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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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42 fGeomPoolStateStack.push_back(); | 42 fGeomPoolStateStack.push_back(); |
43 #ifdef SK_DEBUG | 43 #ifdef SK_DEBUG |
44 GeometryPoolState& poolState = fGeomPoolStateStack.back(); | 44 GeometryPoolState& poolState = fGeomPoolStateStack.back(); |
45 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; | 45 poolState.fPoolVertexBuffer = (GrVertexBuffer*)DEBUG_INVAL_BUFFER; |
46 poolState.fPoolStartVertex = DEBUG_INVAL_START_IDX; | 46 poolState.fPoolStartVertex = DEBUG_INVAL_START_IDX; |
47 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; | 47 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER; |
48 poolState.fPoolStartIndex = DEBUG_INVAL_START_IDX; | 48 poolState.fPoolStartIndex = DEBUG_INVAL_START_IDX; |
49 #endif | 49 #endif |
50 } | 50 } |
51 | 51 |
52 GrGpu::~GrGpu() {} | 52 GrGpu::~GrGpu() { |
| 53 this->releaseResources(); |
| 54 } |
53 | 55 |
54 void GrGpu::contextAbandonded() {} | 56 void GrGpu::abandonResources() { |
| 57 |
| 58 fClipMaskManager.releaseResources(); |
| 59 |
| 60 while (NULL != fObjectList.head()) { |
| 61 fObjectList.head()->abandon(); |
| 62 } |
| 63 |
| 64 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); |
| 65 SkSafeSetNull(fQuadIndexBuffer); |
| 66 delete fVertexPool; |
| 67 fVertexPool = NULL; |
| 68 delete fIndexPool; |
| 69 fIndexPool = NULL; |
| 70 } |
| 71 |
| 72 void GrGpu::releaseResources() { |
| 73 |
| 74 fClipMaskManager.releaseResources(); |
| 75 |
| 76 while (NULL != fObjectList.head()) { |
| 77 fObjectList.head()->release(); |
| 78 } |
| 79 |
| 80 SkASSERT(NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()); |
| 81 SkSafeSetNull(fQuadIndexBuffer); |
| 82 delete fVertexPool; |
| 83 fVertexPool = NULL; |
| 84 delete fIndexPool; |
| 85 fIndexPool = NULL; |
| 86 } |
| 87 |
| 88 void GrGpu::insertObject(GrGpuResource* object) { |
| 89 SkASSERT(NULL != object); |
| 90 SkASSERT(this == object->getGpu()); |
| 91 |
| 92 fObjectList.addToHead(object); |
| 93 } |
| 94 |
| 95 void GrGpu::removeObject(GrGpuResource* object) { |
| 96 SkASSERT(NULL != object); |
| 97 SkASSERT(this == object->getGpu()); |
| 98 |
| 99 fObjectList.remove(object); |
| 100 } |
| 101 |
| 102 |
| 103 void GrGpu::unimpl(const char msg[]) { |
| 104 #ifdef SK_DEBUG |
| 105 GrPrintf("--- GrGpu unimplemented(\"%s\")\n", msg); |
| 106 #endif |
| 107 } |
55 | 108 |
56 //////////////////////////////////////////////////////////////////////////////// | 109 //////////////////////////////////////////////////////////////////////////////// |
57 | 110 |
58 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, | 111 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, |
59 const void* srcData, size_t rowBytes) { | 112 const void* srcData, size_t rowBytes) { |
60 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 113 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
61 return NULL; | 114 return NULL; |
62 } | 115 } |
63 | 116 |
64 if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) && | 117 if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) && |
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259 indices[6 * i + 0] = 4 * i + 0; | 312 indices[6 * i + 0] = 4 * i + 0; |
260 indices[6 * i + 1] = 4 * i + 1; | 313 indices[6 * i + 1] = 4 * i + 1; |
261 indices[6 * i + 2] = 4 * i + 2; | 314 indices[6 * i + 2] = 4 * i + 2; |
262 indices[6 * i + 3] = 4 * i + 0; | 315 indices[6 * i + 3] = 4 * i + 0; |
263 indices[6 * i + 4] = 4 * i + 2; | 316 indices[6 * i + 4] = 4 * i + 2; |
264 indices[6 * i + 5] = 4 * i + 3; | 317 indices[6 * i + 5] = 4 * i + 3; |
265 } | 318 } |
266 } | 319 } |
267 | 320 |
268 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { | 321 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const { |
269 if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) { | 322 if (NULL == fQuadIndexBuffer) { |
270 SkSafeUnref(fQuadIndexBuffer); | |
271 static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; | 323 static const int SIZE = sizeof(uint16_t) * 6 * MAX_QUADS; |
272 GrGpu* me = const_cast<GrGpu*>(this); | 324 GrGpu* me = const_cast<GrGpu*>(this); |
273 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); | 325 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false); |
274 if (NULL != fQuadIndexBuffer) { | 326 if (NULL != fQuadIndexBuffer) { |
275 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map(); | 327 uint16_t* indices = (uint16_t*)fQuadIndexBuffer->map(); |
276 if (NULL != indices) { | 328 if (NULL != indices) { |
277 fill_indices(indices, MAX_QUADS); | 329 fill_indices(indices, MAX_QUADS); |
278 fQuadIndexBuffer->unmap(); | 330 fQuadIndexBuffer->unmap(); |
279 } else { | 331 } else { |
280 indices = (uint16_t*)sk_malloc_throw(SIZE); | 332 indices = (uint16_t*)sk_malloc_throw(SIZE); |
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519 } | 571 } |
520 | 572 |
521 void GrGpu::releaseIndexArray() { | 573 void GrGpu::releaseIndexArray() { |
522 // if index source was array, we stowed data in the pool | 574 // if index source was array, we stowed data in the pool |
523 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 575 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
524 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 576 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
525 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 577 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
526 fIndexPool->putBack(bytes); | 578 fIndexPool->putBack(bytes); |
527 --fIndexPoolUseCnt; | 579 --fIndexPoolUseCnt; |
528 } | 580 } |
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