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Side by Side Diff: src/gpu/GrAAConvexPathRenderer.cpp

Issue 491673002: Initial refactor of shaderbuilder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrAAConvexPathRenderer.h" 10 #include "GrAAConvexPathRenderer.h"
10 11
11 #include "GrContext.h" 12 #include "GrContext.h"
12 #include "GrDrawState.h" 13 #include "GrDrawState.h"
13 #include "GrDrawTargetCaps.h" 14 #include "GrDrawTargetCaps.h"
14 #include "GrEffect.h" 15 #include "GrEffect.h"
15 #include "GrPathUtils.h" 16 #include "GrPathUtils.h"
16 #include "GrTBackendEffectFactory.h" 17 #include "GrTBackendEffectFactory.h"
17 #include "SkString.h" 18 #include "SkString.h"
18 #include "SkStrokeRec.h" 19 #include "SkStrokeRec.h"
19 #include "SkTraceEvent.h" 20 #include "SkTraceEvent.h"
20 21
21 #include "gl/GrGLEffect.h" 22 #include "gl/GrGLEffect.h"
22 #include "gl/GrGLShaderBuilder.h"
23 #include "gl/GrGLSL.h" 23 #include "gl/GrGLSL.h"
24 #include "gl/GrGLVertexEffect.h" 24 #include "gl/GrGLVertexEffect.h"
25 25
26 #include "effects/GrVertexEffect.h" 26 #include "effects/GrVertexEffect.h"
27 27
28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { 28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() {
29 } 29 }
30 30
31 struct Segment { 31 struct Segment {
32 enum { 32 enum {
(...skipping 491 matching lines...) Expand 10 before | Expand all | Expand 10 after
524 524
525 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 525 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
526 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance(); 526 return GrTBackendEffectFactory<QuadEdgeEffect>::getInstance();
527 } 527 }
528 528
529 class GLEffect : public GrGLVertexEffect { 529 class GLEffect : public GrGLVertexEffect {
530 public: 530 public:
531 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) 531 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
532 : INHERITED (factory) {} 532 : INHERITED (factory) {}
533 533
534 virtual void emitCode(GrGLFullShaderBuilder* builder, 534 virtual void emitCode(GrGLFullProgramBuilder* builder,
535 const GrDrawEffect& drawEffect, 535 const GrDrawEffect& drawEffect,
536 const GrEffectKey& key, 536 const GrEffectKey& key,
537 const char* outputColor, 537 const char* outputColor,
538 const char* inputColor, 538 const char* inputColor,
539 const TransformedCoordsArray&, 539 const TransformedCoordsArray&,
540 const TextureSamplerArray& samplers) SK_OVERRIDE { 540 const TextureSamplerArray& samplers) SK_OVERRIDE {
541 const char *vsName, *fsName; 541 const char *vsName, *fsName;
542 const SkString* attrName =
543 builder->getEffectAttributeName(drawEffect.getVertexAttribIndice s()[0]);
544 builder->fsCodeAppendf("\t\tfloat edgeAlpha;\n");
545
546 SkAssertResult(builder->enableFeature(
547 GrGLShaderBuilder::kStandardDeriva tives_GLSLFeature));
548 builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); 542 builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName);
549 543
544 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui lder();
545
546 SkAssertResult(fsBuilder->enableFeature(
547 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature) );
548 fsBuilder->codeAppendf("\t\tfloat edgeAlpha;\n");
549
550 // keep the derivative instructions outside the conditional 550 // keep the derivative instructions outside the conditional
551 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName); 551 fsBuilder->codeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
552 builder->fsCodeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName); 552 fsBuilder->codeAppendf("\t\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
553 builder->fsCodeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsNa me, fsName); 553 fsBuilder->codeAppendf("\t\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsNa me, fsName);
554 // today we know z and w are in device space. We could use derivativ es 554 // today we know z and w are in device space. We could use derivativ es
555 builder->fsCodeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, 555 fsBuilder->codeAppendf("\t\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName,
556 fsName); 556 fsName);
557 builder->fsCodeAppendf ("\t\t} else {\n"); 557 fsBuilder->codeAppendf ("\t\t} else {\n");
558 builder->fsCodeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd x.y,\n" 558 fsBuilder->codeAppendf("\t\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvd x.y,\n"
559 "\t\t\t 2.0*%s.x*duvdy.x - duvd y.y);\n", 559 "\t\t\t 2.0*%s.x*duvdy.x - duvd y.y);\n",
560 fsName, fsName); 560 fsName, fsName);
561 builder->fsCodeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs Name, fsName, 561 fsBuilder->codeAppendf("\t\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fs Name, fsName,
562 fsName); 562 fsName);
563 builder->fsCodeAppendf("\t\t\tedgeAlpha = " 563 fsBuilder->codeAppendf("\t\t\tedgeAlpha = "
564 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );\n\t\t}\n"); 564 "clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0 );\n\t\t}\n");
565 565
566 566
567 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, 567 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor,
568 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA lpha")).c_str()); 568 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA lpha")).c_str());
569 569
570 builder->vsCodeAppendf("\t%s = %s;\n", vsName, attrName->c_str()); 570 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder ();
571 const SkString* attr0Name =
572 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi ces()[0]);
573 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str());
571 } 574 }
572 575
573 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffect KeyBuilder*) {} 576 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffect KeyBuilder*) {}
574 577
575 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE {} 578 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE {}
576 579
577 private: 580 private:
578 typedef GrGLVertexEffect INHERITED; 581 typedef GrGLVertexEffect INHERITED;
579 }; 582 };
580 583
581 private: 584 private:
582 QuadEdgeEffect() { 585 QuadEdgeEffect() {
583 this->addVertexAttrib(kVec4f_GrSLType); 586 this->addVertexAttrib(kVec4f_GrSLType);
584 } 587 }
585 588
586 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { 589 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
587 return true; 590 return true;
588 } 591 }
589 592
590 GR_DECLARE_EFFECT_TEST; 593 GR_DECLARE_EFFECT_TEST;
591 594
592 typedef GrVertexEffect INHERITED; 595 typedef GrEffect INHERITED;
593 }; 596 };
594 597
595 GR_DEFINE_EFFECT_TEST(QuadEdgeEffect); 598 GR_DEFINE_EFFECT_TEST(QuadEdgeEffect);
596 599
597 GrEffect* QuadEdgeEffect::TestCreate(SkRandom* random, 600 GrEffect* QuadEdgeEffect::TestCreate(SkRandom* random,
598 GrContext*, 601 GrContext*,
599 const GrDrawTargetCaps& caps, 602 const GrDrawTargetCaps& caps,
600 GrTexture*[]) { 603 GrTexture*[]) {
601 // Doesn't work without derivative instructions. 604 // Doesn't work without derivative instructions.
602 return caps.shaderDerivativeSupport() ? QuadEdgeEffect::Create() : NULL; 605 return caps.shaderDerivativeSupport() ? QuadEdgeEffect::Create() : NULL;
(...skipping 104 matching lines...) Expand 10 before | Expand all | Expand 10 after
707 vOffset, // start vertex 710 vOffset, // start vertex
708 0, // start index 711 0, // start index
709 draw.fVertexCnt, 712 draw.fVertexCnt,
710 draw.fIndexCnt, 713 draw.fIndexCnt,
711 &devBounds); 714 &devBounds);
712 vOffset += draw.fVertexCnt; 715 vOffset += draw.fVertexCnt;
713 } 716 }
714 717
715 return true; 718 return true;
716 } 719 }
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