Index: athena/wm/window_overview_mode.cc |
diff --git a/athena/wm/window_overview_mode.cc b/athena/wm/window_overview_mode.cc |
index b34991cf82d7a7341ac17c77d016f1cda20e0dc9..814bc6cc011c358cbdd722680a2e2eab094a041b 100644 |
--- a/athena/wm/window_overview_mode.cc |
+++ b/athena/wm/window_overview_mode.cc |
@@ -442,21 +442,47 @@ class WindowOverviewModeImpl : public WindowOverviewMode, |
dragged_window_->SetTransform(transform); |
dragged_window_->layer()->SetOpacity(kMinOpacity); |
- // Move the windows behind |dragged_window_| in the stack forward one step. |
- const aura::Window::Windows& list = container_->children(); |
- for (aura::Window::Windows::const_iterator iter = list.begin(); |
- iter != list.end() && *iter != dragged_window_; |
- ++iter) { |
- aura::Window* window = *iter; |
- ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); |
- settings.SetPreemptionStrategy( |
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
- |
- aura::Window* next = *(iter + 1); |
- WindowOverviewState* next_state = next->GetProperty(kWindowOverviewState); |
- UpdateTerminalStateForWindowAtIndex(window, list.end() - iter, |
- list.size()); |
- SetWindowProgress(window, next_state->progress); |
+ const aura::Window::Windows list = window_list_provider_->GetWindowList(); |
+ if (list.empty()) |
oshima
2014/09/03 19:50:35
CHECK? (if you have dragged_window_, this shouldn'
sadrul
2014/09/03 20:24:36
Good point. Done.
|
+ return; |
+ if (list.front() == dragged_window_) { |
+ // There's no window behind |dragged_window_|. So move the windows in |
+ // front take a step back. |
+ for (aura::Window::Windows::const_reverse_iterator iter = list.rbegin(); |
+ iter != list.rend() && *iter != dragged_window_; |
+ ++iter) { |
+ aura::Window* window = *iter; |
+ ui::ScopedLayerAnimationSettings settings( |
+ window->layer()->GetAnimator()); |
+ settings.SetPreemptionStrategy( |
+ ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
+ |
+ aura::Window* next = *(iter + 1); |
+ WindowOverviewState* next_state = |
+ next->GetProperty(kWindowOverviewState); |
+ UpdateTerminalStateForWindowAtIndex( |
+ window, iter - list.rbegin(), list.size()); |
+ SetWindowProgress(window, next_state->progress); |
+ } |
+ } else { |
+ // Move the windows behind |dragged_window_| in the stack forward one |
+ // step. |
+ for (aura::Window::Windows::const_iterator iter = list.begin(); |
+ iter != list.end() && *iter != dragged_window_; |
+ ++iter) { |
+ aura::Window* window = *iter; |
+ ui::ScopedLayerAnimationSettings settings( |
+ window->layer()->GetAnimator()); |
+ settings.SetPreemptionStrategy( |
+ ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
+ |
+ aura::Window* next = *(iter + 1); |
+ WindowOverviewState* next_state = |
+ next->GetProperty(kWindowOverviewState); |
+ UpdateTerminalStateForWindowAtIndex( |
+ window, list.end() - iter, list.size()); |
+ SetWindowProgress(window, next_state->progress); |
+ } |
} |
dragged_window_ = NULL; |