Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1096)

Unified Diff: Source/core/rendering/RenderView.cpp

Issue 482063005: Allow paint invalidation containers to cross frame boundaries. (re-land #2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix. Created 6 years, 4 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « Source/core/rendering/RenderView.h ('k') | no next file » | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: Source/core/rendering/RenderView.cpp
diff --git a/Source/core/rendering/RenderView.cpp b/Source/core/rendering/RenderView.cpp
index 36d94d166d776b9016f2d0e3d75fad37219f426e..8e8549ff5f072485ea38bf18b4c8b87a1ce7bf3b 100644
--- a/Source/core/rendering/RenderView.cpp
+++ b/Source/core/rendering/RenderView.cpp
@@ -294,10 +294,6 @@ void RenderView::mapLocalToContainer(const RenderLayerModelObject* paintInvalida
return;
}
}
-
- // If a container was specified, and was not 0 or the RenderView,
- // then we should have found it by now.
- ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer);
}
const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
@@ -438,9 +434,12 @@ void RenderView::invalidateTreeIfNeeded(const PaintInvalidationState& paintInval
// We specifically need to issue paint invalidations for the viewRect since other renderers
// short-circuit on full-paint invalidation.
- if (doingFullPaintInvalidation() && !viewRect().isEmpty())
- invalidatePaintForRectangle(viewRect());
-
+ LayoutRect dirtyRect = viewRect();
+ if (doingFullPaintInvalidation() && !dirtyRect.isEmpty()) {
+ const RenderLayerModelObject* paintInvalidationContainer = &paintInvalidationState.paintInvalidationContainer();
+ mapRectToPaintInvalidationBacking(paintInvalidationContainer, dirtyRect, IsNotFixedPosition, &paintInvalidationState);
+ invalidatePaintUsingContainer(paintInvalidationContainer, dirtyRect, InvalidationFull);
+ }
RenderBlock::invalidateTreeIfNeeded(paintInvalidationState);
}
@@ -451,24 +450,12 @@ void RenderView::invalidatePaintForRectangle(const LayoutRect& paintInvalidation
if (document().printing() || !m_frameView)
return;
- // We always just invalidate the root view, since we could be an iframe that is clipped out
- // or even invisible.
- HTMLFrameOwnerElement* owner = document().ownerElement();
+ ASSERT(layer()->compositingState() == PaintsIntoOwnBacking || !frame()->ownerRenderer());
+
if (layer()->compositingState() == PaintsIntoOwnBacking) {
layer()->paintInvalidator().setBackingNeedsPaintInvalidationInRect(paintInvalidationRect);
- } else if (!owner) {
+ } else {
m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(paintInvalidationRect));
- } else if (RenderBox* obj = owner->renderBox()) {
- // Intersect the viewport with the paint invalidation rect.
- LayoutRect viewRectangle = viewRect();
- LayoutRect rectToInvalidate = intersection(paintInvalidationRect, viewRectangle);
-
- // Adjust for scroll offset of the view.
- rectToInvalidate.moveBy(-viewRectangle.location());
-
- // Adjust for frame border.
- rectToInvalidate.moveBy(obj->contentBoxRect().location());
- obj->invalidatePaintRectangle(rectToInvalidate);
}
}
@@ -483,12 +470,8 @@ void RenderView::invalidatePaintForViewAndCompositedLayers()
compositor()->fullyInvalidatePaint();
}
-void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState*) const
+void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, ViewportConstrainedPosition viewportConstraint, const PaintInvalidationState* state) const
{
- // If a container was specified, and was not 0 or the RenderView,
- // then we should have found it by now.
- ASSERT_ARG(paintInvalidationContainer, !paintInvalidationContainer || paintInvalidationContainer == this);
-
if (document().printing())
return;
@@ -513,8 +496,30 @@ void RenderView::mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
// Apply our transform if we have one (because of full page zooming).
if (!paintInvalidationContainer && layer() && layer()->transform())
rect = layer()->transform()->mapRect(rect);
+
+ ASSERT(paintInvalidationContainer);
+ if (paintInvalidationContainer == this)
+ return;
+
+ Element* owner = document().ownerElement();
+ if (!owner)
+ return;
+
+ if (RenderBox* obj = owner->renderBox()) {
+ // Intersect the viewport with the paint invalidation rect.
+ LayoutRect viewRectangle = viewRect();
+ rect.intersect(viewRectangle);
+
+ // Adjust for scroll offset of the view.
+ rect.moveBy(-viewRectangle.location());
+
+ // Adjust for frame border.
+ rect.moveBy(obj->contentBoxRect().location());
+ obj->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, IsNotFixedPosition, 0);
+ }
}
+
void RenderView::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
{
rects.append(pixelSnappedIntRect(accumulatedOffset, layer()->size()));
« no previous file with comments | « Source/core/rendering/RenderView.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698