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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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192 GLsizei height); | 192 GLsizei height); |
193 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, | 193 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
194 GLint level, | 194 GLint level, |
195 GLint xoffset, | 195 GLint xoffset, |
196 GLint yoffset, | 196 GLint yoffset, |
197 GLint zoffset, | 197 GLint zoffset, |
198 GLint x, | 198 GLint x, |
199 GLint y, | 199 GLint y, |
200 GLsizei width, | 200 GLsizei width, |
201 GLsizei height); | 201 GLsizei height); |
| 202 static void GL_BINDING_CALL |
| 203 Mock_glCoverFillPathInstancedNV(GLsizei numPaths, |
| 204 GLenum pathNameType, |
| 205 const void* paths, |
| 206 GLuint pathBase, |
| 207 GLenum coverMode, |
| 208 GLenum transformType, |
| 209 const GLfloat* transformValues); |
202 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, | 210 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, |
203 GLenum coverMode); | 211 GLenum coverMode); |
| 212 static void GL_BINDING_CALL |
| 213 Mock_glCoverStrokePathInstancedNV(GLsizei numPaths, |
| 214 GLenum pathNameType, |
| 215 const void* paths, |
| 216 GLuint pathBase, |
| 217 GLenum coverMode, |
| 218 GLenum transformType, |
| 219 const GLfloat* transformValues); |
204 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, | 220 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, |
205 GLenum coverMode); | 221 GLenum coverMode); |
206 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); | 222 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
207 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); | 223 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); |
208 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); | 224 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); |
209 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n, | 225 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n, |
210 const GLuint* buffers); | 226 const GLuint* buffers); |
211 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n, | 227 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n, |
212 const GLuint* fences); | 228 const GLuint* fences); |
213 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n, | 229 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n, |
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758 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); | 774 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); |
759 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, | 775 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, |
760 const GLuint* shaders, | 776 const GLuint* shaders, |
761 GLenum binaryformat, | 777 GLenum binaryformat, |
762 const void* binary, | 778 const void* binary, |
763 GLsizei length); | 779 GLsizei length); |
764 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, | 780 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
765 GLsizei count, | 781 GLsizei count, |
766 const char* const* str, | 782 const char* const* str, |
767 const GLint* length); | 783 const GLint* length); |
| 784 static void GL_BINDING_CALL |
| 785 Mock_glStencilFillPathInstancedNV(GLsizei numPaths, |
| 786 GLenum pathNameType, |
| 787 const void* paths, |
| 788 GLuint pathBase, |
| 789 GLenum fillMode, |
| 790 GLuint mask, |
| 791 GLenum transformType, |
| 792 const GLfloat* transformValues); |
768 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, | 793 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, |
769 GLenum fillMode, | 794 GLenum fillMode, |
770 GLuint mask); | 795 GLuint mask); |
771 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func, | 796 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func, |
772 GLint ref, | 797 GLint ref, |
773 GLuint mask); | 798 GLuint mask); |
774 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face, | 799 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face, |
775 GLenum func, | 800 GLenum func, |
776 GLint ref, | 801 GLint ref, |
777 GLuint mask); | 802 GLuint mask); |
778 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); | 803 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); |
779 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face, | 804 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face, |
780 GLuint mask); | 805 GLuint mask); |
781 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail, | 806 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail, |
782 GLenum zfail, | 807 GLenum zfail, |
783 GLenum zpass); | 808 GLenum zpass); |
784 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, | 809 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, |
785 GLenum fail, | 810 GLenum fail, |
786 GLenum zfail, | 811 GLenum zfail, |
787 GLenum zpass); | 812 GLenum zpass); |
| 813 static void GL_BINDING_CALL |
| 814 Mock_glStencilStrokePathInstancedNV(GLsizei numPaths, |
| 815 GLenum pathNameType, |
| 816 const void* paths, |
| 817 GLuint pathBase, |
| 818 GLint ref, |
| 819 GLuint mask, |
| 820 GLenum transformType, |
| 821 const GLfloat* transformValues); |
788 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, | 822 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, |
789 GLint reference, | 823 GLint reference, |
790 GLuint mask); | 824 GLuint mask); |
| 825 static void GL_BINDING_CALL |
| 826 Mock_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths, |
| 827 GLenum pathNameType, |
| 828 const void* paths, |
| 829 GLuint pathBase, |
| 830 GLenum fillMode, |
| 831 GLuint mask, |
| 832 GLenum coverMode, |
| 833 GLenum transformType, |
| 834 const GLfloat* transformValues); |
791 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, | 835 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, |
792 GLenum fillMode, | 836 GLenum fillMode, |
793 GLuint mask, | 837 GLuint mask, |
794 GLenum coverMode); | 838 GLenum coverMode); |
795 static void GL_BINDING_CALL | 839 static void GL_BINDING_CALL |
| 840 Mock_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths, |
| 841 GLenum pathNameType, |
| 842 const void* paths, |
| 843 GLuint pathBase, |
| 844 GLint ref, |
| 845 GLuint mask, |
| 846 GLenum coverMode, |
| 847 GLenum transformType, |
| 848 const GLfloat* transformValues); |
| 849 static void GL_BINDING_CALL |
796 Mock_glStencilThenCoverStrokePathNV(GLuint path, | 850 Mock_glStencilThenCoverStrokePathNV(GLuint path, |
797 GLint reference, | 851 GLint reference, |
798 GLuint mask, | 852 GLuint mask, |
799 GLenum coverMode); | 853 GLenum coverMode); |
800 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); | 854 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); |
801 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); | 855 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); |
802 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, | 856 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, |
803 GLint level, | 857 GLint level, |
804 GLint internalformat, | 858 GLint internalformat, |
805 GLsizei width, | 859 GLsizei width, |
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1022 GLboolean normalized, | 1076 GLboolean normalized, |
1023 GLsizei stride, | 1077 GLsizei stride, |
1024 const void* ptr); | 1078 const void* ptr); |
1025 static void GL_BINDING_CALL Mock_glViewport(GLint x, | 1079 static void GL_BINDING_CALL Mock_glViewport(GLint x, |
1026 GLint y, | 1080 GLint y, |
1027 GLsizei width, | 1081 GLsizei width, |
1028 GLsizei height); | 1082 GLsizei height); |
1029 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, | 1083 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, |
1030 GLbitfield flags, | 1084 GLbitfield flags, |
1031 GLuint64 timeout); | 1085 GLuint64 timeout); |
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