Index: media/audio/audio_buffers_state.h |
diff --git a/media/audio/audio_buffers_state.h b/media/audio/audio_buffers_state.h |
deleted file mode 100644 |
index 79244aeb1a51dc24d103da8a453f41708ba4bad0..0000000000000000000000000000000000000000 |
--- a/media/audio/audio_buffers_state.h |
+++ /dev/null |
@@ -1,32 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ |
-#define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ |
- |
-#include "media/base/media_export.h" |
- |
-namespace media { |
- |
-// AudioBuffersState struct stores current state of audio buffers. |
-// It is used for audio synchronization. |
-struct MEDIA_EXPORT AudioBuffersState { |
- AudioBuffersState(); |
- AudioBuffersState(int pending_bytes, int hardware_delay_bytes); |
- |
- int total_bytes() { |
- return pending_bytes + hardware_delay_bytes; |
- } |
- |
- // Number of bytes we currently have in our software buffer. |
- int pending_bytes; |
- |
- // Number of bytes that have been written to the device, but haven't |
- // been played yet. |
- int hardware_delay_bytes; |
-}; |
- |
-} // namespace media |
- |
-#endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ |