(); |
164 if (!wm::IsActiveWindow(right_window_)) | 345 right_window_->SetBounds(gfx::Rect(container_->bounds().size())); |
pkotwicz
2014/09/23 19:44:46
This is wrong. It needs to into account the work a
mfomitchev
2014/09/23 21:02:09
Ok, updated.
I wish all activity windows were insi
| |
346 } | |
347 if (top_window != right_window_) { | |
348 left_window_->SetBounds(gfx::Rect(container_->bounds().size())); | |
pkotwicz
2014/09/23 19:44:46
Ditto
mfomitchev
2014/09/23 21:02:09
Done.
| |
165 right_window_->Hide(); | 349 right_window_->Hide(); |
166 SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); | 350 } |
351 SetWindowTransforms( | |
352 gfx::Transform(), gfx::Transform(), gfx::Transform(), false); | |
167 return; | 353 return; |
168 } | 354 } |
169 | 355 |
170 left_window_->Show(); | 356 left_window_->Show(); |
171 right_window_->Show(); | 357 right_window_->Show(); |
172 window_list_provider_->MoveToFront(right_window_); | 358 window_list_provider_->MoveToFront(right_window_); |
173 window_list_provider_->MoveToFront(left_window_); | 359 window_list_provider_->MoveToFront(left_window_); |
174 | 360 |
361 gfx::Transform divider_transform; | |
362 divider_transform.Translate(divider_position_, 0); | |
175 if (state_ == ACTIVE) { | 363 if (state_ == ACTIVE) { |
176 if (animate) { | 364 if (animate) { |
177 gfx::Transform left_transform = GetTargetTransformForBoundsAnimation( | 365 gfx::Transform left_transform = |
178 left_window_->bounds(), GetLeftTargetBounds()); | 366 GetTransformForBounds(left_window_->bounds(), GetLeftAreaBounds()); |
179 gfx::Transform right_transform = GetTargetTransformForBoundsAnimation( | 367 gfx::Transform right_transform = |
180 right_window_->bounds(), GetRightTargetBounds()); | 368 GetTransformForBounds(right_window_->bounds(), GetRightAreaBounds()); |
181 SetWindowTransforms(left_transform, right_transform, true); | 369 SetWindowTransforms( |
370 left_transform, right_transform, divider_transform, true); | |
182 } else { | 371 } else { |
183 left_window_->SetBounds(GetLeftTargetBounds()); | 372 left_window_->SetBounds(GetLeftAreaBounds()); |
184 right_window_->SetBounds(GetRightTargetBounds()); | 373 right_window_->SetBounds(GetRightAreaBounds()); |
185 SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); | 374 SetWindowTransforms( |
375 gfx::Transform(), gfx::Transform(), divider_transform, false); | |
186 } | 376 } |
187 } else { | 377 } else { |
188 gfx::Transform left_transform; | 378 gfx::Transform left_transform; |
189 left_transform.Translate(separator_position_ - container_->bounds().width(), | |
190 0); | |
191 gfx::Transform right_transform; | 379 gfx::Transform right_transform; |
192 right_transform.Translate(separator_position_, 0); | 380 gfx::Rect left_area_bounds = GetLeftAreaBounds(); |
193 SetWindowTransforms(left_transform, right_transform, animate); | 381 gfx::Rect right_area_bounds = GetRightAreaBounds(); |
382 // If the width of the window is greater than the width of the area which it | |
383 // is supposed to occupy - translate the window. Otherwise scale the window | |
384 // up to fill the target area. | |
385 if (left_window_->bounds().width() >= left_area_bounds.width()) { | |
386 left_transform.Translate( | |
387 left_area_bounds.right() - left_window_->bounds().right(), 0); | |
388 } else { | |
389 left_transform = | |
390 GetTransformForBounds(left_window_->bounds(), left_area_bounds); | |
391 } | |
392 if (right_window_->bounds().width() >= right_area_bounds.width()) { | |
393 right_transform.Translate( | |
394 right_area_bounds.x() - right_window_->bounds().x(), 0); | |
395 } else { | |
396 right_transform = | |
397 GetTransformForBounds(right_window_->bounds(), right_area_bounds); | |
398 } | |
399 SetWindowTransforms( | |
400 left_transform, right_transform, divider_transform, animate); | |
194 } | 401 } |
195 // Note: |left_window_| and |right_window_| may be NULL if calling | 402 // Note: |left_window_| and |right_window_| may be NULL if calling |
196 // SetWindowTransforms(): | 403 // SetWindowTransforms(): |
197 // - caused the in-progress animation to abort. | 404 // - caused the in-progress animation to abort. |
198 // - started a zero duration animation. | 405 // - started a zero duration animation. |
199 } | 406 } |
200 | 407 |
201 void SplitViewController::SetWindowTransforms( | 408 void SplitViewController::SetWindowTransforms( |
202 const gfx::Transform& left_transform, | 409 const gfx::Transform& left_transform, |
203 const gfx::Transform& right_transform, | 410 const gfx::Transform& right_transform, |
411 const gfx::Transform& divider_transform, | |
204 bool animate) { | 412 bool animate) { |
205 if (animate) { | 413 if (animate) { |
206 ui::ScopedLayerAnimationSettings left_settings( | 414 ui::ScopedLayerAnimationSettings left_settings( |
207 left_window_->layer()->GetAnimator()); | 415 left_window_->layer()->GetAnimator()); |
208 left_settings.SetPreemptionStrategy( | 416 left_settings.SetPreemptionStrategy( |
209 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 417 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
210 left_window_->SetTransform(left_transform); | 418 left_window_->SetTransform(left_transform); |
211 | 419 |
420 ui::ScopedLayerAnimationSettings divider_widget_settings( | |
421 divider_widget_->GetNativeWindow()->layer()->GetAnimator()); | |
422 divider_widget_settings.SetPreemptionStrategy( | |
423 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
424 divider_widget_->GetNativeWindow()->SetTransform(divider_transform); | |
425 | |
212 ui::ScopedLayerAnimationSettings right_settings( | 426 ui::ScopedLayerAnimationSettings right_settings( |
213 right_window_->layer()->GetAnimator()); | 427 right_window_->layer()->GetAnimator()); |
214 right_settings.SetPreemptionStrategy( | 428 right_settings.SetPreemptionStrategy( |
215 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 429 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
216 right_settings.AddObserver(new ui::ClosureAnimationObserver( | 430 right_settings.AddObserver(new ui::ClosureAnimationObserver( |
217 base::Bind(&SplitViewController::OnAnimationCompleted, | 431 base::Bind(&SplitViewController::OnAnimationCompleted, |
218 weak_factory_.GetWeakPtr()))); | 432 weak_factory_.GetWeakPtr()))); |
219 right_window_->SetTransform(right_transform); | 433 right_window_->SetTransform(right_transform); |
220 } else { | 434 } else { |
221 left_window_->SetTransform(left_transform); | 435 left_window_->SetTransform(left_transform); |
436 divider_widget_->GetNativeWindow()->SetTransform(divider_transform); | |
222 right_window_->SetTransform(right_transform); | 437 right_window_->SetTransform(right_transform); |
223 } | 438 } |
224 } | 439 } |
225 | 440 |
226 void SplitViewController::OnAnimationCompleted() { | 441 void SplitViewController::OnAnimationCompleted() { |
227 // Animation can be cancelled when deactivated. | 442 // Animation can be cancelled when deactivated. |
228 if (left_window_ == NULL) | 443 if (left_window_ == NULL) |
229 return; | 444 return; |
230 UpdateLayout(false); | 445 UpdateLayout(false); |
231 | 446 |
232 if (state_ == INACTIVE) { | 447 if (state_ == INACTIVE) { |
233 left_window_ = NULL; | 448 left_window_ = NULL; |
234 right_window_ = NULL; | 449 right_window_ = NULL; |
235 } | 450 } |
236 } | 451 } |
237 | 452 |
238 void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { | 453 int SplitViewController::GetDefaultDividerPosition() { |
239 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | 454 return container_->GetBoundsInScreen().width() / 2; |
240 const gfx::Rect& display_bounds = | |
241 screen->GetDisplayNearestWindow(container_).bounds(); | |
242 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | |
243 separator_position_ = | |
244 delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() | |
245 : display_bounds.right() - container_bounds.x() + delta; | |
246 } | 455 } |
247 | 456 |
248 /////////////////////////////////////////////////////////////////////////////// | 457 /////////////////////////////////////////////////////////////////////////////// |
249 // BezelController::ScrollDelegate: | 458 // BezelController::ScrollDelegate: |
250 | 459 |
251 void SplitViewController::ScrollBegin(BezelController::Bezel bezel, | 460 void SplitViewController::BezelScrollBegin(BezelController::Bezel bezel, |
252 float delta) { | 461 float delta) { |
253 if (!CanScroll()) | 462 if (!BezelCanScroll()) |
254 return; | 463 return; |
464 | |
255 SetState(SCROLLING); | 465 SetState(SCROLLING); |
256 | 466 |
257 aura::Window::Windows windows = window_list_provider_->GetWindowList(); | 467 aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
258 CHECK(windows.size() >= 2); | 468 CHECK(windows.size() >= 2); |
259 aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); | 469 aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
260 aura::Window* current_window = *(iter); | 470 aura::Window* current_window = *(iter); |
261 CHECK(wm::IsActiveWindow(current_window)); | |
262 | 471 |
263 if (delta > 0) { | 472 if (delta > 0) { |
264 right_window_ = current_window; | 473 right_window_ = current_window; |
265 left_window_ = *(iter + 1); | 474 left_window_ = *(iter + 1); |
266 } else { | 475 } else { |
267 left_window_ = current_window; | 476 left_window_ = current_window; |
268 right_window_ = *(iter + 1); | 477 right_window_ = *(iter + 1); |
269 } | 478 } |
270 | 479 |
271 CHECK(left_window_); | 480 CHECK(left_window_); |
272 CHECK(right_window_); | 481 CHECK(right_window_); |
273 | 482 |
274 UpdateSeparatorPositionFromScrollDelta(delta); | 483 // Calculate divider_scroll_start_position_ |
pkotwicz
2014/09/23 19:44:46
Nit: "|" around variable name and period at the en
mfomitchev
2014/09/23 21:02:09
Done.
| |
484 gfx::Screen* screen = gfx::Screen::GetScreenFor(container_); | |
485 const gfx::Rect& display_bounds = | |
486 screen->GetDisplayNearestWindow(container_).bounds(); | |
487 gfx::Rect container_bounds = container_->GetBoundsInScreen(); | |
488 divider_scroll_start_position_ = | |
489 delta > 0 ? display_bounds.x() - container_bounds.x() | |
490 : display_bounds.right() - container_bounds.x(); | |
491 | |
492 divider_position_ = divider_scroll_start_position_ + delta; | |
275 UpdateLayout(false); | 493 UpdateLayout(false); |
276 } | 494 } |
277 | 495 |
278 void SplitViewController::ScrollEnd() { | 496 void SplitViewController::BezelScrollEnd() { |
279 if (state_ != SCROLLING) | 497 if (state_ != SCROLLING) |
280 return; | 498 return; |
281 | 499 |
282 // Max distance from the scroll end position to the middle of the screen where | 500 // Max distance from the scroll end position to the middle of the screen where |
283 // we would go into the split view mode. | 501 // we would go into the split view mode. |
284 const int kMaxDistanceFromMiddle = 120; | 502 const int kMaxDistanceFromMiddle = 120; |
285 int container_width = container_->GetBoundsInScreen().width(); | 503 const int default_divider_position = GetDefaultDividerPosition(); |
286 if (std::abs(container_width / 2 - separator_position_) <= | 504 if (std::abs(default_divider_position - divider_position_) <= |
287 kMaxDistanceFromMiddle) { | 505 kMaxDistanceFromMiddle) { |
506 divider_position_ = default_divider_position; | |
288 SetState(ACTIVE); | 507 SetState(ACTIVE); |
289 separator_position_ = container_width / 2; | 508 } else if (divider_position_ < default_divider_position) { |
290 } else if (separator_position_ < container_width / 2) { | 509 divider_position_ = 0; |
291 separator_position_ = 0; | |
292 SetState(INACTIVE); | 510 SetState(INACTIVE); |
293 wm::ActivateWindow(right_window_); | 511 wm::ActivateWindow(right_window_); |
294 } else { | 512 } else { |
295 separator_position_ = container_width; | 513 divider_position_ = container_->GetBoundsInScreen().width(); |
296 SetState(INACTIVE); | 514 SetState(INACTIVE); |
297 wm::ActivateWindow(left_window_); | 515 wm::ActivateWindow(left_window_); |
298 } | 516 } |
299 UpdateLayout(true); | 517 UpdateLayout(true); |
300 } | 518 } |
301 | 519 |
302 void SplitViewController::ScrollUpdate(float delta) { | 520 void SplitViewController::BezelScrollUpdate(float delta) { |
303 if (state_ != SCROLLING) | 521 if (state_ != SCROLLING) |
304 return; | 522 return; |
305 UpdateSeparatorPositionFromScrollDelta(delta); | 523 divider_position_ = divider_scroll_start_position_ + delta; |
306 UpdateLayout(false); | 524 UpdateLayout(false); |
307 } | 525 } |
308 | 526 |
309 bool SplitViewController::CanScroll() { | 527 bool SplitViewController::BezelCanScroll() { |
310 // TODO(mfomitchev): return false in full screen. | 528 // TODO(mfomitchev): return false in full screen. |
311 bool result = (!IsSplitViewModeActive() && | 529 bool result = (!IsSplitViewModeActive() && |
312 window_list_provider_->GetWindowList().size() >= 2 && | 530 window_list_provider_->GetWindowList().size() >= 2 && |
313 IsLandscapeOrientation(gfx::Screen::GetNativeScreen()-> | 531 IsLandscapeOrientation(gfx::Screen::GetNativeScreen()-> |
314 GetDisplayNearestWindow(container_).rotation())); | 532 GetDisplayNearestWindow(container_).rotation())); |
315 return result; | 533 return result; |
316 } | 534 } |
317 | 535 |
536 /////////////////////////////////////////////////////////////////////////////// | |
537 // ScrollHandle::ScrollDelegate: | |
538 | |
539 void SplitViewController::HandleScrollBegin(float delta) { | |
540 CHECK(state_ == ACTIVE); | |
541 state_ = SCROLLING; | |
542 divider_scroll_start_position_ = GetDefaultDividerPosition(); | |
543 divider_position_ = divider_scroll_start_position_ + delta; | |
544 UpdateLayout(false); | |
545 } | |
546 | |
547 void SplitViewController::HandleScrollEnd() { | |
548 BezelScrollEnd(); | |
549 } | |
550 | |
551 void SplitViewController::HandleScrollUpdate(float delta) { | |
552 BezelScrollUpdate(delta); | |
553 } | |
554 | |
555 bool SplitViewController::HandleCanScroll() { | |
556 CHECK(IsLandscapeOrientation(gfx::Screen::GetNativeScreen() | |
557 ->GetDisplayNearestWindow(container_) | |
558 .rotation())); | |
559 return true; | |
560 } | |
561 | |
562 /////////////////////////////////////////////////////////////////////////////// | |
563 // WindowManagerObserver: | |
564 | |
565 void SplitViewController::OnOverviewModeEnter() { | |
566 if (divider_widget_) | |
567 HideDivider(); | |
568 } | |
569 | |
570 void SplitViewController::OnOverviewModeExit() { | |
571 if (state_ != INACTIVE) | |
572 ShowDivider(); | |
573 } | |
574 | |
575 void SplitViewController::OnSplitViewModeEnter() { | |
576 } | |
577 | |
578 void SplitViewController::OnSplitViewModeExit() { | |
579 } | |
580 | |
318 } // namespace athena | 581 } // namespace athena |
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