OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <algorithm> | 5 #include <algorithm> |
6 #include <vector> | 6 #include <vector> |
7 | 7 |
8 #include "cc/resources/managed_tile_state.h" | 8 #include "cc/resources/managed_tile_state.h" |
9 #include "cc/resources/prioritized_tile_set.h" | 9 #include "cc/resources/prioritized_tile_set.h" |
10 #include "cc/resources/tile.h" | 10 #include "cc/resources/tile.h" |
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74 gfx::Rect(), | 74 gfx::Rect(), |
75 1.0, | 75 1.0, |
76 0, | 76 0, |
77 0, | 77 0, |
78 0); | 78 0); |
79 } | 79 } |
80 void ReleaseTiles(std::vector<scoped_refptr<Tile> >* tiles) { | 80 void ReleaseTiles(std::vector<scoped_refptr<Tile> >* tiles) { |
81 for (std::vector<scoped_refptr<Tile> >::iterator it = tiles->begin(); | 81 for (std::vector<scoped_refptr<Tile> >::iterator it = tiles->begin(); |
82 it != tiles->end(); | 82 it != tiles->end(); |
83 it++) { | 83 it++) { |
84 Tile* tile = *it; | 84 Tile* tile = it->get(); |
85 tile->SetPriority(ACTIVE_TREE, TilePriority()); | 85 tile->SetPriority(ACTIVE_TREE, TilePriority()); |
86 tile->SetPriority(PENDING_TREE, TilePriority()); | 86 tile->SetPriority(PENDING_TREE, TilePriority()); |
87 } | 87 } |
88 } | 88 } |
89 | 89 |
90 private: | 90 private: |
91 LayerTreeSettings settings_; | 91 LayerTreeSettings settings_; |
92 FakeOutputSurfaceClient output_surface_client_; | 92 FakeOutputSurfaceClient output_surface_client_; |
93 scoped_ptr<FakeOutputSurface> output_surface_; | 93 scoped_ptr<FakeOutputSurface> output_surface_; |
94 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | 94 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; |
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105 | 105 |
106 PrioritizedTileSet set; | 106 PrioritizedTileSet set; |
107 | 107 |
108 PrioritizedTileSet::Iterator it(&set, true); | 108 PrioritizedTileSet::Iterator it(&set, true); |
109 EXPECT_FALSE(it); | 109 EXPECT_FALSE(it); |
110 } | 110 } |
111 | 111 |
112 TEST_F(PrioritizedTileSetTest, NonEmptyIterator) { | 112 TEST_F(PrioritizedTileSetTest, NonEmptyIterator) { |
113 PrioritizedTileSet set; | 113 PrioritizedTileSet set; |
114 scoped_refptr<Tile> tile = CreateTile(); | 114 scoped_refptr<Tile> tile = CreateTile(); |
115 set.InsertTile(tile, NOW_BIN); | 115 set.InsertTile(tile.get(), NOW_BIN); |
116 | 116 |
117 PrioritizedTileSet::Iterator it(&set, true); | 117 PrioritizedTileSet::Iterator it(&set, true); |
118 EXPECT_TRUE(it); | 118 EXPECT_TRUE(it); |
119 EXPECT_TRUE(*it == tile.get()); | 119 EXPECT_TRUE(*it == tile.get()); |
120 ++it; | 120 ++it; |
121 EXPECT_FALSE(it); | 121 EXPECT_FALSE(it); |
122 } | 122 } |
123 | 123 |
124 TEST_F(PrioritizedTileSetTest, NowAndReadyToDrawBin) { | 124 TEST_F(PrioritizedTileSetTest, NowAndReadyToDrawBin) { |
125 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. | 125 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. |
126 | 126 |
127 PrioritizedTileSet set; | 127 PrioritizedTileSet set; |
128 TilePriority priorities[4] = { | 128 TilePriority priorities[4] = { |
129 TilePriorityForEventualBin(), | 129 TilePriorityForEventualBin(), |
130 TilePriorityForNowBin(), | 130 TilePriorityForNowBin(), |
131 TilePriority(), | 131 TilePriority(), |
132 TilePriorityForSoonBin()}; | 132 TilePriorityForSoonBin()}; |
133 | 133 |
134 std::vector<scoped_refptr<Tile> > tiles; | 134 std::vector<scoped_refptr<Tile> > tiles; |
135 for (int priority = 0; priority < 4; ++priority) { | 135 for (int priority = 0; priority < 4; ++priority) { |
136 for (int i = 0; i < 5; ++i) { | 136 for (int i = 0; i < 5; ++i) { |
137 scoped_refptr<Tile> tile = CreateTile(); | 137 scoped_refptr<Tile> tile = CreateTile(); |
138 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 138 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
139 tile->SetPriority(PENDING_TREE, priorities[priority]); | 139 tile->SetPriority(PENDING_TREE, priorities[priority]); |
140 tiles.push_back(tile); | 140 tiles.push_back(tile); |
141 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | 141 set.InsertTile(tile.get(), NOW_AND_READY_TO_DRAW_BIN); |
142 } | 142 } |
143 } | 143 } |
144 | 144 |
145 // Tiles should appear in the same order as inserted. | 145 // Tiles should appear in the same order as inserted. |
146 int i = 0; | 146 int i = 0; |
147 for (PrioritizedTileSet::Iterator it(&set, true); | 147 for (PrioritizedTileSet::Iterator it(&set, true); |
148 it; | 148 it; |
149 ++it) { | 149 ++it) { |
150 EXPECT_TRUE(*it == tiles[i].get()); | 150 EXPECT_TRUE(*it == tiles[i].get()); |
151 ++i; | 151 ++i; |
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165 TilePriority(), | 165 TilePriority(), |
166 TilePriorityForSoonBin()}; | 166 TilePriorityForSoonBin()}; |
167 | 167 |
168 std::vector<scoped_refptr<Tile> > tiles; | 168 std::vector<scoped_refptr<Tile> > tiles; |
169 for (int priority = 0; priority < 4; ++priority) { | 169 for (int priority = 0; priority < 4; ++priority) { |
170 for (int i = 0; i < 5; ++i) { | 170 for (int i = 0; i < 5; ++i) { |
171 scoped_refptr<Tile> tile = CreateTile(); | 171 scoped_refptr<Tile> tile = CreateTile(); |
172 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 172 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
173 tile->SetPriority(PENDING_TREE, priorities[priority]); | 173 tile->SetPriority(PENDING_TREE, priorities[priority]); |
174 tiles.push_back(tile); | 174 tiles.push_back(tile); |
175 set.InsertTile(tile, NOW_BIN); | 175 set.InsertTile(tile.get(), NOW_BIN); |
176 } | 176 } |
177 } | 177 } |
178 | 178 |
179 // Tiles should appear in BinComparator order. | 179 // Tiles should appear in BinComparator order. |
180 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 180 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
181 | 181 |
182 int i = 0; | 182 int i = 0; |
183 for (PrioritizedTileSet::Iterator it(&set, true); | 183 for (PrioritizedTileSet::Iterator it(&set, true); |
184 it; | 184 it; |
185 ++it) { | 185 ++it) { |
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201 TilePriority(), | 201 TilePriority(), |
202 TilePriorityForSoonBin()}; | 202 TilePriorityForSoonBin()}; |
203 | 203 |
204 std::vector<scoped_refptr<Tile> > tiles; | 204 std::vector<scoped_refptr<Tile> > tiles; |
205 for (int priority = 0; priority < 4; ++priority) { | 205 for (int priority = 0; priority < 4; ++priority) { |
206 for (int i = 0; i < 5; ++i) { | 206 for (int i = 0; i < 5; ++i) { |
207 scoped_refptr<Tile> tile = CreateTile(); | 207 scoped_refptr<Tile> tile = CreateTile(); |
208 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 208 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
209 tile->SetPriority(PENDING_TREE, priorities[priority]); | 209 tile->SetPriority(PENDING_TREE, priorities[priority]); |
210 tiles.push_back(tile); | 210 tiles.push_back(tile); |
211 set.InsertTile(tile, SOON_BIN); | 211 set.InsertTile(tile.get(), SOON_BIN); |
212 } | 212 } |
213 } | 213 } |
214 | 214 |
215 // Tiles should appear in BinComparator order. | 215 // Tiles should appear in BinComparator order. |
216 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 216 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
217 | 217 |
218 int i = 0; | 218 int i = 0; |
219 for (PrioritizedTileSet::Iterator it(&set, true); | 219 for (PrioritizedTileSet::Iterator it(&set, true); |
220 it; | 220 it; |
221 ++it) { | 221 ++it) { |
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238 TilePriority(), | 238 TilePriority(), |
239 TilePriorityForSoonBin()}; | 239 TilePriorityForSoonBin()}; |
240 | 240 |
241 std::vector<scoped_refptr<Tile> > tiles; | 241 std::vector<scoped_refptr<Tile> > tiles; |
242 for (int priority = 0; priority < 4; ++priority) { | 242 for (int priority = 0; priority < 4; ++priority) { |
243 for (int i = 0; i < 5; ++i) { | 243 for (int i = 0; i < 5; ++i) { |
244 scoped_refptr<Tile> tile = CreateTile(); | 244 scoped_refptr<Tile> tile = CreateTile(); |
245 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 245 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
246 tile->SetPriority(PENDING_TREE, priorities[priority]); | 246 tile->SetPriority(PENDING_TREE, priorities[priority]); |
247 tiles.push_back(tile); | 247 tiles.push_back(tile); |
248 set.InsertTile(tile, SOON_BIN); | 248 set.InsertTile(tile.get(), SOON_BIN); |
249 } | 249 } |
250 } | 250 } |
251 | 251 |
252 int i = 0; | 252 int i = 0; |
253 for (PrioritizedTileSet::Iterator it(&set, false); | 253 for (PrioritizedTileSet::Iterator it(&set, false); |
254 it; | 254 it; |
255 ++it) { | 255 ++it) { |
256 EXPECT_TRUE(*it == tiles[i].get()); | 256 EXPECT_TRUE(*it == tiles[i].get()); |
257 ++i; | 257 ++i; |
258 } | 258 } |
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271 TilePriority(), | 271 TilePriority(), |
272 TilePriorityForSoonBin()}; | 272 TilePriorityForSoonBin()}; |
273 | 273 |
274 std::vector<scoped_refptr<Tile> > tiles; | 274 std::vector<scoped_refptr<Tile> > tiles; |
275 for (int priority = 0; priority < 4; ++priority) { | 275 for (int priority = 0; priority < 4; ++priority) { |
276 for (int i = 0; i < 5; ++i) { | 276 for (int i = 0; i < 5; ++i) { |
277 scoped_refptr<Tile> tile = CreateTile(); | 277 scoped_refptr<Tile> tile = CreateTile(); |
278 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 278 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
279 tile->SetPriority(PENDING_TREE, priorities[priority]); | 279 tile->SetPriority(PENDING_TREE, priorities[priority]); |
280 tiles.push_back(tile); | 280 tiles.push_back(tile); |
281 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | 281 set.InsertTile(tile.get(), EVENTUALLY_AND_ACTIVE_BIN); |
282 } | 282 } |
283 } | 283 } |
284 | 284 |
285 // Tiles should appear in BinComparator order. | 285 // Tiles should appear in BinComparator order. |
286 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 286 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
287 | 287 |
288 int i = 0; | 288 int i = 0; |
289 for (PrioritizedTileSet::Iterator it(&set, true); | 289 for (PrioritizedTileSet::Iterator it(&set, true); |
290 it; | 290 it; |
291 ++it) { | 291 ++it) { |
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307 TilePriority(), | 307 TilePriority(), |
308 TilePriorityForSoonBin()}; | 308 TilePriorityForSoonBin()}; |
309 | 309 |
310 std::vector<scoped_refptr<Tile> > tiles; | 310 std::vector<scoped_refptr<Tile> > tiles; |
311 for (int priority = 0; priority < 4; ++priority) { | 311 for (int priority = 0; priority < 4; ++priority) { |
312 for (int i = 0; i < 5; ++i) { | 312 for (int i = 0; i < 5; ++i) { |
313 scoped_refptr<Tile> tile = CreateTile(); | 313 scoped_refptr<Tile> tile = CreateTile(); |
314 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 314 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
315 tile->SetPriority(PENDING_TREE, priorities[priority]); | 315 tile->SetPriority(PENDING_TREE, priorities[priority]); |
316 tiles.push_back(tile); | 316 tiles.push_back(tile); |
317 set.InsertTile(tile, EVENTUALLY_BIN); | 317 set.InsertTile(tile.get(), EVENTUALLY_BIN); |
318 } | 318 } |
319 } | 319 } |
320 | 320 |
321 // Tiles should appear in BinComparator order. | 321 // Tiles should appear in BinComparator order. |
322 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 322 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
323 | 323 |
324 int i = 0; | 324 int i = 0; |
325 for (PrioritizedTileSet::Iterator it(&set, true); | 325 for (PrioritizedTileSet::Iterator it(&set, true); |
326 it; | 326 it; |
327 ++it) { | 327 ++it) { |
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343 TilePriority(), | 343 TilePriority(), |
344 TilePriorityForSoonBin()}; | 344 TilePriorityForSoonBin()}; |
345 | 345 |
346 std::vector<scoped_refptr<Tile> > tiles; | 346 std::vector<scoped_refptr<Tile> > tiles; |
347 for (int priority = 0; priority < 4; ++priority) { | 347 for (int priority = 0; priority < 4; ++priority) { |
348 for (int i = 0; i < 5; ++i) { | 348 for (int i = 0; i < 5; ++i) { |
349 scoped_refptr<Tile> tile = CreateTile(); | 349 scoped_refptr<Tile> tile = CreateTile(); |
350 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 350 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
351 tile->SetPriority(PENDING_TREE, priorities[priority]); | 351 tile->SetPriority(PENDING_TREE, priorities[priority]); |
352 tiles.push_back(tile); | 352 tiles.push_back(tile); |
353 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | 353 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN); |
354 } | 354 } |
355 } | 355 } |
356 | 356 |
357 // Tiles should appear in BinComparator order. | 357 // Tiles should appear in BinComparator order. |
358 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 358 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
359 | 359 |
360 int i = 0; | 360 int i = 0; |
361 for (PrioritizedTileSet::Iterator it(&set, true); | 361 for (PrioritizedTileSet::Iterator it(&set, true); |
362 it; | 362 it; |
363 ++it) { | 363 ++it) { |
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379 TilePriority(), | 379 TilePriority(), |
380 TilePriorityForSoonBin()}; | 380 TilePriorityForSoonBin()}; |
381 | 381 |
382 std::vector<scoped_refptr<Tile> > tiles; | 382 std::vector<scoped_refptr<Tile> > tiles; |
383 for (int priority = 0; priority < 4; ++priority) { | 383 for (int priority = 0; priority < 4; ++priority) { |
384 for (int i = 0; i < 5; ++i) { | 384 for (int i = 0; i < 5; ++i) { |
385 scoped_refptr<Tile> tile = CreateTile(); | 385 scoped_refptr<Tile> tile = CreateTile(); |
386 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | 386 tile->SetPriority(ACTIVE_TREE, priorities[priority]); |
387 tile->SetPriority(PENDING_TREE, priorities[priority]); | 387 tile->SetPriority(PENDING_TREE, priorities[priority]); |
388 tiles.push_back(tile); | 388 tiles.push_back(tile); |
389 set.InsertTile(tile, AT_LAST_BIN); | 389 set.InsertTile(tile.get(), AT_LAST_BIN); |
390 } | 390 } |
391 } | 391 } |
392 | 392 |
393 // Tiles should appear in BinComparator order. | 393 // Tiles should appear in BinComparator order. |
394 std::sort(tiles.begin(), tiles.end(), BinComparator()); | 394 std::sort(tiles.begin(), tiles.end(), BinComparator()); |
395 | 395 |
396 int i = 0; | 396 int i = 0; |
397 for (PrioritizedTileSet::Iterator it(&set, true); | 397 for (PrioritizedTileSet::Iterator it(&set, true); |
398 it; | 398 it; |
399 ++it) { | 399 ++it) { |
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411 | 411 |
412 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | 412 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); |
413 scoped_refptr<Tile> now_bin = CreateTile(); | 413 scoped_refptr<Tile> now_bin = CreateTile(); |
414 scoped_refptr<Tile> soon_bin = CreateTile(); | 414 scoped_refptr<Tile> soon_bin = CreateTile(); |
415 scoped_refptr<Tile> eventually_and_active_bin = CreateTile(); | 415 scoped_refptr<Tile> eventually_and_active_bin = CreateTile(); |
416 scoped_refptr<Tile> eventually_bin = CreateTile(); | 416 scoped_refptr<Tile> eventually_bin = CreateTile(); |
417 scoped_refptr<Tile> at_last_bin = CreateTile(); | 417 scoped_refptr<Tile> at_last_bin = CreateTile(); |
418 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); | 418 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); |
419 | 419 |
420 PrioritizedTileSet set; | 420 PrioritizedTileSet set; |
421 set.InsertTile(soon_bin, SOON_BIN); | 421 set.InsertTile(soon_bin.get(), SOON_BIN); |
422 set.InsertTile(at_last_and_active_bin, AT_LAST_AND_ACTIVE_BIN); | 422 set.InsertTile(at_last_and_active_bin.get(), AT_LAST_AND_ACTIVE_BIN); |
423 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | 423 set.InsertTile(eventually_bin.get(), EVENTUALLY_BIN); |
424 set.InsertTile(now_bin, NOW_BIN); | 424 set.InsertTile(now_bin.get(), NOW_BIN); |
425 set.InsertTile(eventually_and_active_bin, EVENTUALLY_AND_ACTIVE_BIN); | 425 set.InsertTile(eventually_and_active_bin.get(), EVENTUALLY_AND_ACTIVE_BIN); |
426 set.InsertTile(at_last_bin, AT_LAST_BIN); | 426 set.InsertTile(at_last_bin.get(), AT_LAST_BIN); |
427 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | 427 set.InsertTile(now_and_ready_to_draw_bin.get(), NOW_AND_READY_TO_DRAW_BIN); |
428 | 428 |
429 // Tiles should appear in order. | 429 // Tiles should appear in order. |
430 PrioritizedTileSet::Iterator it(&set, true); | 430 PrioritizedTileSet::Iterator it(&set, true); |
431 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | 431 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); |
432 ++it; | 432 ++it; |
433 EXPECT_TRUE(*it == now_bin.get()); | 433 EXPECT_TRUE(*it == now_bin.get()); |
434 ++it; | 434 ++it; |
435 EXPECT_TRUE(*it == soon_bin.get()); | 435 EXPECT_TRUE(*it == soon_bin.get()); |
436 ++it; | 436 ++it; |
437 EXPECT_TRUE(*it == eventually_and_active_bin.get()); | 437 EXPECT_TRUE(*it == eventually_and_active_bin.get()); |
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471 tile->SetPriority(PENDING_TREE, priorities[priority]); | 471 tile->SetPriority(PENDING_TREE, priorities[priority]); |
472 | 472 |
473 now_and_ready_to_draw_bins.push_back(tile); | 473 now_and_ready_to_draw_bins.push_back(tile); |
474 now_bins.push_back(tile); | 474 now_bins.push_back(tile); |
475 soon_bins.push_back(tile); | 475 soon_bins.push_back(tile); |
476 eventually_and_active_bins.push_back(tile); | 476 eventually_and_active_bins.push_back(tile); |
477 eventually_bins.push_back(tile); | 477 eventually_bins.push_back(tile); |
478 at_last_bins.push_back(tile); | 478 at_last_bins.push_back(tile); |
479 at_last_and_active_bins.push_back(tile); | 479 at_last_and_active_bins.push_back(tile); |
480 | 480 |
481 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | 481 set.InsertTile(tile.get(), NOW_AND_READY_TO_DRAW_BIN); |
482 set.InsertTile(tile, NOW_BIN); | 482 set.InsertTile(tile.get(), NOW_BIN); |
483 set.InsertTile(tile, SOON_BIN); | 483 set.InsertTile(tile.get(), SOON_BIN); |
484 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | 484 set.InsertTile(tile.get(), EVENTUALLY_AND_ACTIVE_BIN); |
485 set.InsertTile(tile, EVENTUALLY_BIN); | 485 set.InsertTile(tile.get(), EVENTUALLY_BIN); |
486 set.InsertTile(tile, AT_LAST_BIN); | 486 set.InsertTile(tile.get(), AT_LAST_BIN); |
487 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | 487 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN); |
488 } | 488 } |
489 } | 489 } |
490 | 490 |
491 PrioritizedTileSet::Iterator it(&set, true); | 491 PrioritizedTileSet::Iterator it(&set, true); |
492 std::vector<scoped_refptr<Tile> >::iterator vector_it; | 492 std::vector<scoped_refptr<Tile> >::iterator vector_it; |
493 | 493 |
494 // Now and ready are not sorted. | 494 // Now and ready are not sorted. |
495 for (vector_it = now_and_ready_to_draw_bins.begin(); | 495 for (vector_it = now_and_ready_to_draw_bins.begin(); |
496 vector_it != now_and_ready_to_draw_bins.end(); | 496 vector_it != now_and_ready_to_draw_bins.end(); |
497 ++vector_it) { | 497 ++vector_it) { |
498 EXPECT_TRUE(*vector_it == *it); | 498 EXPECT_TRUE(vector_it->get() == *it); |
499 ++it; | 499 ++it; |
500 } | 500 } |
501 | 501 |
502 // Now bins are sorted. | 502 // Now bins are sorted. |
503 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | 503 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); |
504 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | 504 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { |
505 EXPECT_TRUE(*vector_it == *it); | 505 EXPECT_TRUE(vector_it->get() == *it); |
506 ++it; | 506 ++it; |
507 } | 507 } |
508 | 508 |
509 // Soon bins are sorted. | 509 // Soon bins are sorted. |
510 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | 510 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); |
511 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | 511 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); |
512 ++vector_it) { | 512 ++vector_it) { |
513 EXPECT_TRUE(*vector_it == *it); | 513 EXPECT_TRUE(vector_it->get() == *it); |
514 ++it; | 514 ++it; |
515 } | 515 } |
516 | 516 |
517 // Eventually and active bins are sorted. | 517 // Eventually and active bins are sorted. |
518 std::sort(eventually_and_active_bins.begin(), | 518 std::sort(eventually_and_active_bins.begin(), |
519 eventually_and_active_bins.end(), | 519 eventually_and_active_bins.end(), |
520 BinComparator()); | 520 BinComparator()); |
521 for (vector_it = eventually_and_active_bins.begin(); | 521 for (vector_it = eventually_and_active_bins.begin(); |
522 vector_it != eventually_and_active_bins.end(); | 522 vector_it != eventually_and_active_bins.end(); |
523 ++vector_it) { | 523 ++vector_it) { |
524 EXPECT_TRUE(*vector_it == *it); | 524 EXPECT_TRUE(vector_it->get() == *it); |
525 ++it; | 525 ++it; |
526 } | 526 } |
527 | 527 |
528 // Eventually bins are sorted. | 528 // Eventually bins are sorted. |
529 std::sort(eventually_bins.begin(), eventually_bins.end(), BinComparator()); | 529 std::sort(eventually_bins.begin(), eventually_bins.end(), BinComparator()); |
530 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | 530 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); |
531 ++vector_it) { | 531 ++vector_it) { |
532 EXPECT_TRUE(*vector_it == *it); | 532 EXPECT_TRUE(vector_it->get() == *it); |
533 ++it; | 533 ++it; |
534 } | 534 } |
535 | 535 |
536 // At last and active bins are sorted. | 536 // At last and active bins are sorted. |
537 std::sort(at_last_and_active_bins.begin(), | 537 std::sort(at_last_and_active_bins.begin(), |
538 at_last_and_active_bins.end(), | 538 at_last_and_active_bins.end(), |
539 BinComparator()); | 539 BinComparator()); |
540 for (vector_it = at_last_and_active_bins.begin(); | 540 for (vector_it = at_last_and_active_bins.begin(); |
541 vector_it != at_last_and_active_bins.end(); | 541 vector_it != at_last_and_active_bins.end(); |
542 ++vector_it) { | 542 ++vector_it) { |
543 EXPECT_TRUE(*vector_it == *it); | 543 EXPECT_TRUE(vector_it->get() == *it); |
544 ++it; | 544 ++it; |
545 } | 545 } |
546 | 546 |
547 // At last bins are sorted. | 547 // At last bins are sorted. |
548 std::sort(at_last_bins.begin(), at_last_bins.end(), BinComparator()); | 548 std::sort(at_last_bins.begin(), at_last_bins.end(), BinComparator()); |
549 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | 549 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); |
550 ++vector_it) { | 550 ++vector_it) { |
551 EXPECT_TRUE(*vector_it == *it); | 551 EXPECT_TRUE(vector_it->get() == *it); |
552 ++it; | 552 ++it; |
553 } | 553 } |
554 | 554 |
555 EXPECT_FALSE(it); | 555 EXPECT_FALSE(it); |
556 | 556 |
557 ReleaseTiles(&now_and_ready_to_draw_bins); | 557 ReleaseTiles(&now_and_ready_to_draw_bins); |
558 ReleaseTiles(&now_bins); | 558 ReleaseTiles(&now_bins); |
559 ReleaseTiles(&soon_bins); | 559 ReleaseTiles(&soon_bins); |
560 ReleaseTiles(&eventually_and_active_bins); | 560 ReleaseTiles(&eventually_and_active_bins); |
561 ReleaseTiles(&eventually_bins); | 561 ReleaseTiles(&eventually_bins); |
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590 tile->SetPriority(PENDING_TREE, priorities[priority]); | 590 tile->SetPriority(PENDING_TREE, priorities[priority]); |
591 | 591 |
592 now_and_ready_to_draw_bins.push_back(tile); | 592 now_and_ready_to_draw_bins.push_back(tile); |
593 now_bins.push_back(tile); | 593 now_bins.push_back(tile); |
594 soon_bins.push_back(tile); | 594 soon_bins.push_back(tile); |
595 eventually_and_active_bins.push_back(tile); | 595 eventually_and_active_bins.push_back(tile); |
596 eventually_bins.push_back(tile); | 596 eventually_bins.push_back(tile); |
597 at_last_bins.push_back(tile); | 597 at_last_bins.push_back(tile); |
598 at_last_and_active_bins.push_back(tile); | 598 at_last_and_active_bins.push_back(tile); |
599 | 599 |
600 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | 600 set.InsertTile(tile.get(), NOW_AND_READY_TO_DRAW_BIN); |
601 set.InsertTile(tile, NOW_BIN); | 601 set.InsertTile(tile.get(), NOW_BIN); |
602 set.InsertTile(tile, SOON_BIN); | 602 set.InsertTile(tile.get(), SOON_BIN); |
603 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | 603 set.InsertTile(tile.get(), EVENTUALLY_AND_ACTIVE_BIN); |
604 set.InsertTile(tile, EVENTUALLY_BIN); | 604 set.InsertTile(tile.get(), EVENTUALLY_BIN); |
605 set.InsertTile(tile, AT_LAST_BIN); | 605 set.InsertTile(tile.get(), AT_LAST_BIN); |
606 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | 606 set.InsertTile(tile.get(), AT_LAST_AND_ACTIVE_BIN); |
607 } | 607 } |
608 } | 608 } |
609 | 609 |
610 PrioritizedTileSet::Iterator it(&set, true); | 610 PrioritizedTileSet::Iterator it(&set, true); |
611 std::vector<scoped_refptr<Tile> >::iterator vector_it; | 611 std::vector<scoped_refptr<Tile> >::iterator vector_it; |
612 | 612 |
613 // Now and ready are not sorted. | 613 // Now and ready are not sorted. |
614 for (vector_it = now_and_ready_to_draw_bins.begin(); | 614 for (vector_it = now_and_ready_to_draw_bins.begin(); |
615 vector_it != now_and_ready_to_draw_bins.end(); | 615 vector_it != now_and_ready_to_draw_bins.end(); |
616 ++vector_it) { | 616 ++vector_it) { |
617 EXPECT_TRUE(*vector_it == *it); | 617 EXPECT_TRUE(vector_it->get() == *it); |
618 ++it; | 618 ++it; |
619 } | 619 } |
620 | 620 |
621 // Now bins are sorted. | 621 // Now bins are sorted. |
622 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | 622 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); |
623 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | 623 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { |
624 EXPECT_TRUE(*vector_it == *it); | 624 EXPECT_TRUE(vector_it->get() == *it); |
625 ++it; | 625 ++it; |
626 } | 626 } |
627 | 627 |
628 // Soon bins are sorted. | 628 // Soon bins are sorted. |
629 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | 629 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); |
630 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | 630 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); |
631 ++vector_it) { | 631 ++vector_it) { |
632 EXPECT_TRUE(*vector_it == *it); | 632 EXPECT_TRUE(vector_it->get() == *it); |
633 ++it; | 633 ++it; |
634 } | 634 } |
635 | 635 |
636 // After we disable priority ordering, we already have sorted the next vector. | 636 // After we disable priority ordering, we already have sorted the next vector. |
637 it.DisablePriorityOrdering(); | 637 it.DisablePriorityOrdering(); |
638 | 638 |
639 // Eventually and active bins are sorted. | 639 // Eventually and active bins are sorted. |
640 std::sort(eventually_and_active_bins.begin(), | 640 std::sort(eventually_and_active_bins.begin(), |
641 eventually_and_active_bins.end(), | 641 eventually_and_active_bins.end(), |
642 BinComparator()); | 642 BinComparator()); |
643 for (vector_it = eventually_and_active_bins.begin(); | 643 for (vector_it = eventually_and_active_bins.begin(); |
644 vector_it != eventually_and_active_bins.end(); | 644 vector_it != eventually_and_active_bins.end(); |
645 ++vector_it) { | 645 ++vector_it) { |
646 EXPECT_TRUE(*vector_it == *it); | 646 EXPECT_TRUE(vector_it->get() == *it); |
647 ++it; | 647 ++it; |
648 } | 648 } |
649 | 649 |
650 // Eventually bins are not sorted. | 650 // Eventually bins are not sorted. |
651 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | 651 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); |
652 ++vector_it) { | 652 ++vector_it) { |
653 EXPECT_TRUE(*vector_it == *it); | 653 EXPECT_TRUE(vector_it->get() == *it); |
654 ++it; | 654 ++it; |
655 } | 655 } |
656 | 656 |
657 // At last and active bins are not sorted. | 657 // At last and active bins are not sorted. |
658 for (vector_it = at_last_and_active_bins.begin(); | 658 for (vector_it = at_last_and_active_bins.begin(); |
659 vector_it != at_last_and_active_bins.end(); | 659 vector_it != at_last_and_active_bins.end(); |
660 ++vector_it) { | 660 ++vector_it) { |
661 EXPECT_TRUE(*vector_it == *it); | 661 EXPECT_TRUE(vector_it->get() == *it); |
662 ++it; | 662 ++it; |
663 } | 663 } |
664 | 664 |
665 // At last bins are not sorted. | 665 // At last bins are not sorted. |
666 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | 666 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); |
667 ++vector_it) { | 667 ++vector_it) { |
668 EXPECT_TRUE(*vector_it == *it); | 668 EXPECT_TRUE(vector_it->get() == *it); |
669 ++it; | 669 ++it; |
670 } | 670 } |
671 | 671 |
672 EXPECT_FALSE(it); | 672 EXPECT_FALSE(it); |
673 | 673 |
674 ReleaseTiles(&now_and_ready_to_draw_bins); | 674 ReleaseTiles(&now_and_ready_to_draw_bins); |
675 ReleaseTiles(&now_bins); | 675 ReleaseTiles(&now_bins); |
676 ReleaseTiles(&soon_bins); | 676 ReleaseTiles(&soon_bins); |
677 ReleaseTiles(&eventually_and_active_bins); | 677 ReleaseTiles(&eventually_and_active_bins); |
678 ReleaseTiles(&eventually_bins); | 678 ReleaseTiles(&eventually_bins); |
679 ReleaseTiles(&at_last_bins); | 679 ReleaseTiles(&at_last_bins); |
680 ReleaseTiles(&at_last_and_active_bins); | 680 ReleaseTiles(&at_last_and_active_bins); |
681 } | 681 } |
682 | 682 |
683 TEST_F(PrioritizedTileSetTest, TilesForFirstAndLastBins) { | 683 TEST_F(PrioritizedTileSetTest, TilesForFirstAndLastBins) { |
684 // Make sure that if we have empty lists between two non-empty lists, | 684 // Make sure that if we have empty lists between two non-empty lists, |
685 // we just get two tiles from the iterator. | 685 // we just get two tiles from the iterator. |
686 | 686 |
687 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | 687 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); |
688 scoped_refptr<Tile> at_last_bin = CreateTile(); | 688 scoped_refptr<Tile> at_last_bin = CreateTile(); |
689 | 689 |
690 PrioritizedTileSet set; | 690 PrioritizedTileSet set; |
691 set.InsertTile(at_last_bin, AT_LAST_BIN); | 691 set.InsertTile(at_last_bin.get(), AT_LAST_BIN); |
692 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | 692 set.InsertTile(now_and_ready_to_draw_bin.get(), NOW_AND_READY_TO_DRAW_BIN); |
693 | 693 |
694 // Only two tiles should appear and they should appear in order. | 694 // Only two tiles should appear and they should appear in order. |
695 PrioritizedTileSet::Iterator it(&set, true); | 695 PrioritizedTileSet::Iterator it(&set, true); |
696 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | 696 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); |
697 ++it; | 697 ++it; |
698 EXPECT_TRUE(*it == at_last_bin.get()); | 698 EXPECT_TRUE(*it == at_last_bin.get()); |
699 ++it; | 699 ++it; |
700 EXPECT_FALSE(it); | 700 EXPECT_FALSE(it); |
701 } | 701 } |
702 | 702 |
703 TEST_F(PrioritizedTileSetTest, MultipleIterators) { | 703 TEST_F(PrioritizedTileSetTest, MultipleIterators) { |
704 // Ensure that multiple iterators don't interfere with each other. | 704 // Ensure that multiple iterators don't interfere with each other. |
705 | 705 |
706 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | 706 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); |
707 scoped_refptr<Tile> now_bin = CreateTile(); | 707 scoped_refptr<Tile> now_bin = CreateTile(); |
708 scoped_refptr<Tile> soon_bin = CreateTile(); | 708 scoped_refptr<Tile> soon_bin = CreateTile(); |
709 scoped_refptr<Tile> eventually_bin = CreateTile(); | 709 scoped_refptr<Tile> eventually_bin = CreateTile(); |
710 scoped_refptr<Tile> at_last_bin = CreateTile(); | 710 scoped_refptr<Tile> at_last_bin = CreateTile(); |
711 | 711 |
712 PrioritizedTileSet set; | 712 PrioritizedTileSet set; |
713 set.InsertTile(soon_bin, SOON_BIN); | 713 set.InsertTile(soon_bin.get(), SOON_BIN); |
714 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | 714 set.InsertTile(eventually_bin.get(), EVENTUALLY_BIN); |
715 set.InsertTile(now_bin, NOW_BIN); | 715 set.InsertTile(now_bin.get(), NOW_BIN); |
716 set.InsertTile(at_last_bin, AT_LAST_BIN); | 716 set.InsertTile(at_last_bin.get(), AT_LAST_BIN); |
717 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | 717 set.InsertTile(now_and_ready_to_draw_bin.get(), NOW_AND_READY_TO_DRAW_BIN); |
718 | 718 |
719 // Tiles should appear in order. | 719 // Tiles should appear in order. |
720 PrioritizedTileSet::Iterator it(&set, true); | 720 PrioritizedTileSet::Iterator it(&set, true); |
721 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | 721 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); |
722 ++it; | 722 ++it; |
723 EXPECT_TRUE(*it == now_bin.get()); | 723 EXPECT_TRUE(*it == now_bin.get()); |
724 ++it; | 724 ++it; |
725 EXPECT_TRUE(*it == soon_bin.get()); | 725 EXPECT_TRUE(*it == soon_bin.get()); |
726 ++it; | 726 ++it; |
727 EXPECT_TRUE(*it == eventually_bin.get()); | 727 EXPECT_TRUE(*it == eventually_bin.get()); |
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764 | 764 |
765 set.Clear(); | 765 set.Clear(); |
766 | 766 |
767 PrioritizedTileSet::Iterator empty_it(&set, true); | 767 PrioritizedTileSet::Iterator empty_it(&set, true); |
768 EXPECT_FALSE(empty_it); | 768 EXPECT_FALSE(empty_it); |
769 } | 769 } |
770 | 770 |
771 } // namespace | 771 } // namespace |
772 } // namespace cc | 772 } // namespace cc |
773 | 773 |
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