| Index: Source/core/rendering/RenderBox.cpp
|
| diff --git a/Source/core/rendering/RenderBox.cpp b/Source/core/rendering/RenderBox.cpp
|
| index a10213e9b2ac889b411bda604ef403bf3f5fb766..6f77287bfa06ee3bfbfe97a9eb1c7f1117e9064e 100644
|
| --- a/Source/core/rendering/RenderBox.cpp
|
| +++ b/Source/core/rendering/RenderBox.cpp
|
| @@ -146,7 +146,7 @@ void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyl
|
| // the canvas. Just dirty the entire canvas when our style changes substantially.
|
| if ((diff.needsPaintInvalidation() || diff.needsLayout()) && node()
|
| && (isHTMLHtmlElement(*node()) || isHTMLBodyElement(*node()))) {
|
| - view()->paintInvalidationForWholeRenderer();
|
| + view()->setShouldDoFullPaintInvalidation(true);
|
|
|
| if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
|
| view()->compositor()->setNeedsUpdateFixedBackground();
|
| @@ -157,7 +157,7 @@ void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyl
|
| if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
|
| markContainingBlocksForLayout();
|
| if (oldStyle->position() == StaticPosition)
|
| - paintInvalidationForWholeRenderer();
|
| + setShouldDoFullPaintInvalidation(true);
|
| else if (newStyle.hasOutOfFlowPosition())
|
| parent()->setChildNeedsLayout();
|
| if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
|
| @@ -166,7 +166,7 @@ void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyl
|
| // FIXME: This branch runs when !oldStyle, which means that layout was never called
|
| // so what's the point in invalidating the whole view that we never painted?
|
| } else if (isBody()) {
|
| - view()->paintInvalidationForWholeRenderer();
|
| + view()->setShouldDoFullPaintInvalidation(true);
|
| }
|
|
|
| RenderBoxModelObject::styleWillChange(diff, newStyle);
|
| @@ -1471,7 +1471,7 @@ void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
|
|
|
| if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
|
| (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
|
| - paintInvalidationForWholeRenderer();
|
| + setShouldDoFullPaintInvalidation(true);
|
| return;
|
| }
|
|
|
| @@ -1523,7 +1523,7 @@ bool RenderBox::paintInvalidationLayerRectsForImage(WrappedImagePtr image, const
|
| if (geometry.hasNonLocalGeometry()) {
|
| // Rather than incur the costs of computing the paintContainer for renderers with fixed backgrounds
|
| // in order to get the right destRect, just issue paint invalidations for the entire renderer.
|
| - layerRenderer->paintInvalidationForWholeRenderer();
|
| + layerRenderer->setShouldDoFullPaintInvalidation(true);
|
| return true;
|
| }
|
|
|
|
|