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Side by Side Diff: ui/gl/gl_bindings_autogen_mock.h

Issue 477623004: command_buffer: Support instanced path rendering in gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@new-03-path-funcs
Patch Set: rebas Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 GLsizei height); 192 GLsizei height);
193 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, 193 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target,
194 GLint level, 194 GLint level,
195 GLint xoffset, 195 GLint xoffset,
196 GLint yoffset, 196 GLint yoffset,
197 GLint zoffset, 197 GLint zoffset,
198 GLint x, 198 GLint x,
199 GLint y, 199 GLint y,
200 GLsizei width, 200 GLsizei width,
201 GLsizei height); 201 GLsizei height);
202 static void GL_BINDING_CALL
203 Mock_glCoverFillPathInstancedNV(GLsizei numPaths,
204 GLenum pathNameType,
205 const void* paths,
206 GLuint pathBase,
207 GLenum coverMode,
208 GLenum transformType,
209 const GLfloat* transformValues);
202 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path, 210 static void GL_BINDING_CALL Mock_glCoverFillPathNV(GLuint path,
203 GLenum coverMode); 211 GLenum coverMode);
212 static void GL_BINDING_CALL
213 Mock_glCoverStrokePathInstancedNV(GLsizei numPaths,
214 GLenum pathNameType,
215 const void* paths,
216 GLuint pathBase,
217 GLenum coverMode,
218 GLenum transformType,
219 const GLfloat* transformValues);
204 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name, 220 static void GL_BINDING_CALL Mock_glCoverStrokePathNV(GLuint name,
205 GLenum coverMode); 221 GLenum coverMode);
206 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); 222 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void);
207 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); 223 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type);
208 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); 224 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode);
209 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n, 225 static void GL_BINDING_CALL Mock_glDeleteBuffers(GLsizei n,
210 const GLuint* buffers); 226 const GLuint* buffers);
211 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n, 227 static void GL_BINDING_CALL Mock_glDeleteFencesAPPLE(GLsizei n,
212 const GLuint* fences); 228 const GLuint* fences);
213 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n, 229 static void GL_BINDING_CALL Mock_glDeleteFencesNV(GLsizei n,
(...skipping 544 matching lines...) Expand 10 before | Expand all | Expand 10 after
758 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition); 774 static void GL_BINDING_CALL Mock_glSetFenceNV(GLuint fence, GLenum condition);
759 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, 775 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n,
760 const GLuint* shaders, 776 const GLuint* shaders,
761 GLenum binaryformat, 777 GLenum binaryformat,
762 const void* binary, 778 const void* binary,
763 GLsizei length); 779 GLsizei length);
764 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, 780 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader,
765 GLsizei count, 781 GLsizei count,
766 const char* const* str, 782 const char* const* str,
767 const GLint* length); 783 const GLint* length);
784 static void GL_BINDING_CALL
785 Mock_glStencilFillPathInstancedNV(GLsizei numPaths,
786 GLenum pathNameType,
787 const void* paths,
788 GLuint pathBase,
789 GLenum fillMode,
790 GLuint mask,
791 GLenum transformType,
792 const GLfloat* transformValues);
768 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path, 793 static void GL_BINDING_CALL Mock_glStencilFillPathNV(GLuint path,
769 GLenum fillMode, 794 GLenum fillMode,
770 GLuint mask); 795 GLuint mask);
771 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func, 796 static void GL_BINDING_CALL Mock_glStencilFunc(GLenum func,
772 GLint ref, 797 GLint ref,
773 GLuint mask); 798 GLuint mask);
774 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face, 799 static void GL_BINDING_CALL Mock_glStencilFuncSeparate(GLenum face,
775 GLenum func, 800 GLenum func,
776 GLint ref, 801 GLint ref,
777 GLuint mask); 802 GLuint mask);
778 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); 803 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask);
779 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face, 804 static void GL_BINDING_CALL Mock_glStencilMaskSeparate(GLenum face,
780 GLuint mask); 805 GLuint mask);
781 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail, 806 static void GL_BINDING_CALL Mock_glStencilOp(GLenum fail,
782 GLenum zfail, 807 GLenum zfail,
783 GLenum zpass); 808 GLenum zpass);
784 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face, 809 static void GL_BINDING_CALL Mock_glStencilOpSeparate(GLenum face,
785 GLenum fail, 810 GLenum fail,
786 GLenum zfail, 811 GLenum zfail,
787 GLenum zpass); 812 GLenum zpass);
813 static void GL_BINDING_CALL
814 Mock_glStencilStrokePathInstancedNV(GLsizei numPaths,
815 GLenum pathNameType,
816 const void* paths,
817 GLuint pathBase,
818 GLint ref,
819 GLuint mask,
820 GLenum transformType,
821 const GLfloat* transformValues);
788 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path, 822 static void GL_BINDING_CALL Mock_glStencilStrokePathNV(GLuint path,
789 GLint reference, 823 GLint reference,
790 GLuint mask); 824 GLuint mask);
825 static void GL_BINDING_CALL
826 Mock_glStencilThenCoverFillPathInstancedNV(GLsizei numPaths,
827 GLenum pathNameType,
828 const void* paths,
829 GLuint pathBase,
830 GLenum fillMode,
831 GLuint mask,
832 GLenum coverMode,
833 GLenum transformType,
834 const GLfloat* transformValues);
791 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, 835 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path,
792 GLenum fillMode, 836 GLenum fillMode,
793 GLuint mask, 837 GLuint mask,
794 GLenum coverMode); 838 GLenum coverMode);
795 static void GL_BINDING_CALL 839 static void GL_BINDING_CALL
840 Mock_glStencilThenCoverStrokePathInstancedNV(GLsizei numPaths,
841 GLenum pathNameType,
842 const void* paths,
843 GLuint pathBase,
844 GLint ref,
845 GLuint mask,
846 GLenum coverMode,
847 GLenum transformType,
848 const GLfloat* transformValues);
849 static void GL_BINDING_CALL
796 Mock_glStencilThenCoverStrokePathNV(GLuint path, 850 Mock_glStencilThenCoverStrokePathNV(GLuint path,
797 GLint reference, 851 GLint reference,
798 GLuint mask, 852 GLuint mask,
799 GLenum coverMode); 853 GLenum coverMode);
800 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); 854 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence);
801 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); 855 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence);
802 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, 856 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target,
803 GLint level, 857 GLint level,
804 GLint internalformat, 858 GLint internalformat,
805 GLsizei width, 859 GLsizei width,
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1022 GLboolean normalized, 1076 GLboolean normalized,
1023 GLsizei stride, 1077 GLsizei stride,
1024 const void* ptr); 1078 const void* ptr);
1025 static void GL_BINDING_CALL Mock_glViewport(GLint x, 1079 static void GL_BINDING_CALL Mock_glViewport(GLint x,
1026 GLint y, 1080 GLint y,
1027 GLsizei width, 1081 GLsizei width,
1028 GLsizei height); 1082 GLsizei height);
1029 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, 1083 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync,
1030 GLbitfield flags, 1084 GLbitfield flags,
1031 GLuint64 timeout); 1085 GLuint64 timeout);
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