| Index: src/gpu/GrClipMaskManager.cpp
|
| diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
|
| index bcc71f4eae6335c81ed0654784ab439fd841467a..84915eb98f92bc14d690c85ef0c0179e1bc2ce98 100644
|
| --- a/src/gpu/GrClipMaskManager.cpp
|
| +++ b/src/gpu/GrClipMaskManager.cpp
|
| @@ -366,7 +366,7 @@ void GrClipMaskManager::mergeMask(GrTexture* dstMask,
|
| GrTextureDomainEffect::MakeTexelDomain(srcMask, srcBound),
|
| GrTextureDomainEffect::kDecal_WrapMode,
|
| GrTextureParams::kNone_FilterMode))->unref();
|
| - fGpu->drawSimpleRect(SkRect::MakeFromIRect(dstBound), NULL);
|
| + fGpu->drawSimpleRect(SkRect::Make(dstBound), NULL);
|
| }
|
|
|
| // get a texture to act as a temporary buffer for AA clip boolean operations
|
| @@ -722,7 +722,7 @@ bool GrClipMaskManager::createStencilClipMask(InitialState initialState,
|
| SET_RANDOM_COLOR
|
| // The view matrix is setup to do clip space -> stencil space translation, so
|
| // draw rect in clip space.
|
| - fGpu->drawSimpleRect(SkRect::MakeFromIRect(clipSpaceIBounds), NULL);
|
| + fGpu->drawSimpleRect(SkRect::Make(clipSpaceIBounds), NULL);
|
| }
|
| }
|
| }
|
| @@ -961,7 +961,7 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t clipStackGenID,
|
| // but leave the pixels inside the geometry alone. For reverse difference we invert all
|
| // the pixels before clearing the ones outside the geometry.
|
| if (SkRegion::kReverseDifference_Op == op) {
|
| - SkRect temp = SkRect::MakeFromIRect(clipSpaceIBounds);
|
| + SkRect temp = SkRect::Make(clipSpaceIBounds);
|
| // invert the entire scene
|
| helper.draw(temp, SkRegion::kXOR_Op, false, 0xFF);
|
| }
|
|
|