| Index: src/gpu/GrPictureUtils.cpp
|
| diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
|
| index 6e3c6b7ef69b1e0cd8b55fa2b3ee0b79808304f4..7295089e821cefff413d55c425c69c082794c37b 100644
|
| --- a/src/gpu/GrPictureUtils.cpp
|
| +++ b/src/gpu/GrPictureUtils.cpp
|
| @@ -13,14 +13,14 @@
|
| #include "SkPictureData.h"
|
| #include "SkPicturePlayback.h"
|
|
|
| -SkPicture::AccelData::Key GPUAccelData::ComputeAccelDataKey() {
|
| +SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
|
| static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
|
|
|
| return gGPUID;
|
| }
|
|
|
| // The GrGather device performs GPU-backend-specific preprocessing on
|
| -// a picture. The results are stored in a GPUAccelData.
|
| +// a picture. The results are stored in a GrAccelData.
|
| //
|
| // Currently the only interesting work is done in drawDevice (i.e., when a
|
| // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice.
|
| @@ -31,7 +31,7 @@ class GrGatherDevice : public SkBaseDevice {
|
| public:
|
| SK_DECLARE_INST_COUNT(GrGatherDevice)
|
|
|
| - GrGatherDevice(int width, int height, SkPicturePlayback* playback, GPUAccelData* accelData,
|
| + GrGatherDevice(int width, int height, SkPicturePlayback* playback, GrAccelData* accelData,
|
| int saveLayerDepth) {
|
| fPlayback = playback;
|
| fSaveLayerDepth = saveLayerDepth;
|
| @@ -171,14 +171,14 @@ private:
|
| SkBitmap fEmptyBitmap; // legacy -- need to remove
|
|
|
| // All information gathered during the gather process is stored here
|
| - GPUAccelData* fAccelData;
|
| + GrAccelData* fAccelData;
|
|
|
| // true if this device has already been drawn back to its parent(s) at least
|
| // once.
|
| bool fAlreadyDrawn;
|
|
|
| // The information regarding the saveLayer call this device represents.
|
| - GPUAccelData::SaveLayerInfo fInfo;
|
| + GrAccelData::SaveLayerInfo fInfo;
|
|
|
| // The depth of this device in the saveLayer stack
|
| int fSaveLayerDepth;
|
| @@ -259,7 +259,7 @@ private:
|
|
|
| // GatherGPUInfo is only intended to be called within the context of SkGpuDevice's
|
| // EXPERIMENTAL_optimize method.
|
| -void GatherGPUInfo(const SkPicture* pict, GPUAccelData* accelData) {
|
| +void GatherGPUInfo(const SkPicture* pict, GrAccelData* accelData) {
|
| if (NULL == pict || 0 == pict->width() || 0 == pict->height()) {
|
| return ;
|
| }
|
|
|