Index: trunk/src/media/audio/audio_io.h |
=================================================================== |
--- trunk/src/media/audio/audio_io.h (revision 290374) |
+++ trunk/src/media/audio/audio_io.h (working copy) |
@@ -6,6 +6,7 @@ |
#define MEDIA_AUDIO_AUDIO_IO_H_ |
#include "base/basictypes.h" |
+#include "media/audio/audio_buffers_state.h" |
#include "media/base/audio_bus.h" |
// Low-level audio output support. To make sound there are 3 objects involved: |
@@ -57,10 +58,10 @@ |
class MEDIA_EXPORT AudioSourceCallback { |
public: |
// Provide more data by fully filling |dest|. The source will return |
- // the number of frames it filled. |total_bytes_delay| contains current |
- // number of bytes of delay buffered by the AudioOutputStream. |
+ // the number of frames it filled. |buffers_state| contains current state |
+ // of the buffers, and can be used by the source to calculate delay. |
virtual int OnMoreData(AudioBus* dest, |
- int total_bytes_delay) = 0; |
+ AudioBuffersState buffers_state) = 0; |
// There was an error while playing a buffer. Audio source cannot be |
// destroyed yet. No direct action needed by the AudioStream, but it is |