| Index: include/core/SkDraw.h
|
| diff --git a/include/core/SkDraw.h b/include/core/SkDraw.h
|
| index 772e11e00d7a4de2e1cca94e6a75856051835abb..91830946791823b66736e99b8000176314e045ca 100644
|
| --- a/include/core/SkDraw.h
|
| +++ b/include/core/SkDraw.h
|
| @@ -43,8 +43,15 @@ public:
|
| * affect the geometry/rasterization, then the pre matrix can just be
|
| * pre-concated with the current matrix.
|
| */
|
| - void drawPath(const SkPath& srcPath, const SkPaint&,
|
| - const SkMatrix* prePathMatrix, bool pathIsMutable) const;
|
| + void drawPath(const SkPath& path, const SkPaint& paint,
|
| + const SkMatrix* prePathMatrix, bool pathIsMutable) const {
|
| + this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
|
| + }
|
| +
|
| + void drawPath(const SkPath& path, const SkPaint& paint) const {
|
| + this->drawPath(path, paint, NULL, false, false);
|
| + }
|
| +
|
| void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
|
| void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
|
| void drawText(const char text[], size_t byteLength, SkScalar x,
|
| @@ -65,8 +72,14 @@ public:
|
| const uint16_t indices[], int ptCount,
|
| const SkPaint& paint) const;
|
|
|
| - void drawPath(const SkPath& src, const SkPaint& paint) const {
|
| - this->drawPath(src, paint, NULL, false);
|
| + /**
|
| + * Overwrite the target with the path's coverage (i.e. its mask).
|
| + * Will overwrite the entire device, so it need not be zero'd first.
|
| + *
|
| + * Only device A8 is supported right now.
|
| + */
|
| + void drawPathCoverage(const SkPath& src, const SkPaint& paint) const {
|
| + this->drawPath(src, paint, NULL, false, true);
|
| }
|
|
|
| /** Helper function that creates a mask from a path and an optional maskfilter.
|
| @@ -107,6 +120,9 @@ private:
|
| void drawDevMask(const SkMask& mask, const SkPaint&) const;
|
| void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
|
|
|
| + void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix,
|
| + bool pathIsMutable, bool drawCoverage) const;
|
| +
|
| /**
|
| * Return the current clip bounds, in local coordinates, with slop to account
|
| * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
|
|
|