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Side by Side Diff: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc

Issue 545063006: ozone: evdev: Add gesture property provider (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase code again. Fix #ifdef. Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h"
6
7 #include <gestures/gestures.h>
8 #include <libevdev/libevdev.h>
9
10 #include <fnmatch.h>
11 #include <stdint.h>
12 #include <string.h>
13 #include <algorithm>
14 #include <iostream>
15 #include <vector>
16
17 #include "base/basictypes.h"
18 #include "base/containers/hash_tables.h"
19 #include "base/files/file_enumerator.h"
20 #include "base/files/file_util.h"
21 #include "base/logging.h"
22 #include "base/strings/string_number_conversions.h"
23 #include "base/strings/string_split.h"
24 #include "base/strings/string_tokenizer.h"
25 #include "base/strings/string_util.h"
26 #include "base/strings/stringize_macros.h"
27 #include "base/strings/stringprintf.h"
28 #include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cr os.h"
29
30 // Severity level for general info logging purpose.
31 #define GPROP_LOG DVLOG
32 #define INFO_SEVERITY 1
33
34 /* Implementation of GesturesProp declared in gestures.h
35 *
36 * libgestures requires that this be in the top level namespace.
37 * */
38 class GesturesProp {
39 public:
40 typedef ui::GesturePropertyProvider::PropertyType PropertyType;
41
42 GesturesProp(const std::string& name,
43 const PropertyType type,
44 const size_t count)
45 : name_(name),
46 type_(type),
47 count_(count),
48 get_(NULL),
49 set_(NULL),
50 handler_data_(NULL) {}
51 virtual ~GesturesProp() {}
52
53 // Variant-ish interfaces for accessing the property value. Each type of
54 // property should override the corresponding interfaces for it.
55 virtual std::vector<int> GetIntValue() const {
56 NOTREACHED();
57 return std::vector<int>();
58 }
59 virtual bool SetIntValue(const std::vector<int>& value) {
60 NOTREACHED();
61 return false;
62 }
63 virtual std::vector<int16_t> GetShortValue() const {
64 NOTREACHED();
65 return std::vector<int16_t>();
66 }
67 virtual bool SetShortValue(const std::vector<int16_t>& value) {
68 NOTREACHED();
69 return false;
70 }
71 virtual std::vector<bool> GetBoolValue() const {
72 NOTREACHED();
73 return std::vector<bool>();
74 }
75 virtual bool SetBoolValue(const std::vector<bool>& value) {
76 NOTREACHED();
77 return false;
78 }
79 virtual std::string GetStringValue() const {
80 NOTREACHED();
81 return std::string();
82 }
83 virtual bool SetStringValue(const std::string& value) {
84 NOTREACHED();
85 return false;
86 }
87 virtual std::vector<double> GetDoubleValue() const {
88 NOTREACHED();
89 return std::vector<double>();
90 }
91 virtual bool SetDoubleValue(const std::vector<double>& value) {
92 NOTREACHED();
93 return false;
94 }
95
96 // Set property access handlers.
97 void SetHandlers(GesturesPropGetHandler get,
98 GesturesPropSetHandler set,
99 void* data) {
100 get_ = get;
101 set_ = set;
102 handler_data_ = data;
103 }
104
105 // Accessors.
106 const std::string& name() const { return name_; }
107 PropertyType type() const { return type_; }
108 size_t count() const { return count_; }
109 virtual bool IsReadOnly() const = 0;
110
111 protected:
112 void OnGet() const {
113 // We don't have the X server now so there is currently nothing to do when
114 // the get handler returns true.
115 // TODO(sheckylin): Re-visit this if we use handlers that modifies the
116 // property.
117 if (get_)
118 get_(handler_data_);
119 }
120
121 void OnSet() const {
122 // Call the property set handler if available.
123 if (set_)
124 set_(handler_data_);
125 }
126
127 private:
128 // For logging purpose.
129 friend std::ostream& operator<<(std::ostream& os,
130 const GesturesProp& property);
131
132 // Interfaces for getting internal pointers and stuff.
133 virtual const char** GetStringWritebackPtr() const {
134 NOTREACHED();
135 return NULL;
136 }
137 virtual bool IsAllocated() const {
138 NOTREACHED();
139 return false;
140 }
141
142 // Property name, type and number of elements.
143 std::string name_;
144 PropertyType type_;
145 size_t count_;
146
147 // Handler function pointers and the data to be passed to them when the
148 // property is accessed.
149 GesturesPropGetHandler get_;
150 GesturesPropSetHandler set_;
151 void* handler_data_;
152
153 DISALLOW_COPY_AND_ASSIGN(GesturesProp);
154 };
155
156 template <typename T>
157 class TypedGesturesProp : public GesturesProp {
158 public:
159 TypedGesturesProp(const std::string& name,
160 const PropertyType type,
161 const size_t count,
162 T* value)
163 : GesturesProp(name, type, count),
164 value_(value),
165 is_read_only_(false),
166 is_allocated_(false) {
167 Init();
168 }
169 virtual ~TypedGesturesProp() override {
170 if (is_allocated_)
171 delete[] value_;
172 }
173
174 // Accessors.
175 virtual bool IsReadOnly() const override { return is_read_only_; }
176
177 protected:
178 // Functions for setting/getting numerical properties.
179 //
180 // These two functions calls the set/get handler and should only be used in
181 // Get*Value/Set*Value functions.
182 template <typename U>
183 std::vector<U> GetNumericalPropertyValue() const {
184 // Nothing should be modified so it is OK to call the get handler first.
185 OnGet();
186 return this->template GetNumericalValue<U>();
187 }
188
189 template <typename U>
190 bool SetNumericalPropertyValue(const std::vector<U>& value) {
191 // Set the value only if not read-only and the vector size matches.
192 //
193 // As per the legacy guideline, all read-only properties (created with NULL)
194 // can't be modified. If we want to change this in the future, re-think
195 // about the different cases here (e.g., should we allow setting an array
196 // value of different size?).
197 if (is_read_only_ || value.size() != count())
198 return false;
199 bool ret = this->template SetNumericalValue(value);
200 OnSet();
201 return ret;
202 }
203
204 // Initialize a numerical property's value. Note that a (numerical) default
205 // property's value is always stored in double.
206 void InitializeNumericalProperty(const T* init,
207 const GesturesProp* default_property) {
208 if (IsDefaultPropertyUsable(default_property)) {
209 GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ...";
210 this->template SetNumericalValue(default_property->GetDoubleValue());
211 } else {
212 // To work with the interface exposed by the gesture lib, we have no
213 // choice but to trust that the init array has sufficient size.
214 std::vector<T> temp(init, init + count());
215 this->template SetNumericalValue(temp);
216 }
217 }
218
219 // Data pointer.
220 T* value_;
221
222 // If the flag is on, it means the GesturesProp is created by passing a NULL
223 // data pointer to the creator functions. We define the property as a
224 // read-only one and that no value change will be allowed for it. Note that
225 // the flag is different from is_allocated in that StringProperty will always
226 // allocate no matter it is created with NULL or not.
227 bool is_read_only_;
228
229 private:
230 // Initialize the object.
231 void Init() {
232 // If no external data pointer is passed, we have to create our own.
233 if (!value_) {
234 value_ = new T[GesturesProp::count()];
235 is_read_only_ = true;
236 is_allocated_ = true;
237 }
238 }
239
240 // Low-level functions for setting/getting numerical properties.
241 template <typename U>
242 std::vector<U> GetNumericalValue() const {
243 // We do type-casting because the numerical types may not totally match.
244 // For example, we store bool as GesturesPropBool to be compatible with the
245 // gesture library. Also, all parsed xorg-conf property values are stored
246 // as double because we can't identify their original type lexically.
247 // TODO(sheckylin): Handle value out-of-range (e.g., double to int).
248 std::vector<U> result(count());
249 for (size_t i = 0; i < count(); ++i)
250 result[i] = static_cast<U>(value_[i]);
251 return result;
252 }
253
254 template <typename U>
255 bool SetNumericalValue(const std::vector<U>& value) {
256 for (size_t i = 0; i < count(); ++i)
257 value_[i] = static_cast<T>(value[i]);
258 return true;
259 }
260
261 // Check if a default property usable for (numerical) initialization.
262 bool IsDefaultPropertyUsable(const GesturesProp* default_property) const {
263 // We currently assumed that we won't specify any array property in the
264 // configuration files. The code needs to be updated if the assumption
265 // becomes invalid in the future.
266 return (count() == 1 && default_property &&
267 default_property->type() != PropertyType::PT_STRING);
268 }
269
270 // Accessors.
271 virtual bool IsAllocated() const override { return is_allocated_; }
272
273 // If the flag is on, it means the memory that the data pointer points to is
274 // allocated here. We will need to free the memory by ourselves when the
275 // GesturesProp is destroyed.
276 bool is_allocated_;
277 };
278
279 class GesturesIntProp : public TypedGesturesProp<int> {
280 public:
281 GesturesIntProp(const std::string& name,
282 const size_t count,
283 int* value,
284 const int* init,
285 const GesturesProp* default_property)
286 : TypedGesturesProp<int>(name, PropertyType::PT_INT, count, value) {
287 InitializeNumericalProperty(init, default_property);
288 }
289 virtual std::vector<int> GetIntValue() const override {
290 return this->template GetNumericalPropertyValue<int>();
291 }
292 virtual bool SetIntValue(const std::vector<int>& value) override {
293 return this->template SetNumericalPropertyValue(value);
294 }
295 };
296
297 class GesturesShortProp : public TypedGesturesProp<short> {
298 public:
299 GesturesShortProp(const std::string& name,
300 const size_t count,
301 short* value,
302 const short* init,
303 const GesturesProp* default_property)
304 : TypedGesturesProp<short>(name, PropertyType::PT_SHORT, count, value) {
305 InitializeNumericalProperty(init, default_property);
306 }
307 virtual std::vector<int16_t> GetShortValue() const override {
308 return this->template GetNumericalPropertyValue<int16_t>();
309 }
310 virtual bool SetShortValue(const std::vector<int16_t>& value) override {
311 return this->template SetNumericalPropertyValue(value);
312 }
313 };
314
315 class GesturesBoolProp : public TypedGesturesProp<GesturesPropBool> {
316 public:
317 GesturesBoolProp(const std::string& name,
318 const size_t count,
319 GesturesPropBool* value,
320 const GesturesPropBool* init,
321 const GesturesProp* default_property)
322 : TypedGesturesProp<GesturesPropBool>(name,
323 PropertyType::PT_BOOL,
324 count,
325 value) {
326 InitializeNumericalProperty(init, default_property);
327 }
328 virtual std::vector<bool> GetBoolValue() const override {
329 return this->template GetNumericalPropertyValue<bool>();
330 }
331 virtual bool SetBoolValue(const std::vector<bool>& value) override {
332 return this->template SetNumericalPropertyValue(value);
333 }
334 };
335
336 class GesturesDoubleProp : public TypedGesturesProp<double> {
337 public:
338 GesturesDoubleProp(const std::string& name,
339 const size_t count,
340 double* value,
341 const double* init,
342 const GesturesProp* default_property)
343 : TypedGesturesProp<double>(name, PropertyType::PT_REAL, count, value) {
344 InitializeNumericalProperty(init, default_property);
345 }
346 virtual std::vector<double> GetDoubleValue() const override {
347 return this->template GetNumericalPropertyValue<double>();
348 }
349 virtual bool SetDoubleValue(const std::vector<double>& value) override {
350 return this->template SetNumericalPropertyValue(value);
351 }
352 };
353
354 class GesturesStringProp : public TypedGesturesProp<std::string> {
355 public:
356 // StringProperty's memory is always allocated on this side instead of
357 // externally in the gesture lib as the original one will be destroyed right
358 // after the constructor call (check the design of StringProperty). To do
359 // this, we call the TypedGesturesProp constructor with NULL pointer so that
360 // it always allocates.
361 GesturesStringProp(const std::string& name,
362 const char** value,
363 const char* init,
364 const GesturesProp* default_property)
365 : TypedGesturesProp<std::string>(name, PropertyType::PT_STRING, 1, NULL),
366 write_back_(NULL) {
367 InitializeStringProperty(value, init, default_property);
368 }
369 virtual std::string GetStringValue() const override {
370 OnGet();
371 return *value_;
372 }
373 virtual bool SetStringValue(const std::string& value) override {
374 if (is_read_only_)
375 return false;
376 *value_ = value;
377
378 // Write back the pointer in case it may change (e.g., string
379 // re-allocation).
380 if (write_back_)
381 *(write_back_) = value_->c_str();
382 OnSet();
383 return true;
384 }
385
386 private:
387 // Initialize the object.
388 void InitializeStringProperty(const char** value,
389 const char* init,
390 const GesturesProp* default_property) {
391 // Initialize the property value similar to the numerical types.
392 if (IsDefaultPropertyUsable(default_property)) {
393 GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ...";
394 *value_ = default_property->GetStringValue();
395 } else {
396 *value_ = init;
397 }
398
399 // If the provided pointer is not NULL, replace its content
400 // (val_ of StringProperty) with the address of our allocated string.
401 // Note that we don't have to do this for the other data types as they will
402 // use the original data pointer if possible and it is unnecessary to do so
403 // if the pointer is NULL.
404 if (value) {
405 *value = value_->c_str();
406 write_back_ = value;
407 // Set the read-only flag back to false.
408 is_read_only_ = false;
409 }
410 }
411
412 // Re-write the function with different criteria as we want string properties
413 // now.
414 bool IsDefaultPropertyUsable(const GesturesProp* default_property) const {
415 return (default_property &&
416 default_property->type() == PropertyType::PT_STRING);
417 }
418
419 virtual const char** GetStringWritebackPtr() const override {
420 return write_back_;
421 }
422
423 // In some cases, we don't directly use the data pointer provided by the
424 // creators due to its limitation and instead use our own types (e.g., in
425 // the case of string). We thus need to store the write back pointer so that
426 // we can update the value in the gesture lib if the property value gets
427 // changed.
428 const char** write_back_;
429 };
430
431 // Anonymous namespace for utility functions and internal constants.
432 namespace {
433
434 // The path that we will look for conf files.
435 const char kConfigurationFilePath[] = "/etc/gesture";
436
437 // We support only match types that have already been used. One should change
438 // this if we start using new types in the future. Note that most unsupported
439 // match types are either useless in CrOS or inapplicable to the non-X
440 // environment.
441 const char* kSupportedMatchTypes[] = {"MatchProduct",
442 "MatchDevicePath",
443 "MatchUSBID",
444 "MatchIsPointer",
445 "MatchIsTouchpad",
446 "MatchIsTouchscreen"};
447 const char* kUnsupportedMatchTypes[] = {"MatchVendor",
448 "MatchOS",
449 "MatchPnPID",
450 "MatchDriver",
451 "MatchTag",
452 "MatchLayout",
453 "MatchIsKeyboard",
454 "MatchIsJoystick",
455 "MatchIsTablet"};
456
457 // Special keywords for boolean values.
458 const char* kTrue[] = {"on", "true", "yes"};
459 const char* kFalse[] = {"off", "false", "no"};
460
461 // Check if a device falls into one device type category.
462 bool IsDeviceOfType(const ui::GesturePropertyProvider::DevicePtr device,
463 const ui::GesturePropertyProvider::DeviceType type) {
464 EvdevClass evdev_class = device->info.evdev_class;
465 switch (type) {
466 case ui::GesturePropertyProvider::DT_MOUSE:
467 return (evdev_class == EvdevClassMouse ||
468 evdev_class == EvdevClassMultitouchMouse);
469 break;
470 case ui::GesturePropertyProvider::DT_TOUCHPAD:
471 // Note that the behavior here is different from the inputcontrol script
472 // which actually returns touchscreen devices as well.
473 return (evdev_class == EvdevClassTouchpad);
474 break;
475 case ui::GesturePropertyProvider::DT_TOUCHSCREEN:
476 return (evdev_class == EvdevClassTouchscreen);
477 break;
478 case ui::GesturePropertyProvider::DT_MULTITOUCH:
479 return (evdev_class == EvdevClassTouchpad ||
480 evdev_class == EvdevClassTouchscreen ||
481 evdev_class == EvdevClassMultitouchMouse);
482 break;
483 case ui::GesturePropertyProvider::DT_MULTITOUCH_MOUSE:
484 return (evdev_class == EvdevClassMultitouchMouse);
485 break;
486 case ui::GesturePropertyProvider::DT_ALL:
487 return true;
488 break;
489 default:
490 NOTREACHED();
491 break;
492 }
493 return false;
494 }
495
496 // Trick to get the device path from a file descriptor.
497 std::string GetDeviceNodePath(
498 const ui::GesturePropertyProvider::DevicePtr device) {
499 std::string proc_symlink = "/proc/self/fd/" + base::IntToString(device->fd);
500 base::FilePath path;
501 if (!base::ReadSymbolicLink(base::FilePath(proc_symlink), &path))
502 return std::string();
503 return path.value();
504 }
505
506 // Check if a match criteria is currently implemented. Note that we didn't
507 // implemented all of them as some are inapplicable in the non-X world.
508 bool IsMatchTypeSupported(const std::string& match_type) {
509 for (size_t i = 0; i < arraysize(kSupportedMatchTypes); ++i)
510 if (match_type == kSupportedMatchTypes[i])
511 return true;
512 for (size_t i = 0; i < arraysize(kUnsupportedMatchTypes); ++i) {
513 if (match_type == kUnsupportedMatchTypes[i]) {
514 LOG(ERROR) << "Unsupported gestures input class match type: "
515 << match_type;
516 return false;
517 }
518 }
519 return false;
520 }
521
522 // Check if a match criteria is a device type one.
523 bool IsMatchDeviceType(const std::string& match_type) {
524 return StartsWithASCII(match_type, "MatchIs", true);
525 }
526
527 // Parse a boolean value keyword (e.g., on/off, true/false).
528 int ParseBooleanKeyword(const std::string& value) {
529 for (size_t i = 0; i < arraysize(kTrue); ++i)
530 if (LowerCaseEqualsASCII(value, kTrue[i]))
531 return 1;
532 for (size_t i = 0; i < arraysize(kFalse); ++i)
533 if (LowerCaseEqualsASCII(value, kFalse[i]))
534 return -1;
535 return 0;
536 }
537
538 // Log the value of an array property.
539 template <typename T>
540 void LogArrayProperty(std::ostream& os, const std::vector<T>& value) {
541 os << "(";
542 for (size_t i = 0; i < value.size(); ++i) {
543 if (i > 0)
544 os << ", ";
545 os << value[i];
546 }
547 os << ")";
548 }
549
550 // Property type logging function.
551 std::ostream& operator<<(std::ostream& out,
552 const ui::GesturePropertyProvider::PropertyType type) {
553 std::string s;
554 #define TYPE_CASE(TYPE) \
555 case (ui::GesturePropertyProvider::TYPE): \
556 s = #TYPE; \
557 break;
558 switch (type) {
559 TYPE_CASE(PT_INT);
560 TYPE_CASE(PT_SHORT);
561 TYPE_CASE(PT_BOOL);
562 TYPE_CASE(PT_STRING);
563 TYPE_CASE(PT_REAL);
564 default:
565 NOTREACHED();
566 break;
567 }
568 #undef TYPE_CASE
569 return out << s;
570 }
571
572 } // namespace
573
574 // GesturesProp logging function.
575 std::ostream& operator<<(std::ostream& os, const GesturesProp& prop) {
576 const GesturesProp* property = &prop;
577
578 // Output the property content.
579 os << "\"" << property->name() << "\", " << property->type() << ", "
580 << property->count() << ", (" << property->IsAllocated() << ", "
581 << property->IsReadOnly() << "), ";
582
583 // Only the string property has the write back pointer.
584 if (property->type() == ui::GesturePropertyProvider::PT_STRING)
585 os << property->GetStringWritebackPtr();
586 else
587 os << "NULL";
588
589 // Output the property values.
590 os << ", ";
591 switch (property->type()) {
592 case ui::GesturePropertyProvider::PT_INT:
593 LogArrayProperty(os, property->GetIntValue());
594 break;
595 case ui::GesturePropertyProvider::PT_SHORT:
596 LogArrayProperty(os, property->GetShortValue());
597 break;
598 case ui::GesturePropertyProvider::PT_BOOL:
599 LogArrayProperty(os, property->GetBoolValue());
600 break;
601 case ui::GesturePropertyProvider::PT_STRING:
602 os << "\"" << property->GetStringValue() << "\"";
603 break;
604 case ui::GesturePropertyProvider::PT_REAL:
605 LogArrayProperty(os, property->GetDoubleValue());
606 break;
607 default:
608 LOG(ERROR) << "Unknown gesture property type: " << property->type();
609 NOTREACHED();
610 break;
611 }
612 return os;
613 }
614
615 namespace ui {
616 namespace internal {
617
618 // Mapping table from a property name to its corresponding GesturesProp
619 // object pointer.
620 typedef base::hash_map<std::string, GesturesProp*> PropertiesMap;
621 typedef base::ScopedPtrHashMap<std::string, GesturesProp> ScopedPropertiesMap;
622
623 // Struct holding properties of a device.
624 //
625 // Note that we can't define it in GesturePropertyProvider as a nested class
626 // because ScopedPtrHashMap will require us to expose the GestureProp's
627 // destructor so that it can instantiate the object. This is something we
628 // don't want to do.
629 struct GestureDevicePropertyData {
630 GestureDevicePropertyData() {}
631
632 // Properties owned and being used by the device.
633 ScopedPropertiesMap properties;
634
635 // Unowned default properties (owned by the configuration file). Their values
636 // will be applied when a property of the same name is created. These are
637 // usually only a small portion of all properties in use.
638 PropertiesMap default_properties;
639 };
640
641 // Base class for device match criterias in conf files.
642 // Check the xorg-conf spec for more detailed information.
643 class MatchCriteria {
644 public:
645 typedef ui::GesturePropertyProvider::DevicePtr DevicePtr;
646 explicit MatchCriteria(const std::string& arg);
647 virtual ~MatchCriteria() {}
648 virtual bool Match(const DevicePtr device) = 0;
649
650 protected:
651 std::vector<std::string> args_;
652 };
653
654 // Match a device based on its evdev name string.
655 class MatchProduct : public MatchCriteria {
656 public:
657 explicit MatchProduct(const std::string& arg);
658 virtual ~MatchProduct() {}
659 virtual bool Match(const DevicePtr device);
660 };
661
662 // Math a device based on its device node path.
663 class MatchDevicePath : public MatchCriteria {
664 public:
665 explicit MatchDevicePath(const std::string& arg);
666 virtual ~MatchDevicePath() {}
667 virtual bool Match(const DevicePtr device);
668 };
669
670 // Math a USB device based on its USB vid and pid.
671 // Mostly used for external mice and touchpads.
672 class MatchUSBID : public MatchCriteria {
673 public:
674 explicit MatchUSBID(const std::string& arg);
675 virtual ~MatchUSBID() {}
676 virtual bool Match(const DevicePtr device);
677
678 private:
679 bool IsValidPattern(const std::string& pattern);
680 std::vector<std::string> vid_patterns_;
681 std::vector<std::string> pid_patterns_;
682 };
683
684 // Generic base class for device type math criteria.
685 class MatchDeviceType : public MatchCriteria {
686 public:
687 explicit MatchDeviceType(const std::string& arg);
688 virtual ~MatchDeviceType() {}
689 virtual bool Match(const DevicePtr device) = 0;
690
691 protected:
692 bool value_;
693 bool is_valid_;
694 };
695
696 // Check if a device is a pointer device.
697 class MatchIsPointer : public MatchDeviceType {
698 public:
699 explicit MatchIsPointer(const std::string& arg);
700 virtual ~MatchIsPointer() {}
701 virtual bool Match(const DevicePtr device);
702 };
703
704 // Check if a device is a touchpad.
705 class MatchIsTouchpad : public MatchDeviceType {
706 public:
707 explicit MatchIsTouchpad(const std::string& arg);
708 virtual ~MatchIsTouchpad() {}
709 virtual bool Match(const DevicePtr device);
710 };
711
712 // Check if a device is a touchscreen.
713 class MatchIsTouchscreen : public MatchDeviceType {
714 public:
715 explicit MatchIsTouchscreen(const std::string& arg);
716 virtual ~MatchIsTouchscreen() {}
717 virtual bool Match(const DevicePtr device);
718 };
719
720 // Struct for sections in xorg conf files.
721 struct ConfigurationSection {
722 typedef ui::GesturePropertyProvider::DevicePtr DevicePtr;
723 ConfigurationSection() {}
724 bool Match(const DevicePtr device);
725 std::string identifier;
726 ScopedVector<MatchCriteria> criterias;
727 ScopedVector<GesturesProp> properties;
728 };
729
730 MatchCriteria::MatchCriteria(const std::string& arg) {
731 // TODO(sheckylin): Should we trim all tokens here?
732 Tokenize(arg, "|", &args_);
733 if (args_.empty()) {
734 LOG(ERROR) << "Empty match pattern found, will evaluate to the default "
735 "value (true): \"" << arg << "\"";
736 }
737 }
738
739 MatchProduct::MatchProduct(const std::string& arg) : MatchCriteria(arg) {
740 }
741
742 bool MatchProduct::Match(const DevicePtr device) {
743 if (args_.empty())
744 return true;
745 std::string name(device->info.name);
746 for (size_t i = 0; i < args_.size(); ++i)
747 if (name.find(args_[i]) != std::string::npos)
748 return true;
749 return false;
750 }
751
752 MatchDevicePath::MatchDevicePath(const std::string& arg) : MatchCriteria(arg) {
753 }
754
755 bool MatchDevicePath::Match(const DevicePtr device) {
756 if (args_.empty())
757 return true;
758
759 // Check if the device path matches any pattern.
760 std::string path = GetDeviceNodePath(device);
761 if (path.empty())
762 return false;
763 for (size_t i = 0; i < args_.size(); ++i)
764 if (fnmatch(args_[i].c_str(), path.c_str(), FNM_NOESCAPE) == 0)
765 return true;
766 return false;
767 }
768
769 MatchUSBID::MatchUSBID(const std::string& arg) : MatchCriteria(arg) {
770 // Check each pattern and split valid ones into vids and pids.
771 for (size_t i = 0; i < args_.size(); ++i) {
772 if (!IsValidPattern(args_[i])) {
773 LOG(ERROR) << "Invalid USB ID: " << args_[i];
774 continue;
775 }
776 std::vector<std::string> tokens;
777 base::SplitString(args_[i], ':', &tokens);
778 vid_patterns_.push_back(base::StringToLowerASCII(tokens[0]));
779 pid_patterns_.push_back(base::StringToLowerASCII(tokens[1]));
780 }
781 if (vid_patterns_.empty()) {
782 LOG(ERROR) << "No valid USB ID pattern found, will be ignored: \"" << arg
783 << "\"";
784 }
785 }
786
787 bool MatchUSBID::Match(const DevicePtr device) {
788 if (vid_patterns_.empty())
789 return true;
790 std::string vid = base::StringPrintf("%04x", device->info.id.vendor);
791 std::string pid = base::StringPrintf("%04x", device->info.id.product);
792 for (size_t i = 0; i < vid_patterns_.size(); ++i) {
793 if (fnmatch(vid_patterns_[i].c_str(), vid.c_str(), FNM_NOESCAPE) == 0 &&
794 fnmatch(pid_patterns_[i].c_str(), pid.c_str(), FNM_NOESCAPE) == 0) {
795 return true;
796 }
797 }
798 return false;
799 }
800
801 bool MatchUSBID::IsValidPattern(const std::string& pattern) {
802 // Each USB id should be in the lsusb format, i.e., xxxx:xxxx. We choose to do
803 // a lazy check here: if the pattern contains wrong characters not in the hex
804 // number range, it won't be matched anyway.
805 int number_of_colons = 0;
806 size_t pos_of_colon = 0;
807 for (size_t i = 0; i < pattern.size(); ++i)
808 if (pattern[i] == ':')
809 ++number_of_colons, pos_of_colon = i;
810 return (number_of_colons == 1) && (pos_of_colon != 0) &&
811 (pos_of_colon != pattern.size() - 1);
812 }
813
814 MatchDeviceType::MatchDeviceType(const std::string& arg)
815 : MatchCriteria(arg), value_(true), is_valid_(false) {
816 // Default value of a match criteria is true.
817 if (args_.empty())
818 args_.push_back("on");
819
820 // We care only about the first argument.
821 int value = ParseBooleanKeyword(args_[0]);
822 if (value) {
823 is_valid_ = true;
824 value_ = value > 0;
825 }
826 if (!is_valid_) {
827 LOG(ERROR)
828 << "No valid device class boolean keyword found, will be ignored: \""
829 << arg << "\"";
830 }
831 }
832
833 MatchIsPointer::MatchIsPointer(const std::string& arg) : MatchDeviceType(arg) {
834 }
835
836 bool MatchIsPointer::Match(const DevicePtr device) {
837 if (!is_valid_)
838 return true;
839 return (value_ == (device->info.evdev_class == EvdevClassMouse ||
840 device->info.evdev_class == EvdevClassMultitouchMouse));
841 }
842
843 MatchIsTouchpad::MatchIsTouchpad(const std::string& arg)
844 : MatchDeviceType(arg) {
845 }
846
847 bool MatchIsTouchpad::Match(const DevicePtr device) {
848 if (!is_valid_)
849 return true;
850 return (value_ == (device->info.evdev_class == EvdevClassTouchpad));
851 }
852
853 MatchIsTouchscreen::MatchIsTouchscreen(const std::string& arg)
854 : MatchDeviceType(arg) {
855 }
856
857 bool MatchIsTouchscreen::Match(const DevicePtr device) {
858 if (!is_valid_)
859 return true;
860 return (value_ == (device->info.evdev_class == EvdevClassTouchscreen));
861 }
862
863 bool ConfigurationSection::Match(DevicePtr device) {
864 for (size_t i = 0; i < criterias.size(); ++i)
865 if (!criterias[i]->Match(device))
866 return false;
867 return true;
868 }
869
870 } // namespace internal
871
872 GesturePropertyProvider::GesturePropertyProvider() {
873 LoadDeviceConfigurations();
874 }
875
876 GesturePropertyProvider::~GesturePropertyProvider() {
877 }
878
879 void GesturePropertyProvider::GetDeviceIdsByType(
880 const DeviceType type,
881 std::vector<DeviceId>* device_ids) {
882 device_ids->clear();
883 DeviceMap::const_iterator it = device_map_.begin();
884 for (; it != device_map_.end(); ++it)
885 if (IsDeviceOfType(it->second, type))
886 device_ids->push_back(it->first);
887 }
888
889 GesturesProp* GesturePropertyProvider::GetProperty(const DeviceId device_id,
890 const std::string& name) {
891 return FindProperty(device_id, name);
892 }
893
894 void GesturePropertyProvider::RegisterDevice(const DeviceId id,
895 const DevicePtr device) {
896 DeviceMap::const_iterator it = device_map_.find(id);
897 if (it != device_map_.end())
898 return;
899
900 // Setup data-structures.
901 device_map_[id] = device;
902 device_data_map_.set(id,
903 scoped_ptr<internal::GestureDevicePropertyData>(
904 new internal::GestureDevicePropertyData));
905
906 // Gather default property values for the device from the parsed conf files.
907 SetupDefaultProperties(id, device);
908 return;
909 }
910
911 void GesturePropertyProvider::UnregisterDevice(const DeviceId id) {
912 DeviceMap::const_iterator it = device_map_.find(id);
913 if (it == device_map_.end())
914 return;
915 device_data_map_.erase(id);
916 device_map_.erase(it);
917 }
918
919 void GesturePropertyProvider::AddProperty(const DeviceId device_id,
920 const std::string& name,
921 GesturesProp* property) {
922 // The look-up should never fail because ideally a property can only be
923 // created with GesturesPropCreate* functions from the gesture lib side.
924 // Therefore, we simply return on failure.
925 internal::GestureDevicePropertyData* device_data =
926 device_data_map_.get(device_id);
927 if (device_data)
928 device_data->properties.set(name, scoped_ptr<GesturesProp>(property));
929 }
930
931 void GesturePropertyProvider::DeleteProperty(const DeviceId device_id,
932 const std::string& name) {
933 internal::GestureDevicePropertyData* device_data =
934 device_data_map_.get(device_id);
935 if (device_data)
936 device_data->properties.erase(name);
937 }
938
939 GesturesProp* GesturePropertyProvider::FindProperty(const DeviceId device_id,
940 const std::string& name) {
941 internal::GestureDevicePropertyData* device_data =
942 device_data_map_.get(device_id);
943 if (!device_data)
944 return NULL;
945 return device_data->properties.get(name);
946 }
947
948 GesturesProp* GesturePropertyProvider::GetDefaultProperty(
949 const DeviceId device_id,
950 const std::string& name) {
951 internal::GestureDevicePropertyData* device_data =
952 device_data_map_.get(device_id);
953 if (!device_data)
954 return NULL;
955 internal::PropertiesMap::const_iterator ib =
956 device_data->default_properties.find(name);
957 if (ib == device_data->default_properties.end())
958 return NULL;
959 return ib->second;
960 }
961
962 void GesturePropertyProvider::LoadDeviceConfigurations() {
963 // Enumerate conf files and sort them lexicographically.
964 std::set<base::FilePath> files;
965 base::FileEnumerator file_enum(base::FilePath(kConfigurationFilePath),
966 false,
967 base::FileEnumerator::FILES,
968 "*.conf");
969 for (base::FilePath path = file_enum.Next(); !path.empty();
970 path = file_enum.Next()) {
971 files.insert(path);
972 }
973 GPROP_LOG(INFO_SEVERITY) << files.size() << " conf files were found";
974
975 // Parse conf files one-by-one.
976 for (std::set<base::FilePath>::iterator file_iter = files.begin();
977 file_iter != files.end();
978 ++file_iter) {
979 GPROP_LOG(INFO_SEVERITY) << "Parsing conf file: " << (*file_iter).value();
980 std::string content;
981 if (!base::ReadFileToString(*file_iter, &content)) {
982 LOG(ERROR) << "Can't loading gestures conf file: "
983 << (*file_iter).value();
984 continue;
985 }
986 ParseXorgConfFile(content);
987 }
988 }
989
990 void GesturePropertyProvider::ParseXorgConfFile(const std::string& content) {
991 // To simplify the parsing work, we made some assumption about the conf file
992 // format which doesn't exist in the original xorg-conf spec. Most important
993 // ones are:
994 // 1. All keywords and names are now case-sensitive. Also, underscores are not
995 // ignored.
996 // 2. Each entry takes up one and exactly one line in the file.
997 // 3. No negation of the option value even if the option name is prefixed with
998 // "No" as it may cause problems for option names that does start with "No"
999 // (e.g., "Non-linearity").
1000
1001 // Break the content into sections, lines and then pieces.
1002 // Sections are delimited by the "EndSection" keyword.
1003 // Lines are delimited by "\n".
1004 // Pieces are delimited by all white-spaces.
1005 std::vector<std::string> sections;
1006 base::SplitStringUsingSubstr(content, "EndSection", &sections);
1007 for (size_t i = 0; i < sections.size(); ++i) {
1008 // Create a new configuration section.
1009 configurations_.push_back(new internal::ConfigurationSection());
1010 internal::ConfigurationSection* config = configurations_.back();
1011
1012 // Break the section into lines.
1013 base::StringTokenizer lines(sections[i], "\n");
1014 bool is_input_class_section = true;
1015 bool has_checked_section_type = false;
1016 while (is_input_class_section && lines.GetNext()) {
1017 // Parse the line w.r.t. the xorg-conf format.
1018 std::string line(lines.token());
1019
1020 // Skip empty lines.
1021 if (line.empty())
1022 continue;
1023
1024 // Treat all whitespaces as delimiters.
1025 base::StringTokenizer pieces(line, base::kWhitespaceASCII);
1026 pieces.set_quote_chars("\"");
1027 bool is_parsing = false;
1028 bool has_error = false;
1029 bool next_is_section_type = false;
1030 bool next_is_option_name = false;
1031 bool next_is_option_value = false;
1032 bool next_is_match_criteria = false;
1033 bool next_is_identifier = false;
1034 std::string match_type, option_name;
1035 while (pieces.GetNext()) {
1036 std::string piece(pieces.token());
1037
1038 // Skip empty pieces.
1039 if (piece.empty())
1040 continue;
1041
1042 // See if we are currently parsing an entry or are still looking for
1043 // one.
1044 if (is_parsing) {
1045 // Stop parsing the current line if the format is wrong.
1046 if (piece.size() <= 2 || piece[0] != '\"' ||
1047 piece[piece.size() - 1] != '\"') {
1048 LOG(ERROR) << "Error parsing line: " << lines.token();
1049 has_error = true;
1050 if (next_is_section_type)
1051 is_input_class_section = false;
1052 break;
1053 }
1054
1055 // Parse the arguments. Note that we don't break even if a whitespace
1056 // string is passed. It will just be handled in various ways based on
1057 // the entry type.
1058 std::string arg;
1059 base::TrimWhitespaceASCII(
1060 piece.substr(1, piece.size() - 2), base::TRIM_ALL, &arg);
1061 if (next_is_section_type) {
1062 // We only care about InputClass sections.
1063 if (arg != "InputClass") {
1064 has_error = true;
1065 is_input_class_section = false;
1066 } else {
1067 GPROP_LOG(INFO_SEVERITY) << "New InputClass section found";
1068 has_checked_section_type = true;
1069 }
1070 break;
1071 } else if (next_is_identifier) {
1072 GPROP_LOG(INFO_SEVERITY) << "Identifier: " << arg;
1073 config->identifier = arg;
1074 next_is_identifier = false;
1075 break;
1076 } else if (next_is_option_name) {
1077 // TODO(sheckylin): Support option "Ignore".
1078 option_name = arg;
1079 next_is_option_value = true;
1080 next_is_option_name = false;
1081 } else if (next_is_option_value) {
1082 GesturesProp* property = CreateDefaultProperty(option_name, arg);
1083 if (property)
1084 config->properties.push_back(property);
1085 next_is_option_value = false;
1086 break;
1087 } else if (next_is_match_criteria) {
1088 // Skip all match types that are not supported.
1089 if (IsMatchTypeSupported(match_type)) {
1090 internal::MatchCriteria* criteria =
1091 CreateMatchCriteria(match_type, arg);
1092 if (criteria)
1093 config->criterias.push_back(criteria);
1094 }
1095 next_is_match_criteria = false;
1096 break;
1097 }
1098 } else {
1099 // If the section type hasn't been decided yet, look for it.
1100 // Otherwise, look for valid entries according to the spec.
1101 if (has_checked_section_type) {
1102 if (piece == "Driver") {
1103 // TODO(sheckylin): Support "Driver" so that we can force a device
1104 // not to use the gesture lib.
1105 NOTIMPLEMENTED();
1106 break;
1107 } else if (piece == "Identifier") {
1108 is_parsing = true;
1109 next_is_identifier = true;
1110 continue;
1111 } else if (piece == "Option") {
1112 is_parsing = true;
1113 next_is_option_name = true;
1114 continue;
1115 } else if (piece.size() > 5 && piece.compare(0, 5, "Match") == 0) {
1116 match_type = piece;
1117 is_parsing = true;
1118 next_is_match_criteria = true;
1119 continue;
1120 }
1121 } else if (piece == "Section") {
1122 is_parsing = true;
1123 next_is_section_type = true;
1124 continue;
1125 }
1126
1127 // If none of the above is found, check if the current piece starts a
1128 // comment.
1129 if (piece.empty() || piece[0] != '#') {
1130 LOG(ERROR) << "Error parsing line: " << lines.token();
1131 has_error = true;
1132 }
1133 break;
1134 }
1135 }
1136
1137 // The value of a boolean option is skipped (default is true).
1138 if (!has_error && (next_is_option_value || next_is_match_criteria)) {
1139 if (next_is_option_value) {
1140 GesturesProp* property = CreateDefaultProperty(option_name, "on");
1141 if (property)
1142 config->properties.push_back(property);
1143 } else if (IsMatchTypeSupported(match_type) &&
1144 IsMatchDeviceType(match_type)) {
1145 internal::MatchCriteria* criteria =
1146 CreateMatchCriteria(match_type, "on");
1147 if (criteria)
1148 config->criterias.push_back(criteria);
1149 }
1150 }
1151 }
1152
1153 // Remove useless config sections.
1154 if (!is_input_class_section ||
1155 (config->criterias.empty() && config->properties.empty())) {
1156 configurations_.pop_back();
1157 }
1158 }
1159 }
1160
1161 internal::MatchCriteria* GesturePropertyProvider::CreateMatchCriteria(
1162 const std::string& match_type,
1163 const std::string& arg) {
1164 GPROP_LOG(INFO_SEVERITY) << "Creating match criteria: (" << match_type << ", "
1165 << arg << ")";
1166 if (match_type == "MatchProduct")
1167 return new internal::MatchProduct(arg);
1168 if (match_type == "MatchDevicePath")
1169 return new internal::MatchDevicePath(arg);
1170 if (match_type == "MatchUSBID")
1171 return new internal::MatchUSBID(arg);
1172 if (match_type == "MatchIsPointer")
1173 return new internal::MatchIsPointer(arg);
1174 if (match_type == "MatchIsTouchpad")
1175 return new internal::MatchIsTouchpad(arg);
1176 if (match_type == "MatchIsTouchscreen")
1177 return new internal::MatchIsTouchscreen(arg);
1178 NOTREACHED();
1179 return NULL;
1180 }
1181
1182 GesturesProp* GesturePropertyProvider::CreateDefaultProperty(
1183 const std::string& name,
1184 const std::string& value) {
1185 // Our parsing rule:
1186 // 1. No hex or oct number is accepted.
1187 // 2. All numbers will be stored as double.
1188 // 3. Array elements can be separated by both white-spaces or commas.
1189 // 4. A token is treated as numeric either if it is one of the special
1190 // keywords for boolean values (on, true, yes, off, false, no) or if
1191 // base::StringToDouble succeeds.
1192 // 5. The property is treated as numeric if and only if all of its elements
1193 // (if any) are numerics. Otherwise, it will be treated as a string.
1194 // 6. A string property will be trimmed before storing its value.
1195 GPROP_LOG(INFO_SEVERITY) << "Creating default property: (" << name << ", "
1196 << value << ")";
1197
1198 // Parse elements one-by-one.
1199 std::string delimiters(base::kWhitespaceASCII);
1200 delimiters.append(",");
1201 base::StringTokenizer tokens(value, delimiters);
1202 bool is_all_numeric = true;
1203 std::vector<double> numbers;
1204 while (tokens.GetNext()) {
1205 // Skip empty tokens.
1206 std::string token(tokens.token());
1207 if (token.empty())
1208 continue;
1209
1210 // Check if it is a boolean keyword.
1211 int bool_result = ParseBooleanKeyword(token);
1212 if (bool_result) {
1213 numbers.push_back(bool_result > 0);
1214 continue;
1215 }
1216
1217 // Check if it is a number.
1218 double real_result;
1219 bool success = base::StringToDouble(token, &real_result);
1220 if (!success) {
1221 is_all_numeric = false;
1222 break;
1223 }
1224 numbers.push_back(real_result);
1225 }
1226
1227 // Create the GesturesProp. Array properties need to contain at least one
1228 // number and may contain numbers only.
1229 GesturesProp* property = NULL;
1230 if (is_all_numeric && numbers.size()) {
1231 property = new GesturesDoubleProp(
1232 name, numbers.size(), NULL, numbers.data(), NULL);
1233 } else {
1234 property = new GesturesStringProp(name, NULL, value.c_str(), NULL);
1235 }
1236
1237 GPROP_LOG(INFO_SEVERITY) << "Prop: " << *property;
1238 // The function will always succeed for now but it may change later if we
1239 // specify some name or args as invalid.
1240 return property;
1241 }
1242
1243 void GesturePropertyProvider::SetupDefaultProperties(const DeviceId device_id,
1244 const DevicePtr device) {
1245 GPROP_LOG(INFO_SEVERITY) << "Setting up default properties for (" << device
1246 << ", " << device_id << ", " << device->info.name
1247 << ")";
1248
1249 // Go through all parsed sections.
1250 internal::PropertiesMap& property_map =
1251 device_data_map_.get(device_id)->default_properties;
1252 for (size_t i = 0; i < configurations_.size(); ++i) {
1253 if (configurations_[i]->Match(device)) {
1254 GPROP_LOG(INFO_SEVERITY) << "Conf section \""
1255 << configurations_[i]->identifier
1256 << "\" is matched";
1257 for (size_t j = 0; j < configurations_[i]->properties.size(); j++) {
1258 GesturesProp* property = configurations_[i]->properties[j];
1259 // We can't use insert here because a property may be set for several
1260 // times along the way.
1261 property_map[property->name()] = property;
1262 }
1263 }
1264 }
1265 }
1266
1267 GesturesProp* GesturesPropFunctionsWrapper::CreateInt(void* device_data,
1268 const char* name,
1269 int* value,
1270 size_t count,
1271 const int* init) {
1272 return CreateProperty<int, GesturesIntProp>(
1273 device_data, name, value, count, init);
1274 }
1275
1276 GesturesProp* GesturesPropFunctionsWrapper::CreateShort(void* device_data,
1277 const char* name,
1278 short* value,
1279 size_t count,
1280 const short* init) {
1281 return CreateProperty<short, GesturesShortProp>(
1282 device_data, name, value, count, init);
1283 }
1284
1285 GesturesProp* GesturesPropFunctionsWrapper::CreateBool(
1286 void* device_data,
1287 const char* name,
1288 GesturesPropBool* value,
1289 size_t count,
1290 const GesturesPropBool* init) {
1291 return CreateProperty<GesturesPropBool, GesturesBoolProp>(
1292 device_data, name, value, count, init);
1293 }
1294
1295 GesturesProp* GesturesPropFunctionsWrapper::CreateReal(void* device_data,
1296 const char* name,
1297 double* value,
1298 size_t count,
1299 const double* init) {
1300 return CreateProperty<double, GesturesDoubleProp>(
1301 device_data, name, value, count, init);
1302 }
1303
1304 GesturesProp* GesturesPropFunctionsWrapper::CreateString(void* device_data,
1305 const char* name,
1306 const char** value,
1307 const char* init) {
1308 GesturesProp* default_property = NULL;
1309 if (!PreCreateProperty(device_data, name, &default_property))
1310 return NULL;
1311 GesturesProp* property =
1312 new GesturesStringProp(name, value, init, default_property);
1313
1314 PostCreateProperty(device_data, name, property);
1315 return property;
1316 }
1317
1318 void GesturesPropFunctionsWrapper::RegisterHandlers(
1319 void* device_data,
1320 GesturesProp* property,
1321 void* handler_data,
1322 GesturesPropGetHandler get,
1323 GesturesPropSetHandler set) {
1324 // Sanity checks
1325 if (!device_data || !property)
1326 return;
1327
1328 property->SetHandlers(get, set, handler_data);
1329 }
1330
1331 void GesturesPropFunctionsWrapper::Free(void* device_data,
1332 GesturesProp* property) {
1333 if (!property)
1334 return;
1335 GesturePropertyProvider* provider = GetPropertyProvider(device_data);
1336
1337 // No need to manually delete the prop pointer as it is implicitly handled
1338 // with scoped ptr.
1339 GPROP_LOG(3) << "Freeing Property: \"" << property->name() << "\"";
1340 provider->DeleteProperty(GetDeviceId(device_data), property->name());
1341 }
1342
1343 bool GesturesPropFunctionsWrapper::InitializeDeviceProperties(
1344 void* device_data,
1345 GestureDeviceProperties* properties) {
1346 if (!device_data)
1347 return false;
1348 GesturePropertyProvider::DevicePtr device = GetDevicePointer(device_data);
1349
1350 /* Create Device Properties */
1351
1352 // Read Only properties.
1353 CreateString(
1354 device_data, "Device Node", NULL, GetDeviceNodePath(device).c_str());
1355 short vid = static_cast<short>(device->info.id.vendor);
1356 CreateShort(device_data, "Device Vendor ID", NULL, 1, &vid);
1357 short pid = static_cast<short>(device->info.id.product);
1358 CreateShort(device_data, "Device Product ID", NULL, 1, &pid);
1359
1360 // Useable trackpad area. If not configured in .conf file,
1361 // use x/y valuator min/max as reported by kernel driver.
1362 CreateIntSingle(device_data,
1363 "Active Area Left",
1364 &properties->area_left,
1365 Event_Get_Left(device));
1366 CreateIntSingle(device_data,
1367 "Active Area Right",
1368 &properties->area_right,
1369 Event_Get_Right(device));
1370 CreateIntSingle(device_data,
1371 "Active Area Top",
1372 &properties->area_top,
1373 Event_Get_Top(device));
1374 CreateIntSingle(device_data,
1375 "Active Area Bottom",
1376 &properties->area_bottom,
1377 Event_Get_Bottom(device));
1378
1379 // Trackpad resolution (pixels/mm). If not configured in .conf file,
1380 // use x/y resolution as reported by kernel driver.
1381 CreateIntSingle(device_data,
1382 "Vertical Resolution",
1383 &properties->res_y,
1384 Event_Get_Res_Y(device));
1385 CreateIntSingle(device_data,
1386 "Horizontal Resolution",
1387 &properties->res_x,
1388 Event_Get_Res_X(device));
1389
1390 // Trackpad orientation minimum/maximum. If not configured in .conf file,
1391 // use min/max as reported by kernel driver.
1392 CreateIntSingle(device_data,
1393 "Orientation Minimum",
1394 &properties->orientation_minimum,
1395 Event_Get_Orientation_Minimum(device));
1396 CreateIntSingle(device_data,
1397 "Orientation Maximum",
1398 &properties->orientation_maximum,
1399 Event_Get_Orientation_Maximum(device));
1400
1401 // Log dump property. Will call Event_Dump_Debug_Log when its value is being
1402 // set.
1403 GesturesProp* dump_debug_log_prop = CreateBoolSingle(
1404 device_data, "Dump Debug Log", &properties->dump_debug_log, false);
1405 RegisterHandlers(
1406 device_data, dump_debug_log_prop, device, NULL, Event_Dump_Debug_Log);
1407
1408 // Whether to do the gesture recognition or just passing the multi-touch data
1409 // to upper layers.
1410 CreateBoolSingle(device_data,
1411 "Raw Touch Passthrough",
1412 &properties->raw_passthrough,
1413 false);
1414 return true;
1415 }
1416
1417 void GesturesPropFunctionsWrapper::UnregisterDevice(void* device_data) {
1418 GesturePropertyProvider* provider = GetPropertyProvider(device_data);
1419 provider->UnregisterDevice(GetDeviceId(device_data));
1420 }
1421
1422 template <typename T, class PROPTYPE>
1423 GesturesProp* GesturesPropFunctionsWrapper::CreateProperty(void* device_data,
1424 const char* name,
1425 T* value,
1426 size_t count,
1427 const T* init) {
1428 // Create the property. Use the default property value if possible.
1429 GesturesProp* default_property = NULL;
1430 if (!PreCreateProperty(device_data, name, &default_property))
1431 return NULL;
1432 GesturesProp* property =
1433 new PROPTYPE(name, count, value, init, default_property);
1434
1435 // Start tracking the property in the provider.
1436 PostCreateProperty(device_data, name, property);
1437 return property;
1438 }
1439
1440 bool GesturesPropFunctionsWrapper::PreCreateProperty(
1441 void* device_data,
1442 const char* name,
1443 GesturesProp** default_property) {
1444 GesturePropertyProvider* provider = GetPropertyProvider(device_data);
1445 GesturePropertyProvider::DeviceId device_id = GetDeviceId(device_data);
1446
1447 // Register the device in the property provider if not yet.
1448 provider->RegisterDevice(device_id, GetDevicePointer(device_data));
1449
1450 // First, see if the GesturesProp already exists.
1451 GPROP_LOG(3) << "Creating Property: \"" << name << "\"";
1452 GesturesProp* property = provider->FindProperty(device_id, name);
1453
1454 // If so, delete it as we can't reuse the data structure (newly-created
1455 // property may have different data type and count, which are fixed upon
1456 // creation via the template mechanism).
1457 if (property) {
1458 LOG(WARNING) << "Gesture property \"" << name
1459 << "\" re-created. This shouldn't happen at the normal usage.";
1460 Free(device_data, property);
1461 }
1462
1463 // Return the found default property from conf files (could be NULL).
1464 *default_property = provider->GetDefaultProperty(device_id, name);
1465 return true;
1466 }
1467
1468 void GesturesPropFunctionsWrapper::PostCreateProperty(void* device_data,
1469 const char* name,
1470 GesturesProp* property) {
1471 // Add the property to the gesture property provider. The gesture property
1472 // provider will own it from now on.
1473 GesturePropertyProvider* provider = GetPropertyProvider(device_data);
1474 provider->AddProperty(GetDeviceId(device_data), name, property);
1475
1476 // Log the creation.
1477 GPROP_LOG(INFO_SEVERITY) << "Created active prop: " << *property;
1478 }
1479
1480 GesturesProp* GesturesPropFunctionsWrapper::CreateIntSingle(void* device_data,
1481 const char* name,
1482 int* value,
1483 int init) {
1484 return CreateInt(device_data, name, value, 1, &init);
1485 }
1486
1487 GesturesProp* GesturesPropFunctionsWrapper::CreateBoolSingle(
1488 void* device_data,
1489 const char* name,
1490 GesturesPropBool* value,
1491 GesturesPropBool init) {
1492 return CreateBool(device_data, name, value, 1, &init);
1493 }
1494
1495 GesturePropertyProvider* GesturesPropFunctionsWrapper::GetPropertyProvider(
1496 void* device_data) {
1497 return static_cast<GestureInterpreterLibevdevCros*>(device_data)
1498 ->property_provider();
1499 }
1500
1501 GesturePropertyProvider::DevicePtr
1502 GesturesPropFunctionsWrapper::GetDevicePointer(void* device_data) {
1503 return static_cast<GestureInterpreterLibevdevCros*>(device_data)->evdev();
1504 }
1505
1506 GesturePropertyProvider::DeviceId GesturesPropFunctionsWrapper::GetDeviceId(
1507 void* device_data) {
1508 return static_cast<GestureInterpreterLibevdevCros*>(device_data)->id();
1509 }
1510
1511 /* Global GesturesPropProvider
1512 *
1513 * Used by PropRegistry in GestureInterpreter to forward property value
1514 * creations from there.
1515 * */
1516 const GesturesPropProvider kGesturePropProvider = {
1517 GesturesPropFunctionsWrapper::CreateInt,
1518 GesturesPropFunctionsWrapper::CreateShort,
1519 GesturesPropFunctionsWrapper::CreateBool,
1520 GesturesPropFunctionsWrapper::CreateString,
1521 GesturesPropFunctionsWrapper::CreateReal,
1522 GesturesPropFunctionsWrapper::RegisterHandlers,
1523 GesturesPropFunctionsWrapper::Free};
1524
1525 } // namespace ui
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