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Side by Side Diff: include/core/SkDraw.h

Issue 50673005: Revert "Revert "speed up A8 by creating a new entry-point in SkDraw that blits the path's coverage … (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkDraw_DEFINED 10 #ifndef SkDraw_DEFINED
(...skipping 25 matching lines...) Expand all
36 void drawRect(const SkRect&, const SkPaint&) const; 36 void drawRect(const SkRect&, const SkPaint&) const;
37 /** 37 /**
38 * To save on mallocs, we allow a flag that tells us that srcPath is 38 * To save on mallocs, we allow a flag that tells us that srcPath is
39 * mutable, so that we don't have to make copies of it as we transform it. 39 * mutable, so that we don't have to make copies of it as we transform it.
40 * 40 *
41 * If prePathMatrix is not null, it should logically be applied before any 41 * If prePathMatrix is not null, it should logically be applied before any
42 * stroking or other effects. If there are no effects on the paint that 42 * stroking or other effects. If there are no effects on the paint that
43 * affect the geometry/rasterization, then the pre matrix can just be 43 * affect the geometry/rasterization, then the pre matrix can just be
44 * pre-concated with the current matrix. 44 * pre-concated with the current matrix.
45 */ 45 */
46 void drawPath(const SkPath& srcPath, const SkPaint&, 46 void drawPath(const SkPath& path, const SkPaint& paint,
47 const SkMatrix* prePathMatrix, bool pathIsMutable) const; 47 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
48 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false);
49 }
50
51 void drawPath(const SkPath& path, const SkPaint& paint) const {
52 this->drawPath(path, paint, NULL, false, false);
53 }
54
48 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const; 55 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
49 void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const; 56 void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const;
50 void drawText(const char text[], size_t byteLength, SkScalar x, 57 void drawText(const char text[], size_t byteLength, SkScalar x,
51 SkScalar y, const SkPaint& paint) const; 58 SkScalar y, const SkPaint& paint) const;
52 void drawPosText(const char text[], size_t byteLength, 59 void drawPosText(const char text[], size_t byteLength,
53 const SkScalar pos[], SkScalar constY, 60 const SkScalar pos[], SkScalar constY,
54 int scalarsPerPosition, const SkPaint& paint) const; 61 int scalarsPerPosition, const SkPaint& paint) const;
55 void drawTextOnPath(const char text[], size_t byteLength, 62 void drawTextOnPath(const char text[], size_t byteLength,
56 const SkPath&, const SkMatrix*, const SkPaint&) const; 63 const SkPath&, const SkMatrix*, const SkPaint&) const;
57 #ifdef SK_BUILD_FOR_ANDROID 64 #ifdef SK_BUILD_FOR_ANDROID
58 void drawPosTextOnPath(const char text[], size_t byteLength, 65 void drawPosTextOnPath(const char text[], size_t byteLength,
59 const SkPoint pos[], const SkPaint& paint, 66 const SkPoint pos[], const SkPaint& paint,
60 const SkPath& path, const SkMatrix* matrix) const; 67 const SkPath& path, const SkMatrix* matrix) const;
61 #endif 68 #endif
62 void drawVertices(SkCanvas::VertexMode mode, int count, 69 void drawVertices(SkCanvas::VertexMode mode, int count,
63 const SkPoint vertices[], const SkPoint textures[], 70 const SkPoint vertices[], const SkPoint textures[],
64 const SkColor colors[], SkXfermode* xmode, 71 const SkColor colors[], SkXfermode* xmode,
65 const uint16_t indices[], int ptCount, 72 const uint16_t indices[], int ptCount,
66 const SkPaint& paint) const; 73 const SkPaint& paint) const;
67 74
68 void drawPath(const SkPath& src, const SkPaint& paint) const { 75 /**
69 this->drawPath(src, paint, NULL, false); 76 * Overwrite the target with the path's coverage (i.e. its mask).
77 * Will overwrite the entire device, so it need not be zero'd first.
78 *
79 * Only device A8 is supported right now.
80 */
81 void drawPathCoverage(const SkPath& src, const SkPaint& paint) const {
82 this->drawPath(src, paint, NULL, false, true);
70 } 83 }
71 84
72 /** Helper function that creates a mask from a path and an optional maskfilt er. 85 /** Helper function that creates a mask from a path and an optional maskfilt er.
73 Note however, that the resulting mask will not have been actually filter ed, 86 Note however, that the resulting mask will not have been actually filter ed,
74 that must be done afterwards (by calling filterMask). The maskfilter is provided 87 that must be done afterwards (by calling filterMask). The maskfilter is provided
75 solely to assist in computing the mask's bounds (if the mode requests th at). 88 solely to assist in computing the mask's bounds (if the mode requests th at).
76 */ 89 */
77 static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, 90 static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds,
78 const SkMaskFilter*, const SkMatrix* filterMatrix, 91 const SkMaskFilter*, const SkMatrix* filterMatrix,
79 SkMask* mask, SkMask::CreateMode mode, 92 SkMask* mask, SkMask::CreateMode mode,
(...skipping 20 matching lines...) Expand all
100 void drawText_asPaths(const char text[], size_t byteLength, 113 void drawText_asPaths(const char text[], size_t byteLength,
101 SkScalar x, SkScalar y, const SkPaint&) const; 114 SkScalar x, SkScalar y, const SkPaint&) const;
102 void drawPosText_asPaths(const char text[], size_t byteLength, 115 void drawPosText_asPaths(const char text[], size_t byteLength,
103 const SkScalar pos[], SkScalar constY, 116 const SkScalar pos[], SkScalar constY,
104 int scalarsPerPosition, const SkPaint&) const; 117 int scalarsPerPosition, const SkPaint&) const;
105 118
106 private: 119 private:
107 void drawDevMask(const SkMask& mask, const SkPaint&) const; 120 void drawDevMask(const SkMask& mask, const SkPaint&) const;
108 void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const; 121 void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const;
109 122
123 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix,
124 bool pathIsMutable, bool drawCoverage) const;
125
110 /** 126 /**
111 * Return the current clip bounds, in local coordinates, with slop to accou nt 127 * Return the current clip bounds, in local coordinates, with slop to accou nt
112 * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then 128 * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then
113 * run through the inverse of the matrix). 129 * run through the inverse of the matrix).
114 * 130 *
115 * If the matrix cannot be inverted, or the current clip is empty, return 131 * If the matrix cannot be inverted, or the current clip is empty, return
116 * false and ignore bounds parameter. 132 * false and ignore bounds parameter.
117 */ 133 */
118 bool SK_WARN_UNUSED_RESULT 134 bool SK_WARN_UNUSED_RESULT
119 computeConservativeLocalClipBounds(SkRect* bounds) const; 135 computeConservativeLocalClipBounds(SkRect* bounds) const;
(...skipping 12 matching lines...) Expand all
132 SkDrawProcs* fProcs; // optional 148 SkDrawProcs* fProcs; // optional
133 149
134 #ifdef SK_DEBUG 150 #ifdef SK_DEBUG
135 void validate() const; 151 void validate() const;
136 #else 152 #else
137 void validate() const {} 153 void validate() const {}
138 #endif 154 #endif
139 }; 155 };
140 156
141 #endif 157 #endif
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