| Index: src/gpu/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
|
| index b2c32acd95f8d5dcf7fd12b740370225988129fb..b29c7c80a346ecc1286f70a036e4bfc9ad1025e8 100644
|
| --- a/src/gpu/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp
|
| @@ -6,6 +6,7 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| +#include "gl/builders/GrGLProgramBuilder.h"
|
| #include "GrAAConvexPathRenderer.h"
|
|
|
| #include "GrContext.h"
|
| @@ -19,7 +20,6 @@
|
| #include "SkTraceEvent.h"
|
|
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLShaderBuilder.h"
|
| #include "gl/GrGLSL.h"
|
| #include "gl/GrGLVertexEffect.h"
|
|
|
| @@ -531,7 +531,7 @@ public:
|
| GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| : INHERITED (factory) {}
|
|
|
| - virtual void emitCode(GrGLFullShaderBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrDrawEffect& drawEffect,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| @@ -539,35 +539,38 @@ public:
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| const char *vsName, *fsName;
|
| - const SkString* attrName =
|
| - builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| - builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
|
| -
|
| - SkAssertResult(builder->enableFeature(
|
| - GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName);
|
|
|
| + GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| +
|
| + SkAssertResult(fsBuilder->enableFeature(
|
| + GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| + fsBuilder->codeAppendf("\t\tfloat edgeAlpha;\n");
|
| +
|
| // keep the derivative instructions outside the conditional
|
| - builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
|
| - builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
|
| + fsBuilder->codeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
|
| + fsBuilder->codeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
|
| + fsBuilder->codeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
|
| // today we know z and w are in device space. We could use derivatives
|
| - builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName,
|
| + fsBuilder->codeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName,
|
| fsName);
|
| - builder->fsCodeAppendf ("\t\t} else {\n");
|
| - builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
|
| + fsBuilder->codeAppendf ("\t\t} else {\n");
|
| + fsBuilder->codeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
|
| "\t\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
|
| fsName, fsName);
|
| - builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName,
|
| + fsBuilder->codeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName,
|
| fsName);
|
| - builder->fsCodeAppendf("\t\t\tedgeAlpha = "
|
| + fsBuilder->codeAppendf("\t\t\tedgeAlpha = "
|
| "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n\t\t}\n");
|
|
|
|
|
| - builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
|
| + fsBuilder->codeAppendf("\t%s = %s;\n", outputColor,
|
| (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
|
|
|
| - builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str());
|
| + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| + const SkString* attr0Name =
|
| + vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| + vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
|
| }
|
|
|
| static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
|
| @@ -589,7 +592,7 @@ private:
|
|
|
| GR_DECLARE_EFFECT_TEST;
|
|
|
| - typedef GrVertexEffect INHERITED;
|
| + typedef GrEffect INHERITED;
|
| };
|
|
|
| GR_DEFINE_EFFECT_TEST(QuadEdgeEffect);
|
|
|