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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_IO_H_ |
6 #define MEDIA_AUDIO_AUDIO_IO_H_ | 6 #define MEDIA_AUDIO_AUDIO_IO_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "media/audio/audio_buffers_state.h" |
9 #include "media/base/audio_bus.h" | 10 #include "media/base/audio_bus.h" |
10 | 11 |
11 // Low-level audio output support. To make sound there are 3 objects involved: | 12 // Low-level audio output support. To make sound there are 3 objects involved: |
12 // - AudioSource : produces audio samples on a pull model. Implements | 13 // - AudioSource : produces audio samples on a pull model. Implements |
13 // the AudioSourceCallback interface. | 14 // the AudioSourceCallback interface. |
14 // - AudioOutputStream : uses the AudioSource to render audio on a given | 15 // - AudioOutputStream : uses the AudioSource to render audio on a given |
15 // channel, format and sample frequency configuration. Data from the | 16 // channel, format and sample frequency configuration. Data from the |
16 // AudioSource is delivered in a 'pull' model. | 17 // AudioSource is delivered in a 'pull' model. |
17 // - AudioManager : factory for the AudioOutputStream objects, manager | 18 // - AudioManager : factory for the AudioOutputStream objects, manager |
18 // of the hardware resources and mixer control. | 19 // of the hardware resources and mixer control. |
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50 | 51 |
51 class MEDIA_EXPORT AudioOutputStream { | 52 class MEDIA_EXPORT AudioOutputStream { |
52 public: | 53 public: |
53 // Audio sources must implement AudioSourceCallback. This interface will be | 54 // Audio sources must implement AudioSourceCallback. This interface will be |
54 // called in a random thread which very likely is a high priority thread. Do | 55 // called in a random thread which very likely is a high priority thread. Do |
55 // not rely on using this thread TLS or make calls that alter the thread | 56 // not rely on using this thread TLS or make calls that alter the thread |
56 // itself such as creating Windows or initializing COM. | 57 // itself such as creating Windows or initializing COM. |
57 class MEDIA_EXPORT AudioSourceCallback { | 58 class MEDIA_EXPORT AudioSourceCallback { |
58 public: | 59 public: |
59 // Provide more data by fully filling |dest|. The source will return | 60 // Provide more data by fully filling |dest|. The source will return |
60 // the number of frames it filled. |total_bytes_delay| contains current | 61 // the number of frames it filled. |buffers_state| contains current state |
61 // number of bytes of delay buffered by the AudioOutputStream. | 62 // of the buffers, and can be used by the source to calculate delay. |
62 virtual int OnMoreData(AudioBus* dest, | 63 virtual int OnMoreData(AudioBus* dest, |
63 int total_bytes_delay) = 0; | 64 AudioBuffersState buffers_state) = 0; |
64 | 65 |
65 // There was an error while playing a buffer. Audio source cannot be | 66 // There was an error while playing a buffer. Audio source cannot be |
66 // destroyed yet. No direct action needed by the AudioStream, but it is | 67 // destroyed yet. No direct action needed by the AudioStream, but it is |
67 // a good place to stop accumulating sound data since is is likely that | 68 // a good place to stop accumulating sound data since is is likely that |
68 // playback will not continue. | 69 // playback will not continue. |
69 virtual void OnError(AudioOutputStream* stream) = 0; | 70 virtual void OnError(AudioOutputStream* stream) = 0; |
70 | 71 |
71 protected: | 72 protected: |
72 virtual ~AudioSourceCallback() {} | 73 virtual ~AudioSourceCallback() {} |
73 }; | 74 }; |
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163 // Sets the Automatic Gain Control (AGC) state. | 164 // Sets the Automatic Gain Control (AGC) state. |
164 virtual void SetAutomaticGainControl(bool enabled) = 0; | 165 virtual void SetAutomaticGainControl(bool enabled) = 0; |
165 | 166 |
166 // Returns the Automatic Gain Control (AGC) state. | 167 // Returns the Automatic Gain Control (AGC) state. |
167 virtual bool GetAutomaticGainControl() = 0; | 168 virtual bool GetAutomaticGainControl() = 0; |
168 }; | 169 }; |
169 | 170 |
170 } // namespace media | 171 } // namespace media |
171 | 172 |
172 #endif // MEDIA_AUDIO_AUDIO_IO_H_ | 173 #endif // MEDIA_AUDIO_AUDIO_IO_H_ |
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