Index: Source/core/rendering/RenderTableRow.cpp |
diff --git a/Source/core/rendering/RenderTableRow.cpp b/Source/core/rendering/RenderTableRow.cpp |
index 7179308aebef022e8b53b818abecd7c924141bfc..dd763a7592dffeb8e2b743fdfeb040d006959013 100644 |
--- a/Source/core/rendering/RenderTableRow.cpp |
+++ b/Source/core/rendering/RenderTableRow.cpp |
@@ -184,11 +184,11 @@ void RenderTableRow::layout() |
// We only ever need to issue paint invalidations if our cells didn't, which means that they didn't need |
// layout, so we know that our bounds didn't change. This code is just making up for |
// the fact that we did not invalidate paints in setStyle() because we had a layout hint. |
- // We cannot call repaint() because our clippedOverflowRectForPaintInvalidation() is taken from the |
+ // We cannot call paintInvalidationForWholeRenderer() because our clippedOverflowRectForPaintInvalidation() is taken from the |
// parent table, and being mid-layout, that is invalid. Instead, we issue paint invalidations for our cells. |
if (selfNeedsLayout() && checkForPaintInvalidation()) { |
for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
- // FIXME: Is this needed with Repaint After Layout? |
+ // FIXME: Is this needed when issuing paint invalidations after layout? |
cell->setShouldDoFullPaintInvalidation(true); |
} |
} |
@@ -244,7 +244,7 @@ void RenderTableRow::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*) |
{ |
- // FIXME: Examine cells and repaint only the rect the image paints in. |
+ // FIXME: Examine cells and issue paint invalidations of only the rect the image paints in. |
paintInvalidationForWholeRenderer(); |
} |