Chromium Code Reviews| Index: Source/core/rendering/PaintInvalidationState.cpp |
| diff --git a/Source/core/rendering/PaintInvalidationState.cpp b/Source/core/rendering/PaintInvalidationState.cpp |
| index 12753da0aa22a6da7771cd721d2f3fc49216b18f..c5287961dc82d802a75f15b8ae830c2023f9a918 100644 |
| --- a/Source/core/rendering/PaintInvalidationState.cpp |
| +++ b/Source/core/rendering/PaintInvalidationState.cpp |
| @@ -13,32 +13,25 @@ |
| namespace blink { |
| -PaintInvalidationState::PaintInvalidationState(RenderObject& renderer) |
| +PaintInvalidationState::PaintInvalidationState(const RenderView& renderView) |
| : m_clipped(false) |
| , m_cachedOffsetsEnabled(true) |
| , m_forceCheckForPaintInvalidation(false) |
| - , m_paintInvalidationContainer(*renderer.containerForPaintInvalidation()) |
| - , m_renderer(renderer) |
| + , m_paintInvalidationContainer(*renderView.containerForPaintInvalidation()) |
| + , m_renderer(renderView) |
| { |
| bool establishesPaintInvalidationContainer = &m_renderer == &m_paintInvalidationContainer; |
| if (!establishesPaintInvalidationContainer) { |
| - if (!renderer.supportsPaintInvalidationStateCachedOffsets()) { |
| + if (!renderView.supportsPaintInvalidationStateCachedOffsets()) { |
| m_cachedOffsetsEnabled = false; |
| return; |
| } |
| - bool invalidationContainerSkipped; |
| - RenderObject* container = renderer.container(&m_paintInvalidationContainer, &invalidationContainerSkipped); |
| - if (container && !invalidationContainerSkipped) { |
| - FloatPoint point = container->localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer); |
| - if (container->isTableRow()) |
| - point = FloatPoint(point.x() - toRenderBox(container)->x().toFloat(), point.y() - toRenderBox(container)->y().toFloat()); |
| - m_paintOffset = LayoutSize(point.x(), point.y()); |
| - |
| - applyClipIfNeeded(*container); |
| - } |
| - } else { |
| - applyClipIfNeeded(m_renderer); |
| + FloatPoint point = renderView.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); |
| + m_paintOffset = LayoutSize(point.x(), point.y()); |
| } |
| + m_clipRect = renderView.viewRect(); |
| + m_clipRect.move(m_paintOffset); |
| + m_clipped = true; |
| } |
| PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject& paintInvalidationContainer) |
| @@ -50,7 +43,7 @@ PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& nex |
| { |
| // FIXME: SVG could probably benefit from a stack-based optimization like html does. crbug.com/391054 |
| bool establishesPaintInvalidationContainer = &m_renderer == &m_paintInvalidationContainer; |
| - bool fixed = m_renderer.isOutOfFlowPositioned() && m_renderer.style()->position() == FixedPosition; |
| + bool fixed = m_renderer.style()->position() == FixedPosition; |
| if (establishesPaintInvalidationContainer) { |
| // When we hit a new paint invalidation container, we don't need to |
| @@ -61,12 +54,11 @@ PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& nex |
| if (!renderer.supportsPaintInvalidationStateCachedOffsets() || !next.m_cachedOffsetsEnabled) { |
| m_cachedOffsetsEnabled = false; |
| } else { |
| - LayoutSize offset = m_renderer.isBox() && !m_renderer.isTableRow() ? toRenderBox(renderer).locationOffset() : LayoutSize(); |
| if (fixed) { |
| - // FIXME: This doesn't work correctly with transforms. |
| - FloatPoint fixedOffset = m_renderer.view()->localToAbsolute(FloatPoint(), IsFixed); |
| - m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()) + offset; |
|
chrishtr
2014/08/19 21:18:02
Adding offset here was wrong, and resulted in the
|
| + FloatPoint fixedOffset = m_renderer.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries); |
| + m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y()); |
| } else { |
| + LayoutSize offset = m_renderer.isBox() && !m_renderer.isTableRow() ? toRenderBox(renderer).locationOffset() : LayoutSize(); |
| m_paintOffset = next.m_paintOffset + offset; |
| } |