OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/dom/DOMMatrix.h" | 6 #include "core/dom/DOMMatrix.h" |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 DOMMatrix* DOMMatrix::create() | 10 DOMMatrix* DOMMatrix::create() |
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
73 m_matrix.scaleNonUniform(sx, sy); | 73 m_matrix.scaleNonUniform(sx, sy); |
74 else | 74 else |
75 m_matrix.scale3d(sx, sy, sz); | 75 m_matrix.scale3d(sx, sy, sz); |
76 | 76 |
77 if (hasTranslation) | 77 if (hasTranslation) |
78 translateSelf(-ox, -oy, -oz); | 78 translateSelf(-ox, -oy, -oz); |
79 | 79 |
80 return this; | 80 return this; |
81 } | 81 } |
82 | 82 |
83 DOMMatrix* DOMMatrix::rotateSelf(double angle, double ox, double oy) | |
84 { | |
85 bool hasTranslation = (ox || oy); | |
86 | |
87 if (hasTranslation) | |
88 translateSelf(ox, oy); | |
89 | |
90 m_matrix.rotate(angle); | |
91 | |
92 if (hasTranslation) | |
93 translateSelf(-ox, -oy); | |
94 | |
95 return this; | |
96 } | |
97 | |
98 DOMMatrix* DOMMatrix::rotateFromVectorSelf(double x, double y) | |
99 { | |
100 m_matrix.rotateFromVector(x, y); | |
101 | |
102 return this; | |
103 } | |
104 | |
105 DOMMatrix* DOMMatrix::rotateAxisAngleSelf( | |
106 double x, double y, double z, double angle) | |
107 { | |
108 if (x != 0 || y != 0) | |
zino
2014/08/17 15:32:50
http://dev.w3.org/fxtf/geometry/#dom-dommatrix-rot
| |
109 m_is2D = false; | |
110 | |
111 m_matrix.rotate3d(x, y, z, angle); | |
112 | |
113 return this; | |
114 } | |
115 | |
83 } // namespace blink | 116 } // namespace blink |
OLD | NEW |