Index: src/gpu/gl/GrGLProgramDataManager.h |
diff --git a/src/gpu/gl/GrGLProgramDataManager.h b/src/gpu/gl/GrGLProgramDataManager.h |
index 8ef4a41fbc0158fb2e8bce6ca4aa8ec30233c77f..3082f6f02b66abcea9cfa534f88e1816e224a9af 100644 |
--- a/src/gpu/gl/GrGLProgramDataManager.h |
+++ b/src/gpu/gl/GrGLProgramDataManager.h |
@@ -17,7 +17,7 @@ |
class GrGpuGL; |
class SkMatrix; |
class GrGLProgram; |
-class GrGLShaderBuilder; |
+class GrGLProgramBuilder; |
/** Manages the resources used by a shader program. |
* The resources are objects the program uses to communicate with the |
@@ -51,10 +51,10 @@ public: |
int fValue; |
friend class GrGLProgramDataManager; // For accessing toProgramDataIndex(). |
- friend class GrGLShaderBuilder; // For accessing toShaderBuilderIndex(). |
+ friend class GrGLProgramBuilder; // For accessing toShaderBuilderIndex(). |
}; |
- GrGLProgramDataManager(GrGpuGL*, GrGLProgram*, const GrGLShaderBuilder&); |
+ GrGLProgramDataManager(GrGpuGL*, GrGLProgram*, const GrGLProgramBuilder&); |
/** Functions for uploading uniform values. The varities ending in v can be used to upload to an |
* array of uniforms. arrayCount must be <= the array count of the uniform. |