Chromium Code Reviews| Index: Source/core/svg/animation/SMILTime.h |
| diff --git a/Source/core/svg/animation/SMILTime.h b/Source/core/svg/animation/SMILTime.h |
| index cab9fe9d6123e19c3893b5da31c136c6a750c8f2..5cb8b5ed6ad88a137e6a6dac2064d1379e2f1d56 100644 |
| --- a/Source/core/svg/animation/SMILTime.h |
| +++ b/Source/core/svg/animation/SMILTime.h |
| @@ -28,28 +28,38 @@ |
| #include "wtf/Assertions.h" |
| #include "wtf/MathExtras.h" |
| +#include "wtf/StdLibExtras.h" |
| namespace blink { |
| class SMILTime { |
| public: |
| SMILTime() : m_time(0) { } |
| - SMILTime(double time) : m_time(time) { ASSERT(!std::isnan(time)); } |
| + SMILTime(double time) : m_time(time) { } |
| SMILTime(const SMILTime& o) : m_time(o.m_time) { } |
|
fs
2014/08/19 21:49:43
While you're here... I believe this could be dropp
reni
2014/08/21 14:20:06
Done.
|
| - static SMILTime unresolved() { return unresolvedValue; } |
| - static SMILTime indefinite() { return indefiniteValue; } |
| + static SMILTime unresolved() { return unresolvedValue(); } |
| + static SMILTime indefinite() { return indefiniteValue(); } |
| SMILTime& operator=(const SMILTime& o) { m_time = o.m_time; return *this; } |
|
fs
2014/08/19 21:49:43
This should be possible to drop as well.
reni
2014/08/21 14:20:06
Done.
|
| double value() const { return m_time; } |
| - bool isFinite() const { return m_time < indefiniteValue; } |
| - bool isIndefinite() const { return m_time == indefiniteValue; } |
| - bool isUnresolved() const { return m_time == unresolvedValue; } |
| + bool isFinite() const { return m_time < indefiniteValue(); } |
|
fs
2014/08/19 21:49:43
Use std::isfinite here (hopefully that also droppi
reni
2014/08/21 14:20:06
Done.
|
| + bool isIndefinite() const { return std::isinf(m_time); } |
| + bool isUnresolved() const { return std::isnan(m_time); } |
| private: |
| - static const double unresolvedValue; |
| - static const double indefiniteValue; |
| + static const double& unresolvedValue() |
|
fs
2014/08/19 21:49:43
I'd suggest instead just have unresolved()/indefin
reni
2014/08/21 14:20:06
Done.
|
| + { |
| + DEFINE_STATIC_LOCAL(double, unresolvedValue, (std::numeric_limits<double>::quiet_NaN())); |
| + return unresolvedValue; |
| + } |
| + |
| + static const double& indefiniteValue() |
| + { |
| + DEFINE_STATIC_LOCAL(double, indefiniteValue, (std::numeric_limits<double>::infinity())); |
| + return indefiniteValue; |
| + } |
| double m_time; |
| }; |
| @@ -88,14 +98,75 @@ struct SMILInterval { |
| SMILTime end; |
| }; |
| -inline bool operator==(const SMILTime& a, const SMILTime& b) { return a.isFinite() && a.value() == b.value(); } |
| -inline bool operator!(const SMILTime& a) { return !a.isFinite() || !a.value(); } |
| -inline bool operator!=(const SMILTime& a, const SMILTime& b) { return !operator==(a, b); } |
| -inline bool operator>(const SMILTime& a, const SMILTime& b) { return a.value() > b.value(); } |
| -inline bool operator<(const SMILTime& a, const SMILTime& b) { return a.value() < b.value(); } |
| -inline bool operator>=(const SMILTime& a, const SMILTime& b) { return a.value() > b.value() || operator==(a, b); } |
| -inline bool operator<=(const SMILTime& a, const SMILTime& b) { return a.value() < b.value() || operator==(a, b); } |
| -inline bool operator<(const SMILTimeWithOrigin& a, const SMILTimeWithOrigin& b) { return a.time() < b.time(); } |
| +inline bool operator==(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return true; |
| + return a.isFinite() && a.value() == b.value(); |
|
fs
2014/08/19 21:49:43
I think the following would work equal well:
a.is
fs
2014/08/19 22:27:14
s/==/&&/
reni
2014/08/21 14:20:06
Done.
|
| +} |
| + |
| +inline bool operator!(const SMILTime& a) |
| +{ |
| + return !a.isFinite() || !a.value(); |
|
fs
2014/08/19 21:49:43
It's _probably_ possible to simplify this (to just
|
| +} |
| + |
| +inline bool operator!=(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return false; |
| + if (a.isUnresolved() || b.isUnresolved()) |
| + return true; |
| + return !operator==(a, b); |
|
fs
2014/08/19 21:49:43
This really ought to be possible to have as it pre
reni
2014/08/21 14:20:06
Done.
|
| +} |
| + |
| +inline bool operator>(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return false; |
| + if (a.isUnresolved()) |
| + return true; |
| + if (b.isUnresolved()) |
| + return false; |
| + return a.value() > b.value(); |
|
fs
2014/08/19 21:49:43
Make this:
a.isUnresolved() || a.value() > b.valu
reni
2014/08/21 14:20:06
Done.
fs
2014/08/21 15:30:39
It dawned on me why we want the LHS here. In gener
reni
2014/08/21 20:52:31
Done.
|
| +} |
| + |
| +inline bool operator<(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return false; |
| + if (a.isUnresolved()) |
| + return false; |
| + if (b.isUnresolved()) |
| + return true; |
| + return a.value() < b.value(); |
|
fs
2014/08/19 21:49:43
Could either use the operator> above (with operand
reni
2014/08/21 14:20:06
Done.
|
| +} |
| + |
| +inline bool operator>=(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return true; |
| + if (a.isUnresolved()) |
| + return true; |
| + if (b.isUnresolved()) |
| + return false; |
| + return a.value() > b.value() || operator==(a, b); |
|
fs
2014/08/19 21:49:43
This (and <=) could just use the operator> (operat
reni
2014/08/21 14:20:06
Done.
|
| +} |
| + |
| +inline bool operator<=(const SMILTime& a, const SMILTime& b) |
| +{ |
| + if (a.isUnresolved() && b.isUnresolved()) |
| + return true; |
| + if (a.isUnresolved()) |
| + return false; |
| + if (b.isUnresolved()) |
| + return true; |
| + return a.value() < b.value() || operator==(a, b); |
| +} |
| + |
| +inline bool operator<(const SMILTimeWithOrigin& a, const SMILTimeWithOrigin& b) |
| +{ |
| + return a.time() < b.time(); |
| +} |
| SMILTime operator+(const SMILTime&, const SMILTime&); |
| SMILTime operator-(const SMILTime&, const SMILTime&); |