| Index: src/gpu/gl/GrGLProgramDataManager.h
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| diff --git a/src/gpu/gl/GrGLProgramDataManager.h b/src/gpu/gl/GrGLProgramDataManager.h
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| index 8ef4a41fbc0158fb2e8bce6ca4aa8ec30233c77f..3082f6f02b66abcea9cfa534f88e1816e224a9af 100644
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| --- a/src/gpu/gl/GrGLProgramDataManager.h
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| +++ b/src/gpu/gl/GrGLProgramDataManager.h
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| @@ -17,7 +17,7 @@
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|  class GrGpuGL;
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|  class SkMatrix;
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|  class GrGLProgram;
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| -class GrGLShaderBuilder;
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| +class GrGLProgramBuilder;
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|  
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|  /** Manages the resources used by a shader program.
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|   * The resources are objects the program uses to communicate with the
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| @@ -51,10 +51,10 @@ public:
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|  
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|          int fValue;
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|          friend class GrGLProgramDataManager; // For accessing toProgramDataIndex().
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| -        friend class GrGLShaderBuilder; // For accessing toShaderBuilderIndex().
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| +        friend class GrGLProgramBuilder; // For accessing toShaderBuilderIndex().
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|      };
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|  
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| -    GrGLProgramDataManager(GrGpuGL*, GrGLProgram*, const GrGLShaderBuilder&);
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| +    GrGLProgramDataManager(GrGpuGL*, GrGLProgram*, const GrGLProgramBuilder&);
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|  
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|      /** Functions for uploading uniform values. The varities ending in v can be used to upload to an
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|       *  array of uniforms. arrayCount must be <= the array count of the uniform.
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| 
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