Index: ui/gl/gl_bindings_autogen_mock.h |
diff --git a/ui/gl/gl_bindings_autogen_mock.h b/ui/gl/gl_bindings_autogen_mock.h |
index 37049b873f9636a717e0518d9fa6c4dc16648ce5..cbbec4a515d48cfcc70c97963323819303cc5ca3 100644 |
--- a/ui/gl/gl_bindings_autogen_mock.h |
+++ b/ui/gl/gl_bindings_autogen_mock.h |
@@ -199,8 +199,24 @@ static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
GLint y, |
GLsizei width, |
GLsizei height); |
+static void GL_BINDING_CALL |
+Mock_glCoverFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, |
GLenum coverMode); |
+static void GL_BINDING_CALL |
+Mock_glCoverStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, |
GLenum coverMode); |
static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
@@ -765,6 +781,15 @@ static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
GLsizei count, |
const char* const* str, |
const GLint* length); |
+static void GL_BINDING_CALL |
+Mock_glStencilFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, |
GLenum fillMode, |
GLuint mask); |
@@ -785,14 +810,43 @@ static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, |
GLenum fail, |
GLenum zfail, |
GLenum zpass); |
+static void GL_BINDING_CALL |
+Mock_glStencilStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, |
GLint reference, |
GLuint mask); |
+static void GL_BINDING_CALL |
+Mock_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, |
GLenum fillMode, |
GLuint mask, |
GLenum coverMode); |
static void GL_BINDING_CALL |
+Mock_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
+ GLenum pathNameType, |
+ const void* paths, |
+ GLuint pathBase, |
+ GLint ref, |
+ GLuint mask, |
+ GLenum coverMode, |
+ GLenum transformType, |
+ const GLfloat* transformValues); |
+static void GL_BINDING_CALL |
Mock_glStencilThenCoverStrokePathNV(GLuint path, |
GLint reference, |
GLuint mask, |