Index: ui/gl/gl_bindings_autogen_mock.h |
diff --git a/ui/gl/gl_bindings_autogen_mock.h b/ui/gl/gl_bindings_autogen_mock.h |
index c0f00910ca94026b774f904ee704e7d5e3cc929b..f89ab4139c777469a779b79c3d48408c03efdc2c 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.h |
+++ b/ui/gl/gl_bindings_autogen_mock.h |
@@ -200,8 +200,24 @@ static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
GLint y, |
GLsizei width, |
GLsizei height); |
+static void GL_BINDING_CALL |
+Mock_glCoverFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, |
GLenum coverMode); |
+static void GL_BINDING_CALL |
+Mock_glCoverStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, |
GLenum coverMode); |
static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
@@ -766,6 +782,15 @@ static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
GLsizei count, |
const char* const* str, |
const GLint* length); |
+static void GL_BINDING_CALL |
+Mock_glStencilFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, |
GLenum fillMode, |
GLuint mask); |
@@ -786,14 +811,43 @@ static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, |
GLenum fail, |
GLenum zfail, |
GLenum zpass); |
+static void GL_BINDING_CALL |
+Mock_glStencilStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, |
GLint reference, |
GLuint mask); |
+static void GL_BINDING_CALL |
+Mock_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, |
GLenum fillMode, |
GLuint mask, |
GLenum coverMode); |
static void GL_BINDING_CALL |
+Mock_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
+static void GL_BINDING_CALL |
Mock_glStencilThenCoverStrokePathNV(GLuint path, |
GLint reference, |
GLuint mask, |