| Index: media/audio/audio_buffers_state.h
|
| diff --git a/media/audio/audio_buffers_state.h b/media/audio/audio_buffers_state.h
|
| deleted file mode 100644
|
| index 79244aeb1a51dc24d103da8a453f41708ba4bad0..0000000000000000000000000000000000000000
|
| --- a/media/audio/audio_buffers_state.h
|
| +++ /dev/null
|
| @@ -1,32 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
|
| -#define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
|
| -
|
| -#include "media/base/media_export.h"
|
| -
|
| -namespace media {
|
| -
|
| -// AudioBuffersState struct stores current state of audio buffers.
|
| -// It is used for audio synchronization.
|
| -struct MEDIA_EXPORT AudioBuffersState {
|
| - AudioBuffersState();
|
| - AudioBuffersState(int pending_bytes, int hardware_delay_bytes);
|
| -
|
| - int total_bytes() {
|
| - return pending_bytes + hardware_delay_bytes;
|
| - }
|
| -
|
| - // Number of bytes we currently have in our software buffer.
|
| - int pending_bytes;
|
| -
|
| - // Number of bytes that have been written to the device, but haven't
|
| - // been played yet.
|
| - int hardware_delay_bytes;
|
| -};
|
| -
|
| -} // namespace media
|
| -
|
| -#endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
|
|
|