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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv
ed. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv
ed. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) | 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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| 1533 v->invalidatePaintForRectangle(r); | 1533 v->invalidatePaintForRectangle(r); |
| 1534 return; | 1534 return; |
| 1535 } | 1535 } |
| 1536 | 1536 |
| 1537 if (v->usesCompositing()) { | 1537 if (v->usesCompositing()) { |
| 1538 ASSERT(paintInvalidationContainer->hasLayer() && (paintInvalidationConta
iner->layer()->compositingState() == PaintsIntoOwnBacking || paintInvalidationCo
ntainer->layer()->compositingState() == PaintsIntoGroupedBacking)); | 1538 ASSERT(paintInvalidationContainer->hasLayer() && (paintInvalidationConta
iner->layer()->compositingState() == PaintsIntoOwnBacking || paintInvalidationCo
ntainer->layer()->compositingState() == PaintsIntoGroupedBacking)); |
| 1539 paintInvalidationContainer->layer()->paintInvalidator().setBackingNeedsP
aintInvalidationInRect(r); | 1539 paintInvalidationContainer->layer()->paintInvalidator().setBackingNeedsP
aintInvalidationInRect(r); |
| 1540 } | 1540 } |
| 1541 } | 1541 } |
| 1542 | 1542 |
| 1543 void RenderObject::paintInvalidationForWholeRenderer() const | 1543 void RenderObject::invalidatePaintForWholeRenderer() const |
| 1544 { | 1544 { |
| 1545 if (!isRooted()) | 1545 if (!isRooted()) |
| 1546 return; | 1546 return; |
| 1547 | 1547 |
| 1548 if (view()->document().printing()) | 1548 if (view()->document().printing()) |
| 1549 return; // Don't invalidate paints if we're printing. | 1549 return; // Don't invalidate paints if we're printing. |
| 1550 | 1550 |
| 1551 // FIXME: really, we're in the paint invalidation phase here, and the follow
ing queries are legal. | 1551 // FIXME: really, we're in the paint invalidation phase here, and the follow
ing queries are legal. |
| 1552 // Until those states are fully fledged, I'll just disable the ASSERTS. | 1552 // Until those states are fully fledged, I'll just disable the ASSERTS. |
| 1553 DisableCompositingQueryAsserts disabler; | 1553 DisableCompositingQueryAsserts disabler; |
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| 3401 { | 3401 { |
| 3402 ASSERT_NOT_REACHED(); | 3402 ASSERT_NOT_REACHED(); |
| 3403 return false; | 3403 return false; |
| 3404 } | 3404 } |
| 3405 | 3405 |
| 3406 bool RenderObject::isRelayoutBoundaryForInspector() const | 3406 bool RenderObject::isRelayoutBoundaryForInspector() const |
| 3407 { | 3407 { |
| 3408 return objectIsRelayoutBoundary(this); | 3408 return objectIsRelayoutBoundary(this); |
| 3409 } | 3409 } |
| 3410 | 3410 |
| 3411 void RenderObject::setShouldDoFullPaintInvalidation(bool b, MarkingBehavior mark
Behavior) |
| 3412 { |
| 3413 m_bitfields.setShouldDoFullPaintInvalidation(b); |
| 3414 |
| 3415 if (markBehavior == MarkContainingBlockChain && b) { |
| 3416 ASSERT(document().lifecycle().state() != DocumentLifecycle::InPaintInval
idation); |
| 3417 frame()->page()->animator().scheduleVisualUpdate(); // In case that this
is called not during FrameView::updateLayoutAndStyleForPainting(). |
| 3418 markContainingBlockChainForPaintInvalidation(); |
| 3419 } |
| 3420 } |
| 3421 |
| 3411 void RenderObject::clearPaintInvalidationState(const PaintInvalidationState& pai
ntInvalidationState) | 3422 void RenderObject::clearPaintInvalidationState(const PaintInvalidationState& pai
ntInvalidationState) |
| 3412 { | 3423 { |
| 3413 // paintInvalidationStateIsDirty should be kept in sync with the | 3424 // paintInvalidationStateIsDirty should be kept in sync with the |
| 3414 // booleans that are cleared below. | 3425 // booleans that are cleared below. |
| 3415 ASSERT(paintInvalidationState.forceCheckForPaintInvalidation() || paintInval
idationStateIsDirty()); | 3426 ASSERT(paintInvalidationState.forceCheckForPaintInvalidation() || paintInval
idationStateIsDirty()); |
| 3416 setShouldDoFullPaintInvalidation(false); | 3427 setShouldDoFullPaintInvalidation(false); |
| 3417 setShouldDoFullPaintInvalidationIfSelfPaintingLayer(false); | 3428 setShouldDoFullPaintInvalidationIfSelfPaintingLayer(false); |
| 3418 setOnlyNeededPositionedMovementLayout(false); | 3429 setOnlyNeededPositionedMovementLayout(false); |
| 3419 setNeededLayoutBecauseOfChildren(false); | 3430 setNeededLayoutBecauseOfChildren(false); |
| 3420 setShouldInvalidateOverflowForPaint(false); | 3431 setShouldInvalidateOverflowForPaint(false); |
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| 3463 { | 3474 { |
| 3464 if (object1) { | 3475 if (object1) { |
| 3465 const blink::RenderObject* root = object1; | 3476 const blink::RenderObject* root = object1; |
| 3466 while (root->parent()) | 3477 while (root->parent()) |
| 3467 root = root->parent(); | 3478 root = root->parent(); |
| 3468 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); | 3479 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); |
| 3469 } | 3480 } |
| 3470 } | 3481 } |
| 3471 | 3482 |
| 3472 #endif | 3483 #endif |
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