| Index: src/gpu/gl/GrGLVertexEffect.h | 
| diff --git a/src/gpu/gl/GrGLVertexEffect.h b/src/gpu/gl/GrGLVertexEffect.h | 
| index eba1fbe79573913a9b17cfab291ae05b571a2da9..2e82fbc4d7d85b86ee4b5a40ffd81c39a4fc2dbc 100644 | 
| --- a/src/gpu/gl/GrGLVertexEffect.h | 
| +++ b/src/gpu/gl/GrGLVertexEffect.h | 
| @@ -24,27 +24,27 @@ public: | 
| * This is similar to emitCode() in the base class, except it takes a full shader builder. | 
| * This allows the effect subclass to emit vertex code. | 
| */ | 
| -    virtual void emitCode(GrGLFullShaderBuilder* builder, | 
| +    virtual void emitCode(GrGLFullProgramBuilder* builder, | 
| const GrDrawEffect& drawEffect, | 
| const GrEffectKey& key, | 
| const char* outputColor, | 
| const char* inputColor, | 
| const TransformedCoordsArray& coords, | 
| const TextureSamplerArray& samplers) = 0; | 
| - | 
| /** | 
| * Provide a default override for base class's emitCode() function. | 
| */ | 
| -    virtual void emitCode(GrGLShaderBuilder* builder, | 
| +    virtual void emitCode(GrGLProgramBuilder* builder, | 
| const GrDrawEffect& drawEffect, | 
| const GrEffectKey& key, | 
| const char* outputColor, | 
| const char* inputColor, | 
| const TransformedCoordsArray& coords, | 
| const TextureSamplerArray& samplers) SK_OVERRIDE { | 
| -        SkFAIL("GrGLVertexEffect requires GrGLFullShaderBuilder* overload for emitCode()."); | 
| +        SkFAIL("GrGLVertexEffect requires GrGLFullProgramBuilder* overload for emitCode()."); | 
| } | 
|  | 
| + | 
| private: | 
| typedef GrGLEffect INHERITED; | 
| }; | 
|  |