| Index: mojo/system/channel_endpoint.h
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| diff --git a/mojo/system/channel_endpoint.h b/mojo/system/channel_endpoint.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..24b4b72d5948ac6bba4b041428c74c80318f9b1c
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| --- /dev/null
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| +++ b/mojo/system/channel_endpoint.h
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| @@ -0,0 +1,137 @@
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| +// Copyright 2014 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef MOJO_SYSTEM_CHANNEL_ENDPOINT_H_
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| +#define MOJO_SYSTEM_CHANNEL_ENDPOINT_H_
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| +
|
| +#include "base/macros.h"
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| +#include "base/memory/ref_counted.h"
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| +#include "mojo/system/message_pipe.h"
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| +#include "mojo/system/system_impl_export.h"
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| +
|
| +namespace mojo {
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| +namespace system {
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| +
|
| +class Channel;
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| +
|
| +// TODO(vtl): The plan:
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| +// - (Done.) Move |Channel::Endpoint| to |ChannelEndpoint|. Make it
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| +// refcounted, and not copyable. Make |Channel| a friend. Make things work.
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| +// - Give |ChannelEndpoint| a lock (which nothing else should be called
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| +// under -- thus can be taken under any other lock, in particular
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| +// |Channel|'s lock and |MessagePipe|'s lock). Stop having |Channel| as a
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| +// friend.
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| +// - Move logic from |ProxyMessagePipeEndpoint| into |ChannelEndpoint|. Right
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| +// now, we have to go through lots of contortions to manipulate state owned
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| +// by |ProxyMessagePipeEndpoint| (in particular, |Channel::Endpoint| doesn't
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| +// know about the remote ID; the local ID is duplicated in two places).
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| +// Hollow out |ProxyMessagePipeEndpoint|, and have it just own a reference
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| +// to |ChannelEndpoint| (hence the refcounting).
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| +// - In essence, |ChannelEndpoint| becomes the thing that knows about
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| +// channel-specific aspects of an endpoint (notably local and remote IDs,
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| +// and knowledge about handshaking), and mediates between the |Channel| and
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| +// the |MessagePipe|.
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| +//
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| +// Things as they are now, before I change everything (TODO(vtl): update this
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| +// comment appropriately):
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| +//
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| +// Terminology:
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| +// - "Message pipe endpoint": In the implementation, a |MessagePipe| owns
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| +// two |MessagePipeEndpoint| objects, one for each port. The
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| +// |MessagePipeEndpoint| objects are only accessed via the |MessagePipe|
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| +// (which has the lock), with the additional information of the port
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| +// number. So as far as the channel is concerned, a message pipe endpoint
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| +// is a pointer to a |MessagePipe| together with the port number.
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| +// - The value of |port| in |EndpointInfo| refers to the
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| +// |ProxyMessagePipeEndpoint| (i.e., the endpoint that is logically on
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| +// the other side). Messages received by a channel for a message pipe
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| +// are thus written to the *peer* of this port.
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| +// - "Attached"/"detached": A message pipe endpoint is attached to a channel
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| +// if it has a pointer to it. It must be detached before the channel gives
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| +// up its pointer to it in order to break a reference cycle. (This cycle
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| +// is needed to allow a channel to be shut down cleanly, without shutting
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| +// down everything else first.)
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| +// - "Running" (message pipe endpoint): A message pipe endpoint is running
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| +// if messages written to it (via some |MessagePipeDispatcher|, to which
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| +// some |MojoHandle| is assigned) are being transmitted through the
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| +// channel.
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| +// - Before a message pipe endpoint is run, it will queue messages.
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| +// - When a message pipe endpoint is detached from a channel, it is also
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| +// taken out of the running state. After that point, messages should
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| +// no longer be written to it.
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| +// - "Normal" message pipe endpoint (state): The channel itself does not
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| +// have knowledge of whether a message pipe endpoint has started running
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| +// yet. It will *receive* messages for a message pipe in either state (but
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| +// the message pipe endpoint won't *send* messages to the channel if it
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| +// has not started running).
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| +// - "Zombie" message pipe endpoint (state): A message pipe endpoint is a
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| +// zombie if it is still in |local_id_to_endpoint_info_map_|, but the
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| +// channel is no longer forwarding messages to it (even if it may still be
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| +// receiving messages for it).
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| +// - There are various types of zombies, depending on the reason the
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| +// message pipe endpoint cannot yet be removed.
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| +// - If the remote side is closed, it will send a "remove" control
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| +// message. After the channel receives that message (to which it
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| +// responds with a "remove ack" control message), it knows that it
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| +// shouldn't receive any more messages for that message pipe endpoint
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| +// (local ID), but it must wait for the endpoint to detach. (It can't
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| +// do so without a race, since it can't call into the message pipe
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| +// under |lock_|.) [TODO(vtl): When I add remotely-allocated IDs,
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| +// we'll have to remove the |EndpointInfo| from
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| +// |local_id_to_endpoint_info_map_| -- i.e., remove the local ID,
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| +// since it's no longer valid and may be reused by the remote side --
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| +// and keep the |EndpointInfo| alive in some other way.]
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| +// - If the local side is closed and the message pipe endpoint was
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| +// already running (so there are no queued messages left to send), it
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| +// will detach the endpoint, and send a "remove" control message.
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| +// However, the channel may still receive messages for that endpoint
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| +// until it receives a "remove ack" control message.
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| +// - If the local side is closed but the message pipe endpoint was not
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| +// yet running , the detaching is delayed until after it is run and
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| +// all the queued messages are sent to the channel. On being detached,
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| +// things proceed as in one of the above cases. The endpoint is *not*
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| +// a zombie until it is detached (or a "remove" message is received).
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| +// [TODO(vtl): Maybe we can get rid of this case? It'd only not yet be
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| +// running since under the current scheme it wouldn't have a remote ID
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| +// yet.]
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| +// - Note that even if the local side is closed, it may still receive a
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| +// "remove" message from the other side (if the other side is closed
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| +// simultaneously, and both sides send "remove" messages). In that
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| +// case, it must still remain alive until it receives the "remove
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| +// ack" (and it must ack the "remove" message that it received).
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| +class MOJO_SYSTEM_IMPL_EXPORT ChannelEndpoint
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| + : public base::RefCountedThreadSafe<ChannelEndpoint> {
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| + public:
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| + ChannelEndpoint(MessagePipe* message_pipe, unsigned port);
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| +
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| + private:
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| + enum State {
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| + // Attached, possibly running or not.
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| + STATE_NORMAL,
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| + // "Zombie" states:
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| + // Waiting for |DetachMessagePipeEndpoint()| before removing.
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| + STATE_WAIT_LOCAL_DETACH,
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| + // Waiting for a |kSubtypeChannelRemoveMessagePipeEndpointAck| before
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| + // removing.
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| + STATE_WAIT_REMOTE_REMOVE_ACK,
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| + };
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| +
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| + // TODO(vtl): This is totally temporary, until this becomes a proper
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| + // self-contained class. See the plan above.
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| + friend class Channel;
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| +
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| + friend class base::RefCountedThreadSafe<ChannelEndpoint>;
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| + ~ChannelEndpoint();
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| +
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| + State state_;
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| + scoped_refptr<MessagePipe> message_pipe_;
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| + unsigned port_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(ChannelEndpoint);
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| +};
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| +
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| +} // namespace system
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| +} // namespace mojo
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| +
|
| +#endif // MOJO_SYSTEM_CHANNEL_ENDPOINT_H_
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|
|