| Index: src/ic/arm64/ic-compiler-arm64.cc
|
| diff --git a/src/ic/arm64/ic-compiler-arm64.cc b/src/ic/arm64/ic-compiler-arm64.cc
|
| index d15a07d64b3e9c7804bad78281371a10c39363e4..3e7f8f50a0a39c8d00819b70d103f7d1a7605aa1 100644
|
| --- a/src/ic/arm64/ic-compiler-arm64.cc
|
| +++ b/src/ic/arm64/ic-compiler-arm64.cc
|
| @@ -6,6 +6,7 @@
|
|
|
| #if V8_TARGET_ARCH_ARM64
|
|
|
| +#include "src/ic/call-optimization.h"
|
| #include "src/ic/ic-compiler.h"
|
|
|
| namespace v8 {
|
| @@ -205,12 +206,6 @@ void PropertyHandlerCompiler::GenerateFastApiCall(
|
| }
|
|
|
|
|
| -void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
|
| - Handle<Code> code) {
|
| - __ Jump(code, RelocInfo::CODE_TARGET);
|
| -}
|
| -
|
| -
|
| #undef __
|
| #define __ ACCESS_MASM(masm())
|
|
|
| @@ -763,32 +758,6 @@ Handle<Code> NamedStoreHandlerCompiler::CompileStoreInterceptor(
|
| }
|
|
|
|
|
| -// TODO(all): The so-called scratch registers are significant in some cases. For
|
| -// example, PropertyAccessCompiler::keyed_store_calling_convention()[3] (x3) is
|
| -// actually
|
| -// used for KeyedStoreCompiler::transition_map(). We should verify which
|
| -// registers are actually scratch registers, and which are important. For now,
|
| -// we use the same assignments as ARM to remain on the safe side.
|
| -
|
| -Register* PropertyAccessCompiler::load_calling_convention() {
|
| - // receiver, name, scratch1, scratch2, scratch3, scratch4.
|
| - Register receiver = LoadIC::ReceiverRegister();
|
| - Register name = LoadIC::NameRegister();
|
| - static Register registers[] = {receiver, name, x3, x0, x4, x5};
|
| - return registers;
|
| -}
|
| -
|
| -
|
| -Register* PropertyAccessCompiler::store_calling_convention() {
|
| - // receiver, value, scratch1, scratch2, scratch3.
|
| - Register receiver = StoreIC::ReceiverRegister();
|
| - Register name = StoreIC::NameRegister();
|
| - DCHECK(x3.is(KeyedStoreIC::MapRegister()));
|
| - static Register registers[] = {receiver, name, x3, x4, x5};
|
| - return registers;
|
| -}
|
| -
|
| -
|
| Register NamedStoreHandlerCompiler::value() { return StoreIC::ValueRegister(); }
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|
|
|
|
|
|