Index: gpu/command_buffer/common/gpu_memory_allocation.h |
diff --git a/gpu/command_buffer/common/gpu_memory_allocation.h b/gpu/command_buffer/common/gpu_memory_allocation.h |
index 3057592f5fa9f3d7091ab2b71a151a25a689ebac..57be4c5490f37cf9b3f8b31aec21bf2d28310599 100644 |
--- a/gpu/command_buffer/common/gpu_memory_allocation.h |
+++ b/gpu/command_buffer/common/gpu_memory_allocation.h |
@@ -31,36 +31,20 @@ struct MemoryAllocation { |
uint64 bytes_limit_when_visible; |
PriorityCutoff priority_cutoff_when_visible; |
- // Limits when this renderer is not visible. |
- uint64 bytes_limit_when_not_visible; |
- PriorityCutoff priority_cutoff_when_not_visible; |
- bool have_backbuffer_when_not_visible; |
- |
MemoryAllocation() |
: bytes_limit_when_visible(0), |
- priority_cutoff_when_visible(CUTOFF_ALLOW_NOTHING), |
- bytes_limit_when_not_visible(0), |
- priority_cutoff_when_not_visible(CUTOFF_ALLOW_NOTHING), |
- have_backbuffer_when_not_visible(false) { |
+ priority_cutoff_when_visible(CUTOFF_ALLOW_NOTHING) { |
} |
MemoryAllocation(uint64 bytes_limit_when_visible) |
: bytes_limit_when_visible(bytes_limit_when_visible), |
- priority_cutoff_when_visible(CUTOFF_ALLOW_EVERYTHING), |
- bytes_limit_when_not_visible(0), |
- priority_cutoff_when_not_visible(CUTOFF_ALLOW_NOTHING), |
- have_backbuffer_when_not_visible(false) { |
+ priority_cutoff_when_visible(CUTOFF_ALLOW_EVERYTHING) { |
} |
bool Equals(const MemoryAllocation& other) const { |
return bytes_limit_when_visible == |
other.bytes_limit_when_visible && |
- priority_cutoff_when_visible == other.priority_cutoff_when_visible && |
- bytes_limit_when_not_visible == other.bytes_limit_when_not_visible && |
- priority_cutoff_when_not_visible == |
- other.priority_cutoff_when_not_visible && |
- have_backbuffer_when_not_visible == |
- other.have_backbuffer_when_not_visible; |
+ priority_cutoff_when_visible == other.priority_cutoff_when_visible; |
} |
}; |