DescriptionNoticed this while testing out the "don't reuse scratch textures" patch. Prior to this patch, when the erosion code received a scratch texture larger then necessary the bottom was being over-eroded. This CL fills the filter padding area with white in this case to prevent the over erosion. (When scratch textures aren't reused we always get an exactly sized texture so the old clear to black was having no effect).
Patch Set 1 #Patch Set 2 : Added suppression #
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