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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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193 GLsizei height); | 193 GLsizei height); |
194 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, | 194 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
195 GLint level, | 195 GLint level, |
196 GLint xoffset, | 196 GLint xoffset, |
197 GLint yoffset, | 197 GLint yoffset, |
198 GLint zoffset, | 198 GLint zoffset, |
199 GLint x, | 199 GLint x, |
200 GLint y, | 200 GLint y, |
201 GLsizei width, | 201 GLsizei width, |
202 GLsizei height); | 202 GLsizei height); |
| 203 static void GL_BINDING_CALL |
| 204 Mock_glCoverFillPathInstancedNV(GLsizei numPaths, |
| 205 GLenum pathNameType, |
| 206 const void* paths, |
| 207 GLuint pathBase, |
| 208 GLenum coverMode, |
| 209 GLenum transformType, |
| 210 const GLfloat* transformValues); |
203 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, | 211 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, |
204 GLenum coverMode); | 212 GLenum coverMode); |
| 213 static void GL_BINDING_CALL |
| 214 Mock_glCoverStrokePathInstancedNV(GLsizei numPaths, |
| 215 GLenum pathNameType, |
| 216 const void* paths, |
| 217 GLuint pathBase, |
| 218 GLenum coverMode, |
| 219 GLenum transformType, |
| 220 const GLfloat* transformValues); |
205 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, | 221 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, |
206 GLenum coverMode); | 222 GLenum coverMode); |
207 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); | 223 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
208 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); | 224 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); |
209 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); | 225 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); |
210 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n, | 226 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n, |
211 const GLuint* buffers); | 227 const GLuint* buffers); |
212 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n, | 228 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n, |
213 const GLuint* fences); | 229 const GLuint* fences); |
214 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n, | 230 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n, |
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759 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); | 775 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); |
760 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, | 776 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, |
761 const GLuint* shaders, | 777 const GLuint* shaders, |
762 GLenum binaryformat, | 778 GLenum binaryformat, |
763 const void* binary, | 779 const void* binary, |
764 GLsizei length); | 780 GLsizei length); |
765 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, | 781 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
766 GLsizei count, | 782 GLsizei count, |
767 const char* const* str, | 783 const char* const* str, |
768 const GLint* length); | 784 const GLint* length); |
| 785 static void GL_BINDING_CALL |
| 786 Mock_glStencilFillPathInstancedNV(GLsizei numPaths, |
| 787 GLenum pathNameType, |
| 788 const void* paths, |
| 789 GLuint pathBase, |
| 790 GLenum fillMode, |
| 791 GLuint mask, |
| 792 GLenum transformType, |
| 793 const GLfloat* transformValues); |
769 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, | 794 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, |
770 GLenum fillMode, | 795 GLenum fillMode, |
771 GLuint mask); | 796 GLuint mask); |
772 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func, | 797 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func, |
773 GLint ref, | 798 GLint ref, |
774 GLuint mask); | 799 GLuint mask); |
775 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face, | 800 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face, |
776 GLenum func, | 801 GLenum func, |
777 GLint ref, | 802 GLint ref, |
778 GLuint mask); | 803 GLuint mask); |
779 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); | 804 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); |
780 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face, | 805 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face, |
781 GLuint mask); | 806 GLuint mask); |
782 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail, | 807 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail, |
783 GLenum zfail, | 808 GLenum zfail, |
784 GLenum zpass); | 809 GLenum zpass); |
785 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, | 810 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, |
786 GLenum fail, | 811 GLenum fail, |
787 GLenum zfail, | 812 GLenum zfail, |
788 GLenum zpass); | 813 GLenum zpass); |
| 814 static void GL_BINDING_CALL |
| 815 Mock_glStencilStrokePathInstancedNV(GLsizei numPaths, |
| 816 GLenum pathNameType, |
| 817 const void* paths, |
| 818 GLuint pathBase, |
| 819 GLint ref, |
| 820 GLuint mask, |
| 821 GLenum transformType, |
| 822 const GLfloat* transformValues); |
789 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, | 823 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, |
790 GLint reference, | 824 GLint reference, |
791 GLuint mask); | 825 GLuint mask); |
| 826 static void GL_BINDING_CALL |
| 827 Mock_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
| 828 GLenum pathNameType, |
| 829 const void* paths, |
| 830 GLuint pathBase, |
| 831 GLenum fillMode, |
| 832 GLuint mask, |
| 833 GLenum coverMode, |
| 834 GLenum transformType, |
| 835 const GLfloat* transformValues); |
792 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, | 836 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, |
793 GLenum fillMode, | 837 GLenum fillMode, |
794 GLuint mask, | 838 GLuint mask, |
795 GLenum coverMode); | 839 GLenum coverMode); |
796 static void GL_BINDING_CALL | 840 static void GL_BINDING_CALL |
| 841 Mock_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
| 842 GLenum pathNameType, |
| 843 const void* paths, |
| 844 GLuint pathBase, |
| 845 GLint ref, |
| 846 GLuint mask, |
| 847 GLenum coverMode, |
| 848 GLenum transformType, |
| 849 const GLfloat* transformValues); |
| 850 static void GL_BINDING_CALL |
797 Mock_glStencilThenCoverStrokePathNV(GLuint path, | 851 Mock_glStencilThenCoverStrokePathNV(GLuint path, |
798 GLint reference, | 852 GLint reference, |
799 GLuint mask, | 853 GLuint mask, |
800 GLenum coverMode); | 854 GLenum coverMode); |
801 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); | 855 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); |
802 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); | 856 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); |
803 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, | 857 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, |
804 GLint level, | 858 GLint level, |
805 GLint internalformat, | 859 GLint internalformat, |
806 GLsizei width, | 860 GLsizei width, |
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1023 GLboolean normalized, | 1077 GLboolean normalized, |
1024 GLsizei stride, | 1078 GLsizei stride, |
1025 const void* ptr); | 1079 const void* ptr); |
1026 static void GL_BINDING_CALL Mock_glViewport(GLint x, | 1080 static void GL_BINDING_CALL Mock_glViewport(GLint x, |
1027 GLint y, | 1081 GLint y, |
1028 GLsizei width, | 1082 GLsizei width, |
1029 GLsizei height); | 1083 GLsizei height); |
1030 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, | 1084 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, |
1031 GLbitfield flags, | 1085 GLbitfield flags, |
1032 GLuint64 timeout); | 1086 GLuint64 timeout); |
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