| Index: content/browser/renderer_host/compositing_iosurface_transformer_mac.h
|
| diff --git a/content/browser/renderer_host/compositing_iosurface_transformer_mac.h b/content/browser/renderer_host/compositing_iosurface_transformer_mac.h
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| deleted file mode 100644
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| index 48900741944157c88996db823c9c66345eb9ac38..0000000000000000000000000000000000000000
|
| --- a/content/browser/renderer_host/compositing_iosurface_transformer_mac.h
|
| +++ /dev/null
|
| @@ -1,123 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_TRANSFORMER_MAC_H_
|
| -#define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_TRANSFORMER_MAC_H_
|
| -
|
| -#include <OpenGL/gl.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "content/browser/renderer_host/compositing_iosurface_shader_programs_mac.h"
|
| -#include "ui/gfx/size.h"
|
| -
|
| -namespace gfx {
|
| -class Rect;
|
| -} // namespace gfx
|
| -
|
| -namespace content {
|
| -
|
| -// Provides useful image filtering operations that are implemented efficiently
|
| -// using OpenGL shader programs.
|
| -//
|
| -// Note: All methods assume to be called within an active OpenGL context.
|
| -class CompositingIOSurfaceTransformer {
|
| - public:
|
| - // Construct a transformer that always uses the given parameters for texture
|
| - // bindings. |texture_target| is one of the valid enums to use with
|
| - // glBindTexture().
|
| - // |src_texture_needs_y_flip| is true when the |src_texture| argument to any
|
| - // of the methods below uses upside-down Y coordinates.
|
| - // |shader_program_cache| is not owned by this instance.
|
| - CompositingIOSurfaceTransformer(
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| - GLenum texture_target, bool src_texture_needs_y_flip,
|
| - CompositingIOSurfaceShaderPrograms* shader_program_cache);
|
| -
|
| - ~CompositingIOSurfaceTransformer();
|
| -
|
| - // Delete any references to currently-cached OpenGL objects. This must be
|
| - // called within the OpenGL context just before destruction.
|
| - void ReleaseCachedGLObjects();
|
| -
|
| - // Resize using bilinear interpolation. Returns false on error. Otherwise,
|
| - // the |texture| argument will point to the result. Ownership of the returned
|
| - // |texture| remains with CompositingIOSurfaceTransformer (i.e., the caller
|
| - // must not delete this texture). The |texture| remains valid until the next
|
| - // call to ResizeBilinear() or ReleaseCachedGLObjects().
|
| - //
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| - // If the src and dst sizes are identical, this becomes a simple copy into a
|
| - // new texture.
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| - //
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| - // Note: This implementation is faulty in that minifications by more than 2X
|
| - // will undergo aliasing.
|
| - bool ResizeBilinear(GLuint src_texture, const gfx::Rect& src_subrect,
|
| - const gfx::Size& dst_size, GLuint* texture);
|
| -
|
| - // Color format conversion from RGB to planar YV12 (also known as YUV420).
|
| - //
|
| - // YV12 is effectively a twelve bit per pixel format consisting of a full-
|
| - // size y (luminance) plane and half-width, half-height u and v (blue and
|
| - // red chrominance) planes. This method will return three off-screen
|
| - // textures, one for each plane, via the output arguments |texture_y|,
|
| - // |texture_u|, and |texture_v|. While the textures are in GL_RGBA format,
|
| - // they should be interpreted as the appropriate single-byte, planar format
|
| - // after reading the pixel data. The output arguments |packed_y_size| and
|
| - // |packed_uv_size| follow from these special semantics: They represent the
|
| - // size of their corresponding texture, if it was to be treated like RGBA
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| - // pixel data. That means their widths are in terms of "quads," where one
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| - // quad contains 4 Y (or U or V) pixels.
|
| - //
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| - // Ownership of the returned textures remains with
|
| - // CompositingIOSurfaceTransformer (i.e., the caller must not delete the
|
| - // textures). The textures remain valid until the next call to
|
| - // TransformRGBToYV12() or ReleaseCachedGLObjects().
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| - //
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| - // If |src_subrect|'s size does not match |dst_size|, the source will be
|
| - // bilinearly interpolated during conversion.
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| - //
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| - // Returns true if successful, and the caller is responsible for deleting the
|
| - // output textures.
|
| - bool TransformRGBToYV12(
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| - GLuint src_texture, const gfx::Rect& src_subrect,
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| - const gfx::Size& dst_size,
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| - GLuint* texture_y, GLuint* texture_u, GLuint* texture_v,
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| - gfx::Size* packed_y_size, gfx::Size* packed_uv_size);
|
| -
|
| - private:
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| - enum CachedTexture {
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| - RGBA_OUTPUT = 0,
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| - Y_PLANE_OUTPUT,
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| - UUVV_INTERMEDIATE,
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| - U_PLANE_OUTPUT,
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| - V_PLANE_OUTPUT,
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| - NUM_CACHED_TEXTURES
|
| - };
|
| -
|
| - // If necessary, generate the texture and/or resize it to the given |size|.
|
| - void PrepareTexture(CachedTexture which, const gfx::Size& size);
|
| -
|
| - // If necessary, generate a framebuffer object to be used as an intermediate
|
| - // destination for drawing.
|
| - void PrepareFramebuffer();
|
| -
|
| - // Target to bind all input and output textures to (which defines the type of
|
| - // textures being created and read). Generally, this is
|
| - // GL_TEXTURE_RECTANGLE_ARB.
|
| - const GLenum texture_target_;
|
| - const bool src_texture_needs_y_flip_;
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| - CompositingIOSurfaceShaderPrograms* const shader_program_cache_;
|
| -
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| - // Cached OpenGL objects.
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| - GLuint textures_[NUM_CACHED_TEXTURES];
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| - gfx::Size texture_sizes_[NUM_CACHED_TEXTURES];
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| - GLuint frame_buffer_;
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| -
|
| - // Auto-detected and set once in the constructor.
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| - bool system_supports_multiple_draw_buffers_;
|
| -
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| - DISALLOW_COPY_AND_ASSIGN(CompositingIOSurfaceTransformer);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_TRANSFORMER_MAC_H_
|
|
|