| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 64439a1882ef06f7f88b8655837130ebe10488b2..f2bd025a0f6e5d9bc29777213420914d2549a783 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -1854,14 +1854,14 @@ void SkGpuDevice::EXPERIMENTAL_optimize(const SkPicture* picture) {
|
| return;
|
| }
|
|
|
| - SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
|
| + SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
|
|
|
| const SkPicture::AccelData* existing = picture->EXPERIMENTAL_getAccelData(key);
|
| if (NULL != existing) {
|
| return;
|
| }
|
|
|
| - SkAutoTUnref<GPUAccelData> data(SkNEW_ARGS(GPUAccelData, (key)));
|
| + SkAutoTUnref<GrAccelData> data(SkNEW_ARGS(GrAccelData, (key)));
|
|
|
| picture->EXPERIMENTAL_addAccelData(data);
|
|
|
| @@ -1885,14 +1885,14 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
|
|
| fContext->getLayerCache()->processDeletedPictures();
|
|
|
| - SkPicture::AccelData::Key key = GPUAccelData::ComputeAccelDataKey();
|
| + SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
|
|
|
| const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
|
| if (NULL == data) {
|
| return false;
|
| }
|
|
|
| - const GPUAccelData *gpuData = static_cast<const GPUAccelData*>(data);
|
| + const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
|
|
|
| if (0 == gpuData->numSaveLayers()) {
|
| return false;
|
| @@ -1925,11 +1925,11 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| for (int i = 0; i < ops->numOps(); ++i) {
|
| uint32_t offset = ops->offset(i);
|
|
|
| - // For now we're saving all the layers in the GPUAccelData so they
|
| + // For now we're saving all the layers in the GrAccelData so they
|
| // can be nested. Additionally, the nested layers appear before
|
| // their parent in the list.
|
| for (int j = 0 ; j < gpuData->numSaveLayers(); ++j) {
|
| - const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
|
|
| if (pullForward[j]) {
|
| continue; // already pulling forward
|
| @@ -1955,7 +1955,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| // In this case there is no BBH associated with the picture. Pre-render
|
| // all the layers that intersect the drawn region
|
| for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
|
| - const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
|
|
| SkIRect layerRect = SkIRect::MakeXYWH(info.fOffset.fX,
|
| info.fOffset.fY,
|
| @@ -1987,7 +1987,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| // Generate the layer and/or ensure it is locked
|
| for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| if (pullForward[i]) {
|
| - const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
|
|
| GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(picture->uniqueID(),
|
| info.fSaveLayerOpID,
|
| @@ -2125,7 +2125,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
|
|
| // unlock the layers
|
| for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| - const GPUAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
|
|
| GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uniqueID(),
|
| info.fSaveLayerOpID,
|
|
|