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Unified Diff: Source/core/rendering/RenderView.h

Issue 482063005: Allow paint invalidation containers to cross frame boundaries. (re-land #2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix. Created 6 years, 4 months ago
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Index: Source/core/rendering/RenderView.h
diff --git a/Source/core/rendering/RenderView.h b/Source/core/rendering/RenderView.h
index 352a73d43b0f033e5a611c58b685e87209e437e5..00ddd9ca4c1f7119da41ce301c336c8a53d8da4d 100644
--- a/Source/core/rendering/RenderView.h
+++ b/Source/core/rendering/RenderView.h
@@ -156,6 +156,7 @@ public:
void pushLayoutState(LayoutState&);
void popLayoutState();
+ virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE FINAL;
private:
virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
@@ -163,7 +164,6 @@ private:
virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const OVERRIDE;
virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
- virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE FINAL;
bool shouldInvalidatePaint(const LayoutRect&) const;
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