Index: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
diff --git a/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1c2a1aa6680c94703dad377ba960565e758311c6 |
--- /dev/null |
+++ b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
@@ -0,0 +1,1525 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" |
+ |
+#include <gestures/gestures.h> |
+#include <libevdev/libevdev.h> |
+ |
+#include <fnmatch.h> |
+#include <stdint.h> |
+#include <string.h> |
+#include <algorithm> |
+#include <iostream> |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/containers/hash_tables.h" |
+#include "base/files/file_enumerator.h" |
+#include "base/files/file_util.h" |
+#include "base/logging.h" |
+#include "base/strings/string_number_conversions.h" |
+#include "base/strings/string_split.h" |
+#include "base/strings/string_tokenizer.h" |
+#include "base/strings/string_util.h" |
+#include "base/strings/stringize_macros.h" |
+#include "base/strings/stringprintf.h" |
+#include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cros.h" |
+ |
+// Severity level for general info logging purpose. |
+#define GPROP_LOG DVLOG |
+#define INFO_SEVERITY 1 |
+ |
+/* Implementation of GesturesProp declared in gestures.h |
+ * |
+ * libgestures requires that this be in the top level namespace. |
+ * */ |
+class GesturesProp { |
+ public: |
+ typedef ui::GesturePropertyProvider::PropertyType PropertyType; |
+ |
+ GesturesProp(const std::string& name, |
+ const PropertyType type, |
+ const size_t count) |
+ : name_(name), |
+ type_(type), |
+ count_(count), |
+ get_(NULL), |
+ set_(NULL), |
+ handler_data_(NULL) {} |
+ virtual ~GesturesProp() {} |
+ |
+ // Variant-ish interfaces for accessing the property value. Each type of |
+ // property should override the corresponding interfaces for it. |
+ virtual std::vector<int> GetIntValue() const { |
+ NOTREACHED(); |
+ return std::vector<int>(); |
+ } |
+ virtual bool SetIntValue(const std::vector<int>& value) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual std::vector<int16_t> GetShortValue() const { |
+ NOTREACHED(); |
+ return std::vector<int16_t>(); |
+ } |
+ virtual bool SetShortValue(const std::vector<int16_t>& value) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual std::vector<bool> GetBoolValue() const { |
+ NOTREACHED(); |
+ return std::vector<bool>(); |
+ } |
+ virtual bool SetBoolValue(const std::vector<bool>& value) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual std::string GetStringValue() const { |
+ NOTREACHED(); |
+ return std::string(); |
+ } |
+ virtual bool SetStringValue(const std::string& value) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual std::vector<double> GetDoubleValue() const { |
+ NOTREACHED(); |
+ return std::vector<double>(); |
+ } |
+ virtual bool SetDoubleValue(const std::vector<double>& value) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ |
+ // Set property access handlers. |
+ void SetHandlers(GesturesPropGetHandler get, |
+ GesturesPropSetHandler set, |
+ void* data) { |
+ get_ = get; |
+ set_ = set; |
+ handler_data_ = data; |
+ } |
+ |
+ // Accessors. |
+ const std::string& name() const { return name_; } |
+ PropertyType type() const { return type_; } |
+ size_t count() const { return count_; } |
+ virtual bool IsReadOnly() const = 0; |
+ |
+ protected: |
+ void OnGet() const { |
+ // We don't have the X server now so there is currently nothing to do when |
+ // the get handler returns true. |
+ // TODO(sheckylin): Re-visit this if we use handlers that modifies the |
+ // property. |
+ if (get_) |
+ get_(handler_data_); |
+ } |
+ |
+ void OnSet() const { |
+ // Call the property set handler if available. |
+ if (set_) |
+ set_(handler_data_); |
+ } |
+ |
+ private: |
+ // For logging purpose. |
+ friend std::ostream& operator<<(std::ostream& os, |
+ const GesturesProp& property); |
+ |
+ // Interfaces for getting internal pointers and stuff. |
+ virtual const char** GetStringWritebackPtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual bool IsAllocated() const { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ |
+ // Property name, type and number of elements. |
+ std::string name_; |
+ PropertyType type_; |
+ size_t count_; |
+ |
+ // Handler function pointers and the data to be passed to them when the |
+ // property is accessed. |
+ GesturesPropGetHandler get_; |
+ GesturesPropSetHandler set_; |
+ void* handler_data_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GesturesProp); |
+}; |
+ |
+template <typename T> |
+class TypedGesturesProp : public GesturesProp { |
+ public: |
+ TypedGesturesProp(const std::string& name, |
+ const PropertyType type, |
+ const size_t count, |
+ T* value) |
+ : GesturesProp(name, type, count), |
+ value_(value), |
+ is_read_only_(false), |
+ is_allocated_(false) { |
+ Init(); |
+ } |
+ virtual ~TypedGesturesProp() override { |
+ if (is_allocated_) |
+ delete[] value_; |
+ } |
+ |
+ // Accessors. |
+ virtual bool IsReadOnly() const override { return is_read_only_; } |
+ |
+ protected: |
+ // Functions for setting/getting numerical properties. |
+ // |
+ // These two functions calls the set/get handler and should only be used in |
+ // Get*Value/Set*Value functions. |
+ template <typename U> |
+ std::vector<U> GetNumericalPropertyValue() const { |
+ // Nothing should be modified so it is OK to call the get handler first. |
+ OnGet(); |
+ return this->template GetNumericalValue<U>(); |
+ } |
+ |
+ template <typename U> |
+ bool SetNumericalPropertyValue(const std::vector<U>& value) { |
+ // Set the value only if not read-only and the vector size matches. |
+ // |
+ // As per the legacy guideline, all read-only properties (created with NULL) |
+ // can't be modified. If we want to change this in the future, re-think |
+ // about the different cases here (e.g., should we allow setting an array |
+ // value of different size?). |
+ if (is_read_only_ || value.size() != count()) |
+ return false; |
+ bool ret = this->template SetNumericalValue(value); |
+ OnSet(); |
+ return ret; |
+ } |
+ |
+ // Initialize a numerical property's value. Note that a (numerical) default |
+ // property's value is always stored in double. |
+ void InitializeNumericalProperty(const T* init, |
+ const GesturesProp* default_property) { |
+ if (IsDefaultPropertyUsable(default_property)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ..."; |
+ this->template SetNumericalValue(default_property->GetDoubleValue()); |
+ } else { |
+ // To work with the interface exposed by the gesture lib, we have no |
+ // choice but to trust that the init array has sufficient size. |
+ std::vector<T> temp(init, init + count()); |
+ this->template SetNumericalValue(temp); |
+ } |
+ } |
+ |
+ // Data pointer. |
+ T* value_; |
+ |
+ // If the flag is on, it means the GesturesProp is created by passing a NULL |
+ // data pointer to the creator functions. We define the property as a |
+ // read-only one and that no value change will be allowed for it. Note that |
+ // the flag is different from is_allocated in that StringProperty will always |
+ // allocate no matter it is created with NULL or not. |
+ bool is_read_only_; |
+ |
+ private: |
+ // Initialize the object. |
+ void Init() { |
+ // If no external data pointer is passed, we have to create our own. |
+ if (!value_) { |
+ value_ = new T[GesturesProp::count()]; |
+ is_read_only_ = true; |
+ is_allocated_ = true; |
+ } |
+ } |
+ |
+ // Low-level functions for setting/getting numerical properties. |
+ template <typename U> |
+ std::vector<U> GetNumericalValue() const { |
+ // We do type-casting because the numerical types may not totally match. |
+ // For example, we store bool as GesturesPropBool to be compatible with the |
+ // gesture library. Also, all parsed xorg-conf property values are stored |
+ // as double because we can't identify their original type lexically. |
+ // TODO(sheckylin): Handle value out-of-range (e.g., double to int). |
+ std::vector<U> result(count()); |
+ for (size_t i = 0; i < count(); ++i) |
+ result[i] = static_cast<U>(value_[i]); |
+ return result; |
+ } |
+ |
+ template <typename U> |
+ bool SetNumericalValue(const std::vector<U>& value) { |
+ for (size_t i = 0; i < count(); ++i) |
+ value_[i] = static_cast<T>(value[i]); |
+ return true; |
+ } |
+ |
+ // Check if a default property usable for (numerical) initialization. |
+ bool IsDefaultPropertyUsable(const GesturesProp* default_property) const { |
+ // We currently assumed that we won't specify any array property in the |
+ // configuration files. The code needs to be updated if the assumption |
+ // becomes invalid in the future. |
+ return (count() == 1 && default_property && |
+ default_property->type() != PropertyType::PT_STRING); |
+ } |
+ |
+ // Accessors. |
+ virtual bool IsAllocated() const override { return is_allocated_; } |
+ |
+ // If the flag is on, it means the memory that the data pointer points to is |
+ // allocated here. We will need to free the memory by ourselves when the |
+ // GesturesProp is destroyed. |
+ bool is_allocated_; |
+}; |
+ |
+class GesturesIntProp : public TypedGesturesProp<int> { |
+ public: |
+ GesturesIntProp(const std::string& name, |
+ const size_t count, |
+ int* value, |
+ const int* init, |
+ const GesturesProp* default_property) |
+ : TypedGesturesProp<int>(name, PropertyType::PT_INT, count, value) { |
+ InitializeNumericalProperty(init, default_property); |
+ } |
+ virtual std::vector<int> GetIntValue() const override { |
+ return this->template GetNumericalPropertyValue<int>(); |
+ } |
+ virtual bool SetIntValue(const std::vector<int>& value) override { |
+ return this->template SetNumericalPropertyValue(value); |
+ } |
+}; |
+ |
+class GesturesShortProp : public TypedGesturesProp<short> { |
+ public: |
+ GesturesShortProp(const std::string& name, |
+ const size_t count, |
+ short* value, |
+ const short* init, |
+ const GesturesProp* default_property) |
+ : TypedGesturesProp<short>(name, PropertyType::PT_SHORT, count, value) { |
+ InitializeNumericalProperty(init, default_property); |
+ } |
+ virtual std::vector<int16_t> GetShortValue() const override { |
+ return this->template GetNumericalPropertyValue<int16_t>(); |
+ } |
+ virtual bool SetShortValue(const std::vector<int16_t>& value) override { |
+ return this->template SetNumericalPropertyValue(value); |
+ } |
+}; |
+ |
+class GesturesBoolProp : public TypedGesturesProp<GesturesPropBool> { |
+ public: |
+ GesturesBoolProp(const std::string& name, |
+ const size_t count, |
+ GesturesPropBool* value, |
+ const GesturesPropBool* init, |
+ const GesturesProp* default_property) |
+ : TypedGesturesProp<GesturesPropBool>(name, |
+ PropertyType::PT_BOOL, |
+ count, |
+ value) { |
+ InitializeNumericalProperty(init, default_property); |
+ } |
+ virtual std::vector<bool> GetBoolValue() const override { |
+ return this->template GetNumericalPropertyValue<bool>(); |
+ } |
+ virtual bool SetBoolValue(const std::vector<bool>& value) override { |
+ return this->template SetNumericalPropertyValue(value); |
+ } |
+}; |
+ |
+class GesturesDoubleProp : public TypedGesturesProp<double> { |
+ public: |
+ GesturesDoubleProp(const std::string& name, |
+ const size_t count, |
+ double* value, |
+ const double* init, |
+ const GesturesProp* default_property) |
+ : TypedGesturesProp<double>(name, PropertyType::PT_REAL, count, value) { |
+ InitializeNumericalProperty(init, default_property); |
+ } |
+ virtual std::vector<double> GetDoubleValue() const override { |
+ return this->template GetNumericalPropertyValue<double>(); |
+ } |
+ virtual bool SetDoubleValue(const std::vector<double>& value) override { |
+ return this->template SetNumericalPropertyValue(value); |
+ } |
+}; |
+ |
+class GesturesStringProp : public TypedGesturesProp<std::string> { |
+ public: |
+ // StringProperty's memory is always allocated on this side instead of |
+ // externally in the gesture lib as the original one will be destroyed right |
+ // after the constructor call (check the design of StringProperty). To do |
+ // this, we call the TypedGesturesProp constructor with NULL pointer so that |
+ // it always allocates. |
+ GesturesStringProp(const std::string& name, |
+ const char** value, |
+ const char* init, |
+ const GesturesProp* default_property) |
+ : TypedGesturesProp<std::string>(name, PropertyType::PT_STRING, 1, NULL), |
+ write_back_(NULL) { |
+ InitializeStringProperty(value, init, default_property); |
+ } |
+ virtual std::string GetStringValue() const override { |
+ OnGet(); |
+ return *value_; |
+ } |
+ virtual bool SetStringValue(const std::string& value) override { |
+ if (is_read_only_) |
+ return false; |
+ *value_ = value; |
+ |
+ // Write back the pointer in case it may change (e.g., string |
+ // re-allocation). |
+ if (write_back_) |
+ *(write_back_) = value_->c_str(); |
+ OnSet(); |
+ return true; |
+ } |
+ |
+ private: |
+ // Initialize the object. |
+ void InitializeStringProperty(const char** value, |
+ const char* init, |
+ const GesturesProp* default_property) { |
+ // Initialize the property value similar to the numerical types. |
+ if (IsDefaultPropertyUsable(default_property)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ..."; |
+ *value_ = default_property->GetStringValue(); |
+ } else { |
+ *value_ = init; |
+ } |
+ |
+ // If the provided pointer is not NULL, replace its content |
+ // (val_ of StringProperty) with the address of our allocated string. |
+ // Note that we don't have to do this for the other data types as they will |
+ // use the original data pointer if possible and it is unnecessary to do so |
+ // if the pointer is NULL. |
+ if (value) { |
+ *value = value_->c_str(); |
+ write_back_ = value; |
+ // Set the read-only flag back to false. |
+ is_read_only_ = false; |
+ } |
+ } |
+ |
+ // Re-write the function with different criteria as we want string properties |
+ // now. |
+ bool IsDefaultPropertyUsable(const GesturesProp* default_property) const { |
+ return (default_property && |
+ default_property->type() == PropertyType::PT_STRING); |
+ } |
+ |
+ virtual const char** GetStringWritebackPtr() const override { |
+ return write_back_; |
+ } |
+ |
+ // In some cases, we don't directly use the data pointer provided by the |
+ // creators due to its limitation and instead use our own types (e.g., in |
+ // the case of string). We thus need to store the write back pointer so that |
+ // we can update the value in the gesture lib if the property value gets |
+ // changed. |
+ const char** write_back_; |
+}; |
+ |
+// Anonymous namespace for utility functions and internal constants. |
+namespace { |
+ |
+// The path that we will look for conf files. |
+const char kConfigurationFilePath[] = "/etc/gesture"; |
+ |
+// We support only match types that have already been used. One should change |
+// this if we start using new types in the future. Note that most unsupported |
+// match types are either useless in CrOS or inapplicable to the non-X |
+// environment. |
+const char* kSupportedMatchTypes[] = {"MatchProduct", |
+ "MatchDevicePath", |
+ "MatchUSBID", |
+ "MatchIsPointer", |
+ "MatchIsTouchpad", |
+ "MatchIsTouchscreen"}; |
+const char* kUnsupportedMatchTypes[] = {"MatchVendor", |
+ "MatchOS", |
+ "MatchPnPID", |
+ "MatchDriver", |
+ "MatchTag", |
+ "MatchLayout", |
+ "MatchIsKeyboard", |
+ "MatchIsJoystick", |
+ "MatchIsTablet"}; |
+ |
+// Special keywords for boolean values. |
+const char* kTrue[] = {"on", "true", "yes"}; |
+const char* kFalse[] = {"off", "false", "no"}; |
+ |
+// Check if a device falls into one device type category. |
+bool IsDeviceOfType(const ui::GesturePropertyProvider::DevicePtr device, |
+ const ui::GesturePropertyProvider::DeviceType type) { |
+ EvdevClass evdev_class = device->info.evdev_class; |
+ switch (type) { |
+ case ui::GesturePropertyProvider::DT_MOUSE: |
+ return (evdev_class == EvdevClassMouse || |
+ evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_TOUCHPAD: |
+ // Note that the behavior here is different from the inputcontrol script |
+ // which actually returns touchscreen devices as well. |
+ return (evdev_class == EvdevClassTouchpad); |
+ break; |
+ case ui::GesturePropertyProvider::DT_TOUCHSCREEN: |
+ return (evdev_class == EvdevClassTouchscreen); |
+ break; |
+ case ui::GesturePropertyProvider::DT_MULTITOUCH: |
+ return (evdev_class == EvdevClassTouchpad || |
+ evdev_class == EvdevClassTouchscreen || |
+ evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_MULTITOUCH_MOUSE: |
+ return (evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_ALL: |
+ return true; |
+ break; |
+ default: |
+ NOTREACHED(); |
+ break; |
+ } |
+ return false; |
+} |
+ |
+// Trick to get the device path from a file descriptor. |
+std::string GetDeviceNodePath( |
+ const ui::GesturePropertyProvider::DevicePtr device) { |
+ std::string proc_symlink = "/proc/self/fd/" + base::IntToString(device->fd); |
+ base::FilePath path; |
+ if (!base::ReadSymbolicLink(base::FilePath(proc_symlink), &path)) |
+ return std::string(); |
+ return path.value(); |
+} |
+ |
+// Check if a match criteria is currently implemented. Note that we didn't |
+// implemented all of them as some are inapplicable in the non-X world. |
+bool IsMatchTypeSupported(const std::string& match_type) { |
+ for (size_t i = 0; i < arraysize(kSupportedMatchTypes); ++i) |
+ if (match_type == kSupportedMatchTypes[i]) |
+ return true; |
+ for (size_t i = 0; i < arraysize(kUnsupportedMatchTypes); ++i) { |
+ if (match_type == kUnsupportedMatchTypes[i]) { |
+ LOG(ERROR) << "Unsupported gestures input class match type: " |
+ << match_type; |
+ return false; |
+ } |
+ } |
+ return false; |
+} |
+ |
+// Check if a match criteria is a device type one. |
+bool IsMatchDeviceType(const std::string& match_type) { |
+ return StartsWithASCII(match_type, "MatchIs", true); |
+} |
+ |
+// Parse a boolean value keyword (e.g., on/off, true/false). |
+int ParseBooleanKeyword(const std::string& value) { |
+ for (size_t i = 0; i < arraysize(kTrue); ++i) |
+ if (LowerCaseEqualsASCII(value, kTrue[i])) |
+ return 1; |
+ for (size_t i = 0; i < arraysize(kFalse); ++i) |
+ if (LowerCaseEqualsASCII(value, kFalse[i])) |
+ return -1; |
+ return 0; |
+} |
+ |
+// Log the value of an array property. |
+template <typename T> |
+void LogArrayProperty(std::ostream& os, const std::vector<T>& value) { |
+ os << "("; |
+ for (size_t i = 0; i < value.size(); ++i) { |
+ if (i > 0) |
+ os << ", "; |
+ os << value[i]; |
+ } |
+ os << ")"; |
+} |
+ |
+// Property type logging function. |
+std::ostream& operator<<(std::ostream& out, |
+ const ui::GesturePropertyProvider::PropertyType type) { |
+ std::string s; |
+#define TYPE_CASE(TYPE) \ |
+ case (ui::GesturePropertyProvider::TYPE): \ |
+ s = #TYPE; \ |
+ break; |
+ switch (type) { |
+ TYPE_CASE(PT_INT); |
+ TYPE_CASE(PT_SHORT); |
+ TYPE_CASE(PT_BOOL); |
+ TYPE_CASE(PT_STRING); |
+ TYPE_CASE(PT_REAL); |
+ default: |
+ NOTREACHED(); |
+ break; |
+ } |
+#undef TYPE_CASE |
+ return out << s; |
+} |
+ |
+} // namespace |
+ |
+// GesturesProp logging function. |
+std::ostream& operator<<(std::ostream& os, const GesturesProp& prop) { |
+ const GesturesProp* property = ∝ |
+ |
+ // Output the property content. |
+ os << "\"" << property->name() << "\", " << property->type() << ", " |
+ << property->count() << ", (" << property->IsAllocated() << ", " |
+ << property->IsReadOnly() << "), "; |
+ |
+ // Only the string property has the write back pointer. |
+ if (property->type() == ui::GesturePropertyProvider::PT_STRING) |
+ os << property->GetStringWritebackPtr(); |
+ else |
+ os << "NULL"; |
+ |
+ // Output the property values. |
+ os << ", "; |
+ switch (property->type()) { |
+ case ui::GesturePropertyProvider::PT_INT: |
+ LogArrayProperty(os, property->GetIntValue()); |
+ break; |
+ case ui::GesturePropertyProvider::PT_SHORT: |
+ LogArrayProperty(os, property->GetShortValue()); |
+ break; |
+ case ui::GesturePropertyProvider::PT_BOOL: |
+ LogArrayProperty(os, property->GetBoolValue()); |
+ break; |
+ case ui::GesturePropertyProvider::PT_STRING: |
+ os << "\"" << property->GetStringValue() << "\""; |
+ break; |
+ case ui::GesturePropertyProvider::PT_REAL: |
+ LogArrayProperty(os, property->GetDoubleValue()); |
+ break; |
+ default: |
+ LOG(ERROR) << "Unknown gesture property type: " << property->type(); |
+ NOTREACHED(); |
+ break; |
+ } |
+ return os; |
+} |
+ |
+namespace ui { |
+namespace internal { |
+ |
+// Mapping table from a property name to its corresponding GesturesProp |
+// object pointer. |
+typedef base::hash_map<std::string, GesturesProp*> PropertiesMap; |
+typedef base::ScopedPtrHashMap<std::string, GesturesProp> ScopedPropertiesMap; |
+ |
+// Struct holding properties of a device. |
+// |
+// Note that we can't define it in GesturePropertyProvider as a nested class |
+// because ScopedPtrHashMap will require us to expose the GestureProp's |
+// destructor so that it can instantiate the object. This is something we |
+// don't want to do. |
+struct GestureDevicePropertyData { |
+ GestureDevicePropertyData() {} |
+ |
+ // Properties owned and being used by the device. |
+ ScopedPropertiesMap properties; |
+ |
+ // Unowned default properties (owned by the configuration file). Their values |
+ // will be applied when a property of the same name is created. These are |
+ // usually only a small portion of all properties in use. |
+ PropertiesMap default_properties; |
+}; |
+ |
+// Base class for device match criterias in conf files. |
+// Check the xorg-conf spec for more detailed information. |
+class MatchCriteria { |
+ public: |
+ typedef ui::GesturePropertyProvider::DevicePtr DevicePtr; |
+ explicit MatchCriteria(const std::string& arg); |
+ virtual ~MatchCriteria() {} |
+ virtual bool Match(const DevicePtr device) = 0; |
+ |
+ protected: |
+ std::vector<std::string> args_; |
+}; |
+ |
+// Match a device based on its evdev name string. |
+class MatchProduct : public MatchCriteria { |
+ public: |
+ explicit MatchProduct(const std::string& arg); |
+ virtual ~MatchProduct() {} |
+ virtual bool Match(const DevicePtr device); |
+}; |
+ |
+// Math a device based on its device node path. |
+class MatchDevicePath : public MatchCriteria { |
+ public: |
+ explicit MatchDevicePath(const std::string& arg); |
+ virtual ~MatchDevicePath() {} |
+ virtual bool Match(const DevicePtr device); |
+}; |
+ |
+// Math a USB device based on its USB vid and pid. |
+// Mostly used for external mice and touchpads. |
+class MatchUSBID : public MatchCriteria { |
+ public: |
+ explicit MatchUSBID(const std::string& arg); |
+ virtual ~MatchUSBID() {} |
+ virtual bool Match(const DevicePtr device); |
+ |
+ private: |
+ bool IsValidPattern(const std::string& pattern); |
+ std::vector<std::string> vid_patterns_; |
+ std::vector<std::string> pid_patterns_; |
+}; |
+ |
+// Generic base class for device type math criteria. |
+class MatchDeviceType : public MatchCriteria { |
+ public: |
+ explicit MatchDeviceType(const std::string& arg); |
+ virtual ~MatchDeviceType() {} |
+ virtual bool Match(const DevicePtr device) = 0; |
+ |
+ protected: |
+ bool value_; |
+ bool is_valid_; |
+}; |
+ |
+// Check if a device is a pointer device. |
+class MatchIsPointer : public MatchDeviceType { |
+ public: |
+ explicit MatchIsPointer(const std::string& arg); |
+ virtual ~MatchIsPointer() {} |
+ virtual bool Match(const DevicePtr device); |
+}; |
+ |
+// Check if a device is a touchpad. |
+class MatchIsTouchpad : public MatchDeviceType { |
+ public: |
+ explicit MatchIsTouchpad(const std::string& arg); |
+ virtual ~MatchIsTouchpad() {} |
+ virtual bool Match(const DevicePtr device); |
+}; |
+ |
+// Check if a device is a touchscreen. |
+class MatchIsTouchscreen : public MatchDeviceType { |
+ public: |
+ explicit MatchIsTouchscreen(const std::string& arg); |
+ virtual ~MatchIsTouchscreen() {} |
+ virtual bool Match(const DevicePtr device); |
+}; |
+ |
+// Struct for sections in xorg conf files. |
+struct ConfigurationSection { |
+ typedef ui::GesturePropertyProvider::DevicePtr DevicePtr; |
+ ConfigurationSection() {} |
+ bool Match(const DevicePtr device); |
+ std::string identifier; |
+ ScopedVector<MatchCriteria> criterias; |
+ ScopedVector<GesturesProp> properties; |
+}; |
+ |
+MatchCriteria::MatchCriteria(const std::string& arg) { |
+ // TODO(sheckylin): Should we trim all tokens here? |
+ Tokenize(arg, "|", &args_); |
+ if (args_.empty()) { |
+ LOG(ERROR) << "Empty match pattern found, will evaluate to the default " |
+ "value (true): \"" << arg << "\""; |
+ } |
+} |
+ |
+MatchProduct::MatchProduct(const std::string& arg) : MatchCriteria(arg) { |
+} |
+ |
+bool MatchProduct::Match(const DevicePtr device) { |
+ if (args_.empty()) |
+ return true; |
+ std::string name(device->info.name); |
+ for (size_t i = 0; i < args_.size(); ++i) |
+ if (name.find(args_[i]) != std::string::npos) |
+ return true; |
+ return false; |
+} |
+ |
+MatchDevicePath::MatchDevicePath(const std::string& arg) : MatchCriteria(arg) { |
+} |
+ |
+bool MatchDevicePath::Match(const DevicePtr device) { |
+ if (args_.empty()) |
+ return true; |
+ |
+ // Check if the device path matches any pattern. |
+ std::string path = GetDeviceNodePath(device); |
+ if (path.empty()) |
+ return false; |
+ for (size_t i = 0; i < args_.size(); ++i) |
+ if (fnmatch(args_[i].c_str(), path.c_str(), FNM_NOESCAPE) == 0) |
+ return true; |
+ return false; |
+} |
+ |
+MatchUSBID::MatchUSBID(const std::string& arg) : MatchCriteria(arg) { |
+ // Check each pattern and split valid ones into vids and pids. |
+ for (size_t i = 0; i < args_.size(); ++i) { |
+ if (!IsValidPattern(args_[i])) { |
+ LOG(ERROR) << "Invalid USB ID: " << args_[i]; |
+ continue; |
+ } |
+ std::vector<std::string> tokens; |
+ base::SplitString(args_[i], ':', &tokens); |
+ vid_patterns_.push_back(base::StringToLowerASCII(tokens[0])); |
+ pid_patterns_.push_back(base::StringToLowerASCII(tokens[1])); |
+ } |
+ if (vid_patterns_.empty()) { |
+ LOG(ERROR) << "No valid USB ID pattern found, will be ignored: \"" << arg |
+ << "\""; |
+ } |
+} |
+ |
+bool MatchUSBID::Match(const DevicePtr device) { |
+ if (vid_patterns_.empty()) |
+ return true; |
+ std::string vid = base::StringPrintf("%04x", device->info.id.vendor); |
+ std::string pid = base::StringPrintf("%04x", device->info.id.product); |
+ for (size_t i = 0; i < vid_patterns_.size(); ++i) { |
+ if (fnmatch(vid_patterns_[i].c_str(), vid.c_str(), FNM_NOESCAPE) == 0 && |
+ fnmatch(pid_patterns_[i].c_str(), pid.c_str(), FNM_NOESCAPE) == 0) { |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
+bool MatchUSBID::IsValidPattern(const std::string& pattern) { |
+ // Each USB id should be in the lsusb format, i.e., xxxx:xxxx. We choose to do |
+ // a lazy check here: if the pattern contains wrong characters not in the hex |
+ // number range, it won't be matched anyway. |
+ int number_of_colons = 0; |
+ size_t pos_of_colon = 0; |
+ for (size_t i = 0; i < pattern.size(); ++i) |
+ if (pattern[i] == ':') |
+ ++number_of_colons, pos_of_colon = i; |
+ return (number_of_colons == 1) && (pos_of_colon != 0) && |
+ (pos_of_colon != pattern.size() - 1); |
+} |
+ |
+MatchDeviceType::MatchDeviceType(const std::string& arg) |
+ : MatchCriteria(arg), value_(true), is_valid_(false) { |
+ // Default value of a match criteria is true. |
+ if (args_.empty()) |
+ args_.push_back("on"); |
+ |
+ // We care only about the first argument. |
+ int value = ParseBooleanKeyword(args_[0]); |
+ if (value) { |
+ is_valid_ = true; |
+ value_ = value > 0; |
+ } |
+ if (!is_valid_) { |
+ LOG(ERROR) |
+ << "No valid device class boolean keyword found, will be ignored: \"" |
+ << arg << "\""; |
+ } |
+} |
+ |
+MatchIsPointer::MatchIsPointer(const std::string& arg) : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsPointer::Match(const DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassMouse || |
+ device->info.evdev_class == EvdevClassMultitouchMouse)); |
+} |
+ |
+MatchIsTouchpad::MatchIsTouchpad(const std::string& arg) |
+ : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsTouchpad::Match(const DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassTouchpad)); |
+} |
+ |
+MatchIsTouchscreen::MatchIsTouchscreen(const std::string& arg) |
+ : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsTouchscreen::Match(const DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassTouchscreen)); |
+} |
+ |
+bool ConfigurationSection::Match(DevicePtr device) { |
+ for (size_t i = 0; i < criterias.size(); ++i) |
+ if (!criterias[i]->Match(device)) |
+ return false; |
+ return true; |
+} |
+ |
+} // namespace internal |
+ |
+GesturePropertyProvider::GesturePropertyProvider() { |
+ LoadDeviceConfigurations(); |
+} |
+ |
+GesturePropertyProvider::~GesturePropertyProvider() { |
+} |
+ |
+void GesturePropertyProvider::GetDeviceIdsByType( |
+ const DeviceType type, |
+ std::vector<DeviceId>* device_ids) { |
+ device_ids->clear(); |
+ DeviceMap::const_iterator it = device_map_.begin(); |
+ for (; it != device_map_.end(); ++it) |
+ if (IsDeviceOfType(it->second, type)) |
+ device_ids->push_back(it->first); |
+} |
+ |
+GesturesProp* GesturePropertyProvider::GetProperty(const DeviceId device_id, |
+ const std::string& name) { |
+ return FindProperty(device_id, name); |
+} |
+ |
+void GesturePropertyProvider::RegisterDevice(const DeviceId id, |
+ const DevicePtr device) { |
+ DeviceMap::const_iterator it = device_map_.find(id); |
+ if (it != device_map_.end()) |
+ return; |
+ |
+ // Setup data-structures. |
+ device_map_[id] = device; |
+ device_data_map_.set(id, |
+ scoped_ptr<internal::GestureDevicePropertyData>( |
+ new internal::GestureDevicePropertyData)); |
+ |
+ // Gather default property values for the device from the parsed conf files. |
+ SetupDefaultProperties(id, device); |
+ return; |
+} |
+ |
+void GesturePropertyProvider::UnregisterDevice(const DeviceId id) { |
+ DeviceMap::const_iterator it = device_map_.find(id); |
+ if (it == device_map_.end()) |
+ return; |
+ device_data_map_.erase(id); |
+ device_map_.erase(it); |
+} |
+ |
+void GesturePropertyProvider::AddProperty(const DeviceId device_id, |
+ const std::string& name, |
+ GesturesProp* property) { |
+ // The look-up should never fail because ideally a property can only be |
+ // created with GesturesPropCreate* functions from the gesture lib side. |
+ // Therefore, we simply return on failure. |
+ internal::GestureDevicePropertyData* device_data = |
+ device_data_map_.get(device_id); |
+ if (device_data) |
+ device_data->properties.set(name, scoped_ptr<GesturesProp>(property)); |
+} |
+ |
+void GesturePropertyProvider::DeleteProperty(const DeviceId device_id, |
+ const std::string& name) { |
+ internal::GestureDevicePropertyData* device_data = |
+ device_data_map_.get(device_id); |
+ if (device_data) |
+ device_data->properties.erase(name); |
+} |
+ |
+GesturesProp* GesturePropertyProvider::FindProperty(const DeviceId device_id, |
+ const std::string& name) { |
+ internal::GestureDevicePropertyData* device_data = |
+ device_data_map_.get(device_id); |
+ if (!device_data) |
+ return NULL; |
+ return device_data->properties.get(name); |
+} |
+ |
+GesturesProp* GesturePropertyProvider::GetDefaultProperty( |
+ const DeviceId device_id, |
+ const std::string& name) { |
+ internal::GestureDevicePropertyData* device_data = |
+ device_data_map_.get(device_id); |
+ if (!device_data) |
+ return NULL; |
+ internal::PropertiesMap::const_iterator ib = |
+ device_data->default_properties.find(name); |
+ if (ib == device_data->default_properties.end()) |
+ return NULL; |
+ return ib->second; |
+} |
+ |
+void GesturePropertyProvider::LoadDeviceConfigurations() { |
+ // Enumerate conf files and sort them lexicographically. |
+ std::set<base::FilePath> files; |
+ base::FileEnumerator file_enum(base::FilePath(kConfigurationFilePath), |
+ false, |
+ base::FileEnumerator::FILES, |
+ "*.conf"); |
+ for (base::FilePath path = file_enum.Next(); !path.empty(); |
+ path = file_enum.Next()) { |
+ files.insert(path); |
+ } |
+ GPROP_LOG(INFO_SEVERITY) << files.size() << " conf files were found"; |
+ |
+ // Parse conf files one-by-one. |
+ for (std::set<base::FilePath>::iterator file_iter = files.begin(); |
+ file_iter != files.end(); |
+ ++file_iter) { |
+ GPROP_LOG(INFO_SEVERITY) << "Parsing conf file: " << (*file_iter).value(); |
+ std::string content; |
+ if (!base::ReadFileToString(*file_iter, &content)) { |
+ LOG(ERROR) << "Can't loading gestures conf file: " |
+ << (*file_iter).value(); |
+ continue; |
+ } |
+ ParseXorgConfFile(content); |
+ } |
+} |
+ |
+void GesturePropertyProvider::ParseXorgConfFile(const std::string& content) { |
+ // To simplify the parsing work, we made some assumption about the conf file |
+ // format which doesn't exist in the original xorg-conf spec. Most important |
+ // ones are: |
+ // 1. All keywords and names are now case-sensitive. Also, underscores are not |
+ // ignored. |
+ // 2. Each entry takes up one and exactly one line in the file. |
+ // 3. No negation of the option value even if the option name is prefixed with |
+ // "No" as it may cause problems for option names that does start with "No" |
+ // (e.g., "Non-linearity"). |
+ |
+ // Break the content into sections, lines and then pieces. |
+ // Sections are delimited by the "EndSection" keyword. |
+ // Lines are delimited by "\n". |
+ // Pieces are delimited by all white-spaces. |
+ std::vector<std::string> sections; |
+ base::SplitStringUsingSubstr(content, "EndSection", §ions); |
+ for (size_t i = 0; i < sections.size(); ++i) { |
+ // Create a new configuration section. |
+ configurations_.push_back(new internal::ConfigurationSection()); |
+ internal::ConfigurationSection* config = configurations_.back(); |
+ |
+ // Break the section into lines. |
+ base::StringTokenizer lines(sections[i], "\n"); |
+ bool is_input_class_section = true; |
+ bool has_checked_section_type = false; |
+ while (is_input_class_section && lines.GetNext()) { |
+ // Parse the line w.r.t. the xorg-conf format. |
+ std::string line(lines.token()); |
+ |
+ // Skip empty lines. |
+ if (line.empty()) |
+ continue; |
+ |
+ // Treat all whitespaces as delimiters. |
+ base::StringTokenizer pieces(line, base::kWhitespaceASCII); |
+ pieces.set_quote_chars("\""); |
+ bool is_parsing = false; |
+ bool has_error = false; |
+ bool next_is_section_type = false; |
+ bool next_is_option_name = false; |
+ bool next_is_option_value = false; |
+ bool next_is_match_criteria = false; |
+ bool next_is_identifier = false; |
+ std::string match_type, option_name; |
+ while (pieces.GetNext()) { |
+ std::string piece(pieces.token()); |
+ |
+ // Skip empty pieces. |
+ if (piece.empty()) |
+ continue; |
+ |
+ // See if we are currently parsing an entry or are still looking for |
+ // one. |
+ if (is_parsing) { |
+ // Stop parsing the current line if the format is wrong. |
+ if (piece.size() <= 2 || piece[0] != '\"' || |
+ piece[piece.size() - 1] != '\"') { |
+ LOG(ERROR) << "Error parsing line: " << lines.token(); |
+ has_error = true; |
+ if (next_is_section_type) |
+ is_input_class_section = false; |
+ break; |
+ } |
+ |
+ // Parse the arguments. Note that we don't break even if a whitespace |
+ // string is passed. It will just be handled in various ways based on |
+ // the entry type. |
+ std::string arg; |
+ base::TrimWhitespaceASCII( |
+ piece.substr(1, piece.size() - 2), base::TRIM_ALL, &arg); |
+ if (next_is_section_type) { |
+ // We only care about InputClass sections. |
+ if (arg != "InputClass") { |
+ has_error = true; |
+ is_input_class_section = false; |
+ } else { |
+ GPROP_LOG(INFO_SEVERITY) << "New InputClass section found"; |
+ has_checked_section_type = true; |
+ } |
+ break; |
+ } else if (next_is_identifier) { |
+ GPROP_LOG(INFO_SEVERITY) << "Identifier: " << arg; |
+ config->identifier = arg; |
+ next_is_identifier = false; |
+ break; |
+ } else if (next_is_option_name) { |
+ // TODO(sheckylin): Support option "Ignore". |
+ option_name = arg; |
+ next_is_option_value = true; |
+ next_is_option_name = false; |
+ } else if (next_is_option_value) { |
+ GesturesProp* property = CreateDefaultProperty(option_name, arg); |
+ if (property) |
+ config->properties.push_back(property); |
+ next_is_option_value = false; |
+ break; |
+ } else if (next_is_match_criteria) { |
+ // Skip all match types that are not supported. |
+ if (IsMatchTypeSupported(match_type)) { |
+ internal::MatchCriteria* criteria = |
+ CreateMatchCriteria(match_type, arg); |
+ if (criteria) |
+ config->criterias.push_back(criteria); |
+ } |
+ next_is_match_criteria = false; |
+ break; |
+ } |
+ } else { |
+ // If the section type hasn't been decided yet, look for it. |
+ // Otherwise, look for valid entries according to the spec. |
+ if (has_checked_section_type) { |
+ if (piece == "Driver") { |
+ // TODO(sheckylin): Support "Driver" so that we can force a device |
+ // not to use the gesture lib. |
+ NOTIMPLEMENTED(); |
+ break; |
+ } else if (piece == "Identifier") { |
+ is_parsing = true; |
+ next_is_identifier = true; |
+ continue; |
+ } else if (piece == "Option") { |
+ is_parsing = true; |
+ next_is_option_name = true; |
+ continue; |
+ } else if (piece.size() > 5 && piece.compare(0, 5, "Match") == 0) { |
+ match_type = piece; |
+ is_parsing = true; |
+ next_is_match_criteria = true; |
+ continue; |
+ } |
+ } else if (piece == "Section") { |
+ is_parsing = true; |
+ next_is_section_type = true; |
+ continue; |
+ } |
+ |
+ // If none of the above is found, check if the current piece starts a |
+ // comment. |
+ if (piece.empty() || piece[0] != '#') { |
+ LOG(ERROR) << "Error parsing line: " << lines.token(); |
+ has_error = true; |
+ } |
+ break; |
+ } |
+ } |
+ |
+ // The value of a boolean option is skipped (default is true). |
+ if (!has_error && (next_is_option_value || next_is_match_criteria)) { |
+ if (next_is_option_value) { |
+ GesturesProp* property = CreateDefaultProperty(option_name, "on"); |
+ if (property) |
+ config->properties.push_back(property); |
+ } else if (IsMatchTypeSupported(match_type) && |
+ IsMatchDeviceType(match_type)) { |
+ internal::MatchCriteria* criteria = |
+ CreateMatchCriteria(match_type, "on"); |
+ if (criteria) |
+ config->criterias.push_back(criteria); |
+ } |
+ } |
+ } |
+ |
+ // Remove useless config sections. |
+ if (!is_input_class_section || |
+ (config->criterias.empty() && config->properties.empty())) { |
+ configurations_.pop_back(); |
+ } |
+ } |
+} |
+ |
+internal::MatchCriteria* GesturePropertyProvider::CreateMatchCriteria( |
+ const std::string& match_type, |
+ const std::string& arg) { |
+ GPROP_LOG(INFO_SEVERITY) << "Creating match criteria: (" << match_type << ", " |
+ << arg << ")"; |
+ if (match_type == "MatchProduct") |
+ return new internal::MatchProduct(arg); |
+ if (match_type == "MatchDevicePath") |
+ return new internal::MatchDevicePath(arg); |
+ if (match_type == "MatchUSBID") |
+ return new internal::MatchUSBID(arg); |
+ if (match_type == "MatchIsPointer") |
+ return new internal::MatchIsPointer(arg); |
+ if (match_type == "MatchIsTouchpad") |
+ return new internal::MatchIsTouchpad(arg); |
+ if (match_type == "MatchIsTouchscreen") |
+ return new internal::MatchIsTouchscreen(arg); |
+ NOTREACHED(); |
+ return NULL; |
+} |
+ |
+GesturesProp* GesturePropertyProvider::CreateDefaultProperty( |
+ const std::string& name, |
+ const std::string& value) { |
+ // Our parsing rule: |
+ // 1. No hex or oct number is accepted. |
+ // 2. All numbers will be stored as double. |
+ // 3. Array elements can be separated by both white-spaces or commas. |
+ // 4. A token is treated as numeric either if it is one of the special |
+ // keywords for boolean values (on, true, yes, off, false, no) or if |
+ // base::StringToDouble succeeds. |
+ // 5. The property is treated as numeric if and only if all of its elements |
+ // (if any) are numerics. Otherwise, it will be treated as a string. |
+ // 6. A string property will be trimmed before storing its value. |
+ GPROP_LOG(INFO_SEVERITY) << "Creating default property: (" << name << ", " |
+ << value << ")"; |
+ |
+ // Parse elements one-by-one. |
+ std::string delimiters(base::kWhitespaceASCII); |
+ delimiters.append(","); |
+ base::StringTokenizer tokens(value, delimiters); |
+ bool is_all_numeric = true; |
+ std::vector<double> numbers; |
+ while (tokens.GetNext()) { |
+ // Skip empty tokens. |
+ std::string token(tokens.token()); |
+ if (token.empty()) |
+ continue; |
+ |
+ // Check if it is a boolean keyword. |
+ int bool_result = ParseBooleanKeyword(token); |
+ if (bool_result) { |
+ numbers.push_back(bool_result > 0); |
+ continue; |
+ } |
+ |
+ // Check if it is a number. |
+ double real_result; |
+ bool success = base::StringToDouble(token, &real_result); |
+ if (!success) { |
+ is_all_numeric = false; |
+ break; |
+ } |
+ numbers.push_back(real_result); |
+ } |
+ |
+ // Create the GesturesProp. Array properties need to contain at least one |
+ // number and may contain numbers only. |
+ GesturesProp* property = NULL; |
+ if (is_all_numeric && numbers.size()) { |
+ property = new GesturesDoubleProp( |
+ name, numbers.size(), NULL, numbers.data(), NULL); |
+ } else { |
+ property = new GesturesStringProp(name, NULL, value.c_str(), NULL); |
+ } |
+ |
+ GPROP_LOG(INFO_SEVERITY) << "Prop: " << *property; |
+ // The function will always succeed for now but it may change later if we |
+ // specify some name or args as invalid. |
+ return property; |
+} |
+ |
+void GesturePropertyProvider::SetupDefaultProperties(const DeviceId device_id, |
+ const DevicePtr device) { |
+ GPROP_LOG(INFO_SEVERITY) << "Setting up default properties for (" << device |
+ << ", " << device_id << ", " << device->info.name |
+ << ")"; |
+ |
+ // Go through all parsed sections. |
+ internal::PropertiesMap& property_map = |
+ device_data_map_.get(device_id)->default_properties; |
+ for (size_t i = 0; i < configurations_.size(); ++i) { |
+ if (configurations_[i]->Match(device)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Conf section \"" |
+ << configurations_[i]->identifier |
+ << "\" is matched"; |
+ for (size_t j = 0; j < configurations_[i]->properties.size(); j++) { |
+ GesturesProp* property = configurations_[i]->properties[j]; |
+ // We can't use insert here because a property may be set for several |
+ // times along the way. |
+ property_map[property->name()] = property; |
+ } |
+ } |
+ } |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateInt(void* device_data, |
+ const char* name, |
+ int* value, |
+ size_t count, |
+ const int* init) { |
+ return CreateProperty<int, GesturesIntProp>( |
+ device_data, name, value, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateShort(void* device_data, |
+ const char* name, |
+ short* value, |
+ size_t count, |
+ const short* init) { |
+ return CreateProperty<short, GesturesShortProp>( |
+ device_data, name, value, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateBool( |
+ void* device_data, |
+ const char* name, |
+ GesturesPropBool* value, |
+ size_t count, |
+ const GesturesPropBool* init) { |
+ return CreateProperty<GesturesPropBool, GesturesBoolProp>( |
+ device_data, name, value, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateReal(void* device_data, |
+ const char* name, |
+ double* value, |
+ size_t count, |
+ const double* init) { |
+ return CreateProperty<double, GesturesDoubleProp>( |
+ device_data, name, value, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateString(void* device_data, |
+ const char* name, |
+ const char** value, |
+ const char* init) { |
+ GesturesProp* default_property = NULL; |
+ if (!PreCreateProperty(device_data, name, &default_property)) |
+ return NULL; |
+ GesturesProp* property = |
+ new GesturesStringProp(name, value, init, default_property); |
+ |
+ PostCreateProperty(device_data, name, property); |
+ return property; |
+} |
+ |
+void GesturesPropFunctionsWrapper::RegisterHandlers( |
+ void* device_data, |
+ GesturesProp* property, |
+ void* handler_data, |
+ GesturesPropGetHandler get, |
+ GesturesPropSetHandler set) { |
+ // Sanity checks |
+ if (!device_data || !property) |
+ return; |
+ |
+ property->SetHandlers(get, set, handler_data); |
+} |
+ |
+void GesturesPropFunctionsWrapper::Free(void* device_data, |
+ GesturesProp* property) { |
+ if (!property) |
+ return; |
+ GesturePropertyProvider* provider = GetPropertyProvider(device_data); |
+ |
+ // No need to manually delete the prop pointer as it is implicitly handled |
+ // with scoped ptr. |
+ GPROP_LOG(3) << "Freeing Property: \"" << property->name() << "\""; |
+ provider->DeleteProperty(GetDeviceId(device_data), property->name()); |
+} |
+ |
+bool GesturesPropFunctionsWrapper::InitializeDeviceProperties( |
+ void* device_data, |
+ GestureDeviceProperties* properties) { |
+ if (!device_data) |
+ return false; |
+ GesturePropertyProvider::DevicePtr device = GetDevicePointer(device_data); |
+ |
+ /* Create Device Properties */ |
+ |
+ // Read Only properties. |
+ CreateString( |
+ device_data, "Device Node", NULL, GetDeviceNodePath(device).c_str()); |
+ short vid = static_cast<short>(device->info.id.vendor); |
+ CreateShort(device_data, "Device Vendor ID", NULL, 1, &vid); |
+ short pid = static_cast<short>(device->info.id.product); |
+ CreateShort(device_data, "Device Product ID", NULL, 1, &pid); |
+ |
+ // Useable trackpad area. If not configured in .conf file, |
+ // use x/y valuator min/max as reported by kernel driver. |
+ CreateIntSingle(device_data, |
+ "Active Area Left", |
+ &properties->area_left, |
+ Event_Get_Left(device)); |
+ CreateIntSingle(device_data, |
+ "Active Area Right", |
+ &properties->area_right, |
+ Event_Get_Right(device)); |
+ CreateIntSingle(device_data, |
+ "Active Area Top", |
+ &properties->area_top, |
+ Event_Get_Top(device)); |
+ CreateIntSingle(device_data, |
+ "Active Area Bottom", |
+ &properties->area_bottom, |
+ Event_Get_Bottom(device)); |
+ |
+ // Trackpad resolution (pixels/mm). If not configured in .conf file, |
+ // use x/y resolution as reported by kernel driver. |
+ CreateIntSingle(device_data, |
+ "Vertical Resolution", |
+ &properties->res_y, |
+ Event_Get_Res_Y(device)); |
+ CreateIntSingle(device_data, |
+ "Horizontal Resolution", |
+ &properties->res_x, |
+ Event_Get_Res_X(device)); |
+ |
+ // Trackpad orientation minimum/maximum. If not configured in .conf file, |
+ // use min/max as reported by kernel driver. |
+ CreateIntSingle(device_data, |
+ "Orientation Minimum", |
+ &properties->orientation_minimum, |
+ Event_Get_Orientation_Minimum(device)); |
+ CreateIntSingle(device_data, |
+ "Orientation Maximum", |
+ &properties->orientation_maximum, |
+ Event_Get_Orientation_Maximum(device)); |
+ |
+ // Log dump property. Will call Event_Dump_Debug_Log when its value is being |
+ // set. |
+ GesturesProp* dump_debug_log_prop = CreateBoolSingle( |
+ device_data, "Dump Debug Log", &properties->dump_debug_log, false); |
+ RegisterHandlers( |
+ device_data, dump_debug_log_prop, device, NULL, Event_Dump_Debug_Log); |
+ |
+ // Whether to do the gesture recognition or just passing the multi-touch data |
+ // to upper layers. |
+ CreateBoolSingle(device_data, |
+ "Raw Touch Passthrough", |
+ &properties->raw_passthrough, |
+ false); |
+ return true; |
+} |
+ |
+void GesturesPropFunctionsWrapper::UnregisterDevice(void* device_data) { |
+ GesturePropertyProvider* provider = GetPropertyProvider(device_data); |
+ provider->UnregisterDevice(GetDeviceId(device_data)); |
+} |
+ |
+template <typename T, class PROPTYPE> |
+GesturesProp* GesturesPropFunctionsWrapper::CreateProperty(void* device_data, |
+ const char* name, |
+ T* value, |
+ size_t count, |
+ const T* init) { |
+ // Create the property. Use the default property value if possible. |
+ GesturesProp* default_property = NULL; |
+ if (!PreCreateProperty(device_data, name, &default_property)) |
+ return NULL; |
+ GesturesProp* property = |
+ new PROPTYPE(name, count, value, init, default_property); |
+ |
+ // Start tracking the property in the provider. |
+ PostCreateProperty(device_data, name, property); |
+ return property; |
+} |
+ |
+bool GesturesPropFunctionsWrapper::PreCreateProperty( |
+ void* device_data, |
+ const char* name, |
+ GesturesProp** default_property) { |
+ GesturePropertyProvider* provider = GetPropertyProvider(device_data); |
+ GesturePropertyProvider::DeviceId device_id = GetDeviceId(device_data); |
+ |
+ // Register the device in the property provider if not yet. |
+ provider->RegisterDevice(device_id, GetDevicePointer(device_data)); |
+ |
+ // First, see if the GesturesProp already exists. |
+ GPROP_LOG(3) << "Creating Property: \"" << name << "\""; |
+ GesturesProp* property = provider->FindProperty(device_id, name); |
+ |
+ // If so, delete it as we can't reuse the data structure (newly-created |
+ // property may have different data type and count, which are fixed upon |
+ // creation via the template mechanism). |
+ if (property) { |
+ LOG(WARNING) << "Gesture property \"" << name |
+ << "\" re-created. This shouldn't happen at the normal usage."; |
+ Free(device_data, property); |
+ } |
+ |
+ // Return the found default property from conf files (could be NULL). |
+ *default_property = provider->GetDefaultProperty(device_id, name); |
+ return true; |
+} |
+ |
+void GesturesPropFunctionsWrapper::PostCreateProperty(void* device_data, |
+ const char* name, |
+ GesturesProp* property) { |
+ // Add the property to the gesture property provider. The gesture property |
+ // provider will own it from now on. |
+ GesturePropertyProvider* provider = GetPropertyProvider(device_data); |
+ provider->AddProperty(GetDeviceId(device_data), name, property); |
+ |
+ // Log the creation. |
+ GPROP_LOG(INFO_SEVERITY) << "Created active prop: " << *property; |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateIntSingle(void* device_data, |
+ const char* name, |
+ int* value, |
+ int init) { |
+ return CreateInt(device_data, name, value, 1, &init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateBoolSingle( |
+ void* device_data, |
+ const char* name, |
+ GesturesPropBool* value, |
+ GesturesPropBool init) { |
+ return CreateBool(device_data, name, value, 1, &init); |
+} |
+ |
+GesturePropertyProvider* GesturesPropFunctionsWrapper::GetPropertyProvider( |
+ void* device_data) { |
+ return static_cast<GestureInterpreterLibevdevCros*>(device_data) |
+ ->property_provider(); |
+} |
+ |
+GesturePropertyProvider::DevicePtr |
+GesturesPropFunctionsWrapper::GetDevicePointer(void* device_data) { |
+ return static_cast<GestureInterpreterLibevdevCros*>(device_data)->evdev(); |
+} |
+ |
+GesturePropertyProvider::DeviceId GesturesPropFunctionsWrapper::GetDeviceId( |
+ void* device_data) { |
+ return static_cast<GestureInterpreterLibevdevCros*>(device_data)->id(); |
+} |
+ |
+/* Global GesturesPropProvider |
+ * |
+ * Used by PropRegistry in GestureInterpreter to forward property value |
+ * creations from there. |
+ * */ |
+const GesturesPropProvider kGesturePropProvider = { |
+ GesturesPropFunctionsWrapper::CreateInt, |
+ GesturesPropFunctionsWrapper::CreateShort, |
+ GesturesPropFunctionsWrapper::CreateBool, |
+ GesturesPropFunctionsWrapper::CreateString, |
+ GesturesPropFunctionsWrapper::CreateReal, |
+ GesturesPropFunctionsWrapper::RegisterHandlers, |
+ GesturesPropFunctionsWrapper::Free}; |
+ |
+} // namespace ui |