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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
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47 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); | 47 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); |
48 | 48 |
49 //////////////////////////////////////////////////////////////////////////// | 49 //////////////////////////////////////////////////////////////////////////// |
50 | 50 |
51 GrGpu(GrContext* context); | 51 GrGpu(GrContext* context); |
52 virtual ~GrGpu(); | 52 virtual ~GrGpu(); |
53 | 53 |
54 GrContext* getContext() { return this->INHERITED::getContext(); } | 54 GrContext* getContext() { return this->INHERITED::getContext(); } |
55 const GrContext* getContext() const { return this->INHERITED::getContext();
} | 55 const GrContext* getContext() const { return this->INHERITED::getContext();
} |
56 | 56 |
57 // Called by GrContext when the underlying backend context has been destroye
d. | |
58 // GrGpu should use this to ensure that no backend API calls will be made fr
om | |
59 // here onward, including in its destructor. Subclasses should call | |
60 // INHERITED::contextAbandonded() if they override this. | |
61 virtual void contextAbandonded(); | |
62 | |
63 /** | 57 /** |
64 * The GrGpu object normally assumes that no outsider is setting state | 58 * The GrGpu object normally assumes that no outsider is setting state |
65 * within the underlying 3D API's context/device/whatever. This call informs | 59 * within the underlying 3D API's context/device/whatever. This call informs |
66 * the GrGpu that the state was modified and it shouldn't make assumptions | 60 * the GrGpu that the state was modified and it shouldn't make assumptions |
67 * about the state. | 61 * about the state. |
68 */ | 62 */ |
69 void markContextDirty(uint32_t state = kAll_GrBackendState) { | 63 void markContextDirty(uint32_t state = kAll_GrBackendState) { |
70 fResetBits |= state; | 64 fResetBits |= state; |
71 } | 65 } |
72 | 66 |
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247 * @param config the pixel config of the source buffer | 241 * @param config the pixel config of the source buffer |
248 * @param buffer memory to read pixels from | 242 * @param buffer memory to read pixels from |
249 * @param rowBytes number of bytes between consecutive rows. Zero | 243 * @param rowBytes number of bytes between consecutive rows. Zero |
250 * means rows are tightly packed. | 244 * means rows are tightly packed. |
251 */ | 245 */ |
252 bool writeTexturePixels(GrTexture* texture, | 246 bool writeTexturePixels(GrTexture* texture, |
253 int left, int top, int width, int height, | 247 int left, int top, int width, int height, |
254 GrPixelConfig config, const void* buffer, | 248 GrPixelConfig config, const void* buffer, |
255 size_t rowBytes); | 249 size_t rowBytes); |
256 | 250 |
| 251 /** |
| 252 * Called to tell GrGpu that all GrGpuResources have been lost and should |
| 253 * be abandoned. Overrides must call INHERITED::abandonResources(). |
| 254 */ |
| 255 virtual void abandonResources(); |
| 256 |
| 257 /** |
| 258 * Called to tell GrGpu to release all GrGpuResources. Overrides must call |
| 259 * INHERITED::releaseResources(). |
| 260 */ |
| 261 void releaseResources(); |
| 262 |
| 263 /** |
| 264 * Add object to list of objects. Should only be called by GrGpuResource. |
| 265 * @param resource the resource to add. |
| 266 */ |
| 267 void insertObject(GrGpuResource* object); |
| 268 |
| 269 /** |
| 270 * Remove object from list of objects. Should only be called by GrGpuResourc
e. |
| 271 * @param resource the resource to remove. |
| 272 */ |
| 273 void removeObject(GrGpuResource* object); |
| 274 |
257 // GrDrawTarget overrides | 275 // GrDrawTarget overrides |
258 virtual void clear(const SkIRect* rect, | 276 virtual void clear(const SkIRect* rect, |
259 GrColor color, | 277 GrColor color, |
260 bool canIgnoreRect, | 278 bool canIgnoreRect, |
261 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; | 279 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE; |
262 | 280 |
263 virtual void purgeResources() SK_OVERRIDE { | 281 virtual void purgeResources() SK_OVERRIDE { |
264 // The clip mask manager can rebuild all its clip masks so just | 282 // The clip mask manager can rebuild all its clip masks so just |
265 // get rid of them all. | 283 // get rid of them all. |
266 fClipMaskManager.purgeResources(); | 284 fClipMaskManager.releaseResources(); |
267 } | 285 } |
268 | 286 |
269 // After the client interacts directly with the 3D context state the GrGpu | 287 // After the client interacts directly with the 3D context state the GrGpu |
270 // must resync its internal state and assumptions about 3D context state. | 288 // must resync its internal state and assumptions about 3D context state. |
271 // Each time this occurs the GrGpu bumps a timestamp. | 289 // Each time this occurs the GrGpu bumps a timestamp. |
272 // state of the 3D context | 290 // state of the 3D context |
273 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about | 291 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about |
274 // a billion years. | 292 // a billion years. |
275 typedef uint64_t ResetTimestamp; | 293 typedef uint64_t ResetTimestamp; |
276 | 294 |
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501 | 519 |
502 void handleDirtyContext() { | 520 void handleDirtyContext() { |
503 if (fResetBits) { | 521 if (fResetBits) { |
504 this->resetContext(); | 522 this->resetContext(); |
505 } | 523 } |
506 } | 524 } |
507 | 525 |
508 enum { | 526 enum { |
509 kPreallocGeomPoolStateStackCnt = 4, | 527 kPreallocGeomPoolStateStackCnt = 4, |
510 }; | 528 }; |
| 529 typedef SkTInternalLList<GrGpuResource> ObjectList; |
511 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoo
lStateStack; | 530 SkSTArray<kPreallocGeomPoolStateStackCnt, GeometryPoolState, true> fGeomPoo
lStateStack; |
512 ResetTimestamp fResetTi
mestamp; | 531 ResetTimestamp fResetTi
mestamp; |
513 uint32_t fResetBi
ts; | 532 uint32_t fResetBi
ts; |
514 GrVertexBufferAllocPool* fVertexP
ool; | 533 GrVertexBufferAllocPool* fVertexP
ool; |
515 GrIndexBufferAllocPool* fIndexPo
ol; | 534 GrIndexBufferAllocPool* fIndexPo
ol; |
516 // counts number of uses of vertex/index pool in the geometry stack | 535 // counts number of uses of vertex/index pool in the geometry stack |
517 int fVertexP
oolUseCnt; | 536 int fVertexP
oolUseCnt; |
518 int fIndexPo
olUseCnt; | 537 int fIndexPo
olUseCnt; |
519 // these are mutable so they can be created on-demand | 538 // these are mutable so they can be created on-demand |
520 mutable GrIndexBuffer* fQuadInd
exBuffer; | 539 mutable GrIndexBuffer* fQuadInd
exBuffer; |
| 540 // Used to abandon/release all resources created by this GrGpu. TODO: Move t
his |
| 541 // functionality to GrResourceCache. |
| 542 ObjectList fObjectL
ist; |
521 | 543 |
522 typedef GrDrawTarget INHERITED; | 544 typedef GrDrawTarget INHERITED; |
523 }; | 545 }; |
524 | 546 |
525 #endif | 547 #endif |
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