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Side by Side Diff: Source/platform/audio/mac/FFTFrameMac.cpp

Issue 536843002: Change members's order and combine duplicated method for FFTFrame. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 m_frame.imagp = 0; 73 m_frame.imagp = 0;
74 74
75 m_FFTSize = 0; 75 m_FFTSize = 0;
76 m_log2FFTSize = 0; 76 m_log2FFTSize = 0;
77 } 77 }
78 78
79 // Copy constructor 79 // Copy constructor
80 FFTFrame::FFTFrame(const FFTFrame& frame) 80 FFTFrame::FFTFrame(const FFTFrame& frame)
81 : m_FFTSize(frame.m_FFTSize) 81 : m_FFTSize(frame.m_FFTSize)
82 , m_log2FFTSize(frame.m_log2FFTSize) 82 , m_log2FFTSize(frame.m_log2FFTSize)
83 , m_FFTSetup(frame.m_FFTSetup)
84 , m_realData(frame.m_FFTSize) 83 , m_realData(frame.m_FFTSize)
85 , m_imagData(frame.m_FFTSize) 84 , m_imagData(frame.m_FFTSize)
85 , m_FFTSetup(frame.m_FFTSetup)
86 { 86 {
87 // Setup frame data 87 // Setup frame data
88 m_frame.realp = m_realData.data(); 88 m_frame.realp = m_realData.data();
89 m_frame.imagp = m_imagData.data(); 89 m_frame.imagp = m_imagData.data();
90 90
91 // Copy/setup frame data 91 // Copy/setup frame data
92 unsigned nbytes = sizeof(float) * m_FFTSize; 92 unsigned nbytes = sizeof(float) * m_FFTSize;
93 memcpy(realData(), frame.m_frame.realp, nbytes); 93 memcpy(realData(), frame.m_frame.realp, nbytes);
94 memcpy(imagData(), frame.m_frame.imagp, nbytes); 94 memcpy(imagData(), frame.m_frame.imagp, nbytes);
95 } 95 }
96 96
97 FFTFrame::~FFTFrame() 97 FFTFrame::~FFTFrame()
98 { 98 {
99 } 99 }
100 100
101 void FFTFrame::doFFT(const float* data) 101 void FFTFrame::doFFT(const float* data)
102 { 102 {
103 AudioFloatArray scaledData(m_FFTSize); 103 AudioFloatArray scaledData(m_FFTSize);
104 // veclib fft returns a result that is twice as large as would be expected. Compensate for that 104 // veclib fft returns a result that is twice as large as would be expected. Compensate for that
105 // by scaling the input by half so the FFT has the correct scaling. 105 // by scaling the input by half so the FFT has the correct scaling.
106 float scale = 0.5f; 106 float scale = 0.5f;
107 VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize); 107 VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize);
KhNo 2014/09/04 04:11:36 It is using VectorMath::vsmul since vDSP_vsmul is
108 108
109 vDSP_ctoz((DSPComplex*)scaledData.data(), 2, &m_frame, 1, m_FFTSize / 2); 109 vDSP_ctoz((DSPComplex*)scaledData.data(), 2, &m_frame, 1, m_FFTSize / 2);
110 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_FORWARD); 110 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_FORWARD);
111 } 111 }
112 112
113 void FFTFrame::doInverseFFT(float* data) 113 void FFTFrame::doInverseFFT(float* data)
114 { 114 {
115 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_INVERSE); 115 vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_INVERSE);
116 vDSP_ztoc(&m_frame, 1, (DSPComplex*)data, 2, m_FFTSize / 2); 116 vDSP_ztoc(&m_frame, 1, (DSPComplex*)data, 2, m_FFTSize / 2);
117 117
118 // Do final scaling so that x == IFFT(FFT(x)) 118 // Do final scaling so that x == IFFT(FFT(x))
119 float scale = 1.0f / m_FFTSize; 119 float scale = 1.0f / m_FFTSize;
120 vDSP_vsmul(data, 1, &scale, data, 1, m_FFTSize); 120 VectorMath::vsmul(data, 1, &scale, data, 1, m_FFTSize);
Raymond Toy 2014/09/03 16:42:47 This looks wrong. Why the change from vDSP_vsmul
KhNo 2014/09/04 04:11:36 To make it has unity and code maintenance.
Raymond Toy 2014/09/04 17:14:57 I would prefer this change be done separately. Th
121 } 121 }
122 122
123 FFTSetup FFTFrame::fftSetupForSize(unsigned fftSize) 123 FFTSetup FFTFrame::fftSetupForSize(unsigned fftSize)
124 { 124 {
125 if (!fftSetups) { 125 if (!fftSetups) {
126 fftSetups = (FFTSetup*)malloc(sizeof(FFTSetup) * kMaxFFTPow2Size); 126 fftSetups = (FFTSetup*)malloc(sizeof(FFTSetup) * kMaxFFTPow2Size);
127 memset(fftSetups, 0, sizeof(FFTSetup) * kMaxFFTPow2Size); 127 memset(fftSetups, 0, sizeof(FFTSetup) * kMaxFFTPow2Size);
128 } 128 }
129 129
130 int pow2size = static_cast<int>(log2(fftSize)); 130 int pow2size = static_cast<int>(log2(fftSize));
(...skipping 15 matching lines...) Expand all
146 146
147 for (int i = 0; i < kMaxFFTPow2Size; ++i) { 147 for (int i = 0; i < kMaxFFTPow2Size; ++i) {
148 if (fftSetups[i]) 148 if (fftSetups[i])
149 vDSP_destroy_fftsetup(fftSetups[i]); 149 vDSP_destroy_fftsetup(fftSetups[i]);
150 } 150 }
151 151
152 free(fftSetups); 152 free(fftSetups);
153 fftSetups = 0; 153 fftSetups = 0;
154 } 154 }
155 155
156 float* FFTFrame::realData() const
157 {
158 return m_frame.realp;
KhNo 2014/09/04 04:11:36 .realp and .imap are just pointer of m_realData.da
Raymond Toy 2014/09/04 17:14:57 Oh, because of line 62-63 in FFTFrame::FFTFrame.
159 }
160
161 float* FFTFrame::imagData() const
162 {
163 return m_frame.imagp;
164 }
165
166 } // namespace blink 156 } // namespace blink
167 157
168 #endif // #if OS(MACOSX) 158 #endif // #if OS(MACOSX)
169 159
170 #endif // ENABLE(WEB_AUDIO) 160 #endif // ENABLE(WEB_AUDIO)
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