| Index: src/compiler/machine-node-factory.h
|
| diff --git a/src/compiler/machine-node-factory.h b/src/compiler/machine-node-factory.h
|
| index cc9d5d903596c472feb0841c756f224817f4600d..014dbda06ad8e1da93649bca26387b0293df5031 100644
|
| --- a/src/compiler/machine-node-factory.h
|
| +++ b/src/compiler/machine-node-factory.h
|
| @@ -280,12 +280,13 @@ class MachineNodeFactory {
|
| return Int64LessThanOrEqual(b, a);
|
| }
|
|
|
| + // TODO(turbofan): What is this used for?
|
| Node* ConvertIntPtrToInt32(Node* a) {
|
| - return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a)
|
| + return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->TruncateInt64ToInt32(), a)
|
| : a;
|
| }
|
| Node* ConvertInt32ToIntPtr(Node* a) {
|
| - return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a)
|
| + return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ChangeInt32ToInt64(), a)
|
| : a;
|
| }
|
|
|
| @@ -339,12 +340,6 @@ class MachineNodeFactory {
|
| }
|
|
|
| // Conversions.
|
| - Node* ConvertInt32ToInt64(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a);
|
| - }
|
| - Node* ConvertInt64ToInt32(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a);
|
| - }
|
| Node* ChangeInt32ToFloat64(Node* a) {
|
| return NEW_NODE_1(MACHINE()->ChangeInt32ToFloat64(), a);
|
| }
|
| @@ -357,6 +352,15 @@ class MachineNodeFactory {
|
| Node* ChangeFloat64ToUint32(Node* a) {
|
| return NEW_NODE_1(MACHINE()->ChangeFloat64ToUint32(), a);
|
| }
|
| + Node* ChangeInt32ToInt64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeInt32ToInt64(), a);
|
| + }
|
| + Node* ChangeUint32ToUint64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeUint32ToUint64(), a);
|
| + }
|
| + Node* TruncateInt64ToInt32(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->TruncateInt64ToInt32(), a);
|
| + }
|
|
|
| #ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
|
| // Call to C.
|
|
|