Index: src/gpu/gl/GrGLVertexEffect.h |
diff --git a/src/gpu/gl/GrGLVertexEffect.h b/src/gpu/gl/GrGLVertexEffect.h |
index eba1fbe79573913a9b17cfab291ae05b571a2da9..2e82fbc4d7d85b86ee4b5a40ffd81c39a4fc2dbc 100644 |
--- a/src/gpu/gl/GrGLVertexEffect.h |
+++ b/src/gpu/gl/GrGLVertexEffect.h |
@@ -24,27 +24,27 @@ public: |
* This is similar to emitCode() in the base class, except it takes a full shader builder. |
* This allows the effect subclass to emit vertex code. |
*/ |
- virtual void emitCode(GrGLFullShaderBuilder* builder, |
+ virtual void emitCode(GrGLFullProgramBuilder* builder, |
const GrDrawEffect& drawEffect, |
const GrEffectKey& key, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) = 0; |
- |
/** |
* Provide a default override for base class's emitCode() function. |
*/ |
- virtual void emitCode(GrGLShaderBuilder* builder, |
+ virtual void emitCode(GrGLProgramBuilder* builder, |
const GrDrawEffect& drawEffect, |
const GrEffectKey& key, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) SK_OVERRIDE { |
- SkFAIL("GrGLVertexEffect requires GrGLFullShaderBuilder* overload for emitCode()."); |
+ SkFAIL("GrGLVertexEffect requires GrGLFullProgramBuilder* overload for emitCode()."); |
} |
+ |
private: |
typedef GrGLEffect INHERITED; |
}; |