| Index: Source/core/rendering/compositing/CompositingRequirementsUpdater.cpp
|
| diff --git a/Source/core/rendering/compositing/CompositingRequirementsUpdater.cpp b/Source/core/rendering/compositing/CompositingRequirementsUpdater.cpp
|
| index e33ec515c6345d1b81c2413e6e0253f2b2210547..46b417ab53196b7d5369a481a91786619c38bf8e 100644
|
| --- a/Source/core/rendering/compositing/CompositingRequirementsUpdater.cpp
|
| +++ b/Source/core/rendering/compositing/CompositingRequirementsUpdater.cpp
|
| @@ -228,7 +228,7 @@ void CompositingRequirementsUpdater::updateRecursive(RenderLayer* ancestorLayer,
|
| // used, we must assume we overlap if there is anything composited behind us in paint-order.
|
| CompositingReasons overlapCompositingReason = currentRecursionData.m_subtreeIsCompositing ? CompositingReasonAssumedOverlap : CompositingReasonNone;
|
|
|
| - if (m_renderView.compositor()->acceleratedCompositingForOverflowScrollEnabled()) {
|
| + if (m_renderView.compositor()->preferCompositingToLCDTextEnabled()) {
|
| Vector<size_t> unclippedDescendantsToRemove;
|
| for (size_t i = 0; i < unclippedDescendants.size(); i++) {
|
| RenderLayer* unclippedDescendant = unclippedDescendants.at(i);
|
|
|